Games Taking Up Too Much Space?
Posted 13 July 2004 - 10:01 PM
Space/Bandwidth shouldn't be an issue. The sites were plain html output, nothing flashy or pretty, just some php scripts that made a call to a database.
The database wasn't too big either. The SQL statements that make up the database are only ~350Kb as a .txt file.
I'm going to have to do a little bit of research, as my database on the free server may have just been deleted. I won't know for sure until I can re-get all the happy fun software I had installed. (New computer:P:lol:)
Movie replacements are not handled by the ACLs. I made the ACLs with the idea that I want everyone out there to do as little as possible to make them work. To do the Movie replacements properly, it'd require that everyone that uses my ACls to put blank or replacement movies in the exact same spot, like E:\Blank\
It's been known since this thread's inception, that it was only going to be temp-pinned. It has been added to the "Important / Key Threads" pinned thread though. ...which means I'll probably not get as many visits to my thread/site if I end up getting sent "somewhere" again like what just happened.
Thanks to you guys helping out turbodtalon durring my un-announced absence.
Anyways, I'll do what I can to get back on track and read back a few pages.
Posted 14 July 2004 - 09:15 AM
I'm also wondering if Cell Damage was a PAL release as well as an NTSC release.
Posted 15 July 2004 - 11:01 AM
anyone verfied that this is ok? couldn't find it on any of the mirrored sites?
Posted 16 July 2004 - 03:58 AM
Posted 19 July 2004 - 07:13 AM
Well, specifically, two very in-depth php's that were never pushed out to the mirrored sites (my aclpack creation script, and XS post generation script for the first post in this thread) have been corrupted.
Everything else, like the site components actually out on the mirrors didn't suffer anything like this.
But, this gives me an opportunity to rework those scripts like I wanted to, as they were eating way too much processor time. (Crappy SQL statements.) .. Taking up to an hour to generate all the acl files for the aclpack.
Anyways, I'll be working on that when I get the chance to, or when real-life work decides to give me a break.
Posted 19 July 2004 - 09:56 PM
i think u should start a new topic of the deletions, this topic has too many pages now
Edited by GamerBR, 19 July 2004 - 09:56 PM.
Posted 21 July 2004 - 07:29 PM
Edited by offishall, 21 July 2004 - 07:29 PM.
Posted 22 July 2004 - 12:56 AM
Posted 22 July 2004 - 02:59 AM
60003 megs...ouch...I'm working right now (in conjuction with my pc) to figure out what (if any) files can be taken off (since the game has some lengthy loading times and i would rather just run from my hdd, trust me i payed my twwenty bucks for this gem)
DASHUPDATE.XBE 55.71 MB unneeded
DEFAULT.XBE 11.39 MB
UPDATE.XBE 2.22 MB unneeded
/F:/Games/ESPN NFL 2K5/vc_53450030/
0 - 184.74 MB needed...black screen on boot without
1 - 286.10 MB game plays but has graphical glitches (white stands)
2 - 294.93 MB game plays but cut scenes dont play (coming out of the tunnel, sideline reactions...excy
3 - 300.89 MB game plays...missing overlay images in the cut scenes
4 - 298.67 MB game plays...missing on field sound effects
5 - 293.71 MB game plays...missing commentary and player photos on overlays whited out
6 - 437.00 MB tries to play but hangs after a swami-less pregame
7 - 304.41 MB game plays...lacks in game commentary after pregame predictions
8 - 886.32 MB tries to play but hangs at loading screen
9 - 605.53 MB works fine unless you try go in first person mode...then hangs
A - 295.92 MB crashes when you try to start a game...i'd image its either the player or stadium models since the only thing that showed on the screen was the blimp with a sky behind it)
B - 437.02 MB crahses when you start a game
C - 300.53 MB crashes when you start a game
D - 294.81 MB hangs at sega logo
E - 287.83 MB game plays fine without just cutscenes are blacked out (think intros and sideline reactions ect...)
F - 430.81 MB extras videos...as long as you dont try to play one everything runs pretty well
you can save 1013.04 megs if you dont mind ditching the cut scenes and extras videos...still not enough to get it onto a stanard dvd (i think)
Edited by k6kicker, 22 July 2004 - 03:01 AM.
Posted 22 July 2004 - 03:52 AM
Posted 22 July 2004 - 07:43 PM
Posted 22 July 2004 - 09:04 PM
Posted 22 July 2004 - 09:27 PM
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