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Anyone Need Scripts?


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#1 Be Absentminded

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Posted 17 November 2003 - 07:04 PM

Well I checked out the request thread and there seems to be nothing that isn't already being developed so if anyone wants a script made just post your idea here and i'll see what i can do. I'm just really bored and I need something to make use of my time.

-Jameson

#2 crobar

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Posted 18 November 2003 - 10:41 PM

make a scrip/scripts that alows yu to read mxm.xml and chang atributes such as IP,
also make a script to change parts of the menu.xml

i thought some one was working on this but hey...if your bored thats a hellofa way to take up time!

#3 spillage

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Posted 19 November 2003 - 12:47 PM

Dont think its an action script issue but I'd be obligded if you could tell how and where to put a preview video for the M$ dahboard.

#4 spillage

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Posted 19 November 2003 - 04:53 PM

I have been looking but cannot find the ip changer action script, if you have, can you post the text please.. laugh.gif

#5 koldfuzion

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Posted 19 November 2003 - 05:47 PM

QUOTE (crobar @ Nov 19 2003, 12:41 AM)
make a scrip/scripts that alows yu to read mxm.xml and chang atributes such as IP,

i thought some one was working on this but hey...if your bored thats a hellofa way to take up time!


QUOTE
I have been looking but cannot find the ip changer action script, if you have, can you post the text please.


I dont think I ever released the one i have, nor has another been released. I will post it to axs once i convert that one to use the new virtual keyboard script.

im currently re-editing the newuser script DBZRacer and I made to use the virtual keyboard script so everything can be edited but i will take a break from this and get the ip changer out first.

When the newuser.xas was orginally written lots of stuff wasnt editable.

I will also be including a mxm.xml file so when a new users plans to set up mxm on thier box, it will auto-execute the script to create a new mxm.xml.

Edited by koldfuzion, 19 November 2003 - 05:54 PM.


#6 spillage

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Posted 19 November 2003 - 09:24 PM

I have seen a mention of the ip changer in a document entitled. How to use action scripts downloaded from links on this forum. A long list of how action scripts were used included,

<title>IP Changer</title>
<descr>Edit your Current IP Address</descr>
<Action>Callfile c:mxmscriptsipchanger.xas</Action>
<media>C:mxmvideosnewsfeed.wmv</media>
<thumbnail>C:mxmvideoschecklist.png</thumbnail>
</item>

I am playing with skins at the moment to get a feel for one I want to use constantly and have noticed that a few skins have changed my ip address and some of them have not shown the address at all. Luckily EVOX is in the background so I can still FTP using that. Your help is appreciated. beerchug.gif pop.gif

#7 geniusalz

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Posted 20 November 2003 - 12:06 AM

Technically, skins can't change IP's. At all.

And they have the choice of showing IP's or not.

#8 koldfuzion

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Posted 20 November 2003 - 12:15 AM

yea, thats part of my menu.xml

I posted the ipchanger script as well as the updated newuser script to AXS.

Both have been updated to use Kthulu's Virtual keyboard script (internally, no callfiles needed).

You can get them HERE

#9 Jezz_X

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Posted 20 November 2003 - 02:52 AM

Dont want to update the Namechanger one as well do you

#10 koldfuzion

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Posted 20 November 2003 - 03:33 AM

ok, its updated. again, Kthulu's Virtual keyboard script is internal, so no need for callfiles or any editing.

Edited by koldfuzion, 20 November 2003 - 03:42 AM.


#11 crobar

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Posted 20 November 2003 - 03:50 PM

this kicks ass. action script was a great way to build on mxm some these actions should be implemented in the xbe in future releases.

#12 DBZRacer

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Posted 20 November 2003 - 04:15 PM

Sweet job on the update KF. Sorry I wasnt much help lately. This new job and training involved around it's sucking up all my time... biggrin.gif

#13 koldfuzion

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Posted 20 November 2003 - 08:53 PM

I know you was there in spirit smile.gif

actually it was very simple and didnt take much time at all. I felt i had to get away from making a new user use a callfile function to load the keyboard though.. so i modified the keyboard script to end at a "return label" so i could be kept in the same script.

works more like a GOSUB now than a GOTO smile.gif

dont know why we never included a MXM.XML that had an _autoexec call in it to run the script automatically though.. last minute thoughts i guess.

Now you can just tell someone to put in the same dir as the mxm default.xbe and the scripts will take care of the rest.

Edited by koldfuzion, 20 November 2003 - 08:53 PM.


#14 spillage

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Posted 21 November 2003 - 10:58 AM

Nice one KF. Respect. beerchug.gif

#15 Jezz_X

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Posted 21 November 2003 - 11:18 AM

Just asking do the scripts like IP changer actually wipe and make a new mxm.xml or does it just modify the new ones. In other words will all the FTP and Music sections of the xml still be the same or wiped out




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