Anybody Care To Write A Skin Converter?
Posted 29 November 2003 - 03:35 PM
Even if it's not perfect (for example, MXM doesn't have a "3-D orb" yet), it would go a long way to creating more skins for MXM and UnleashX - a worthy goal, right?
Posted 29 November 2003 - 04:07 PM
Cant wait to see if someone is able to create a converter
Posted 16 January 2004 - 12:11 AM
Posted 16 January 2004 - 12:39 AM
Posted 16 January 2004 - 01:19 AM
Posted 16 January 2004 - 01:26 AM
Posted 16 January 2004 - 01:52 AM
I'm going to look into the evox ones to see how they do the parsing...
Edited by ackbar9722, 16 January 2004 - 02:05 AM.
Posted 16 January 2004 - 02:52 AM
MXM Skinner is made using VB6. The XML parsing is done through the free ChilkatXML component.
If you want to look at MXM Skinner sources, pm me
Posted 16 January 2004 - 04:12 AM
Posted 18 January 2004 - 09:04 AM
Well whatever i can't wait for this
Posted 18 January 2004 - 06:14 PM
Posted 19 January 2004 - 05:24 AM
I'm slowly working on the converter... what I really hope to do is get a multi-dashboard skin editor, where a person makes the skin and it can be saved in any of the multiple formats... the major problem is lack of support for videos/sounds and some picture formats... but, if i can just get stills to work for viewing, I think it would be well worth it. I for one could really care less about viewing the videos themselves in an editor, as long as they line up correctly on the real thing. I'm a little rusty with my programming, since I haven't been doing much of anything since I graduated last May (I really need a job). Obviously it would be a huge work in progress, but it's something for me to do and learn from, while I continue my dismal job search.
Posted 19 January 2004 - 10:12 PM
I find this amusing:
|Basic was the first product sold by MS corporation, and also the first major case of software piracy - It was copied widely even before MS made it available (Bill Gates lost track of a copy on paper tape during a computer show).|
And the copying legacy continues!
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