Posted 03 June 2004 - 05:30 PM
>> From ozxodus.com:
Here are some videos as promised.
As a point of clarity, the Beta WAS released when we said it would be, but due to the leaks, and obvious security issues from our last Beta fiasco we are only working with a few of our most trusted friends for this one. As we have said many times before, a release this big and groundbreaking will be protected and closely guarded to ensure we do it right. We fully understand the frustrations that many of you have and we do listen. All we ask is for a bit of faith and understanding. Delays have been unavoidable, and as you well know by now, we will not compromise quality and security for speed. Bear with us. Enjoy the vids.
(June 3 16:17 GMT+1)
Posted 09 June 2004 - 01:45 AM
>> From ozxodus.com:
A few hours ago the Xenium OS(info)2 Beta moved into another stage of it's beta testing when we released it to a wider network of trusted OzXodus testers. As is to be expected we have been given immediate feedback with minor bug reports. There is one major bug fix related to file systems support that we need to do before we will be ready to release the public Beta version. Stay tuned.
(June 8 16:30 GMT+1)
Posted 15 June 2004 - 01:55 AM
>> From Team OzXodus:
Xenium OS(info) 2 Beta is out! Due to popular demand we have agreed to release the Beta so that enthusiasts and supporters can participate in testing and feedback! Everyone is invited!
Needless to say, this is only a Beta version and is by no means perfected and bug free, so your comments and opinions are very important to us! Send any bug reports and suggestions to firstname.lastname@example.org (remove the no-spam. part.)
Please read and understand the End User License Agreement before you download.
All that is left to say is, thank you to the team for the hard work and amazing achievement and thanks to all of you for your faith and patience through all of this development period. With your support we are sure that our own unique and exclusive Operating System will be tweaked and developed to make it what we have promised from the beginning: the most powerful and groundbreaking product out there! Have fun!
P.S. Stay tuned for some more exciting news tomorrow!
Official Site: http://www.ozxodus.com
Buy Xenium: Divineo.com (USA/CAN) - XboxChips.com (Europe)
(June 15 01:56 GMT+1)
Posted 15 June 2004 - 12:42 PM
>> From Team OzXodus:
OzXodus recommends that users wishing to try our XOS2 beta are aware that due to the nature of ACT, it is not currently possible to revert to an earlier revision of the OS after applying the 2.0 Public Beta.
This should not be a problem, as all of the basic functionality from previous revisions are present and working properly in Xenium-OS 2.0, but you should be aware that if you run into any major issues, you will not be able to recover to a previous version.
We are working overtime now to bring you new and more stable builds of 2.0 as quickly as possible.
(June 15 16:04 GMT+1)
Posted 15 June 2004 - 10:59 PM
>> From Team OzXodus:
Announcing the launch of Xenium X-SorEase:
Being the multi-faceted and multi-talented team that we are, our Hardware department has been hard at work on some new and exciting additions to the OzXodus/Xenium product line, to coincide with XOS2. The new OS has opened up many possibilities and so much potential that we have decided to brand a new range of accessories for you, the customer, to make your experience with the Xenium all the more exciting.
Products in our X-SorEase section will be many and varied, including our own unique and greatly improved USB adaptor, for use with XOS2's USB pen drive and peripherals support, specially designed wire-looms and daughter boards for various applications including external LED, multi-function adapters, and more. Our focus for this new line is, of course, Ease of installation, Ease of use, and Ease of expandability. To wet your appetites, here is something you might find fun and interesting....
Xenium Xternal LED
As you may have noticed in our previous videos, one of our accessories is the dimmable Xternal LED.
While it is designed to discretely: image2
Hide under the front panel it can Easily be daisy chained with multiple LEDs: image3
To give a very powerful multi-color illumination effect: image4 - video1
Since the colors are controlled through the Xenium's dedicated software controlled expansion port, the only limitation to the use and benefits of this simple add on is your imagination!!
The above video features 10 Xternal LED's linked together and placed inside a crystal box: image5
The installation was done in a matter of minutes and of course there was no soldering what so ever :-)
Very simple yet far more secure and practical to use than any of the other no-wire adaptors. If any of you have tried out the competing design(s) you will quickly appreciate why we are so proud of this simple feat of ingenuity.
Both these products will be available early next week.
(June 16 02:34 GMT+1)
Posted 18 June 2004 - 12:51 PM
|<i>Summer is here and temperatures are definitely rising! Since things are really 'hotting' up in our camp, we have decided to "cool" down the sweltering heat of our sizzling new OS with the launch of the refreshing special edition Xenium ICE. All ICE chips are fully 1.6 compatible and will come pre-flashed with the new Xenium OS2 (of course). Cool huh? |
AND THAT'S NOT ALL!
For a limited time only, as part of our celebration for the launch of OS2 we will be offering ???..
Our specially bundled X-S-or-Ease kit absolutely FREE with each Xenium Ice chip sold.</i>
Posted 29 June 2004 - 08:15 PM
>> From modwhiz.com:
ModWhiz.com are proud to release the first video of Xenium ICE with OS version 2.0 working fully on a version 1.6 Xbox with a sample chip received from the OzXodus Team. Take a look at the videos & snapshots on modwhiz.com.
(June 29 18:09 GMT+1)
Posted 06 July 2004 - 11:54 AM
>> www.OzXodus.com sent us some review samples for the new Xenium Ice Chip.
It's the full Solderless Kit including the USB Adapter, Solderless Adapter, Pin-header, Screw, Rivits, and the Xenium OS(info) controlled LED add-on. Chips shipped with the most up to date XeniumOS 2.0 at time of shipping. (but will/may vary slightly from XeniumOS 2.0 final.)
Chip Front and Back -
USB Adapter for the controller ports -
LED Module -
Expect a full review on the new OS, and on the Xenium ICE Chip and it's new features in a day or two.
Buy Xenium ICE:
(July 6 15:46 GMT+1)
Posted 07 July 2004 - 09:11 PM
>> www.OzXodus.com sent us some review samples for the new Xenium Ice Chip.
I promised a full review, trust me I wasn’t joking so I’ve broken the review up as best as possible into a chip/hardware review, and a separate OS review. Expect the OS review within 24hrs.
It's the full Solderless Kit including the USB Adapter, Solderless Adapter, Pin-header, Screw, D0 connecting wire, Rivets, and the Xenium OS(info) controlled LED add-on. Chips shipped with the most up to date XeniumOS 2.0 at time of shipping. (technically v2.0 Pre-Release Candidate)
Hardware: (feature list):
- NO DIP SWITCHES
- Multiple install method, Quick-solder, pin header (supplied), wire. Solder less adaptor kit.
- Dual SPI port for unlimited future add-ons
- Compatible with all known consoles to date (v1.0 - v1.6) * 1.6 requires some soldering, the chip and the Xenium OS are fully 1.6 compatible.
- Full color Status/Bank LED (no more Live banning!)
- Hardware protected Emergency Recovery System (ERS). (No reason to ever remove chip for a bad firmware update)
- Inbuilt Flash system. No more need for direct connection to computer (No more troublesome LPT or USB programmers)
- D0 Control. SAVE YOUR CONSOLE. With D0 control we ensure the minimal stress is applied to the D0 line by only pulsing D0 at reset time, all other times the D0 is left free.
- Small compact design with no complicated forced extras for the unit to function.
- External, dimmable, multifunction, full color, ultra bright LED
- USB adaptor
- Anti Clone Technology
The Solderless Kit package comes in 2 parts, an anti-static bag packed with the Xenium ICE Chip, Pin-Header, D0 connecting wire, USB Adapter and the Multifunction LED module and connecting cable. A second blister pack, contains the Solderless Adapter, Screw, and rivets for a more precise LPC fit and alignment. Note: The rivets are no longer necessary for a precise and stable connection. The rivets are included for installers who simply prefer them.
The ICE chip itself is physically identical to the blue/green Xenium from OzXodus, but has been colored to be more aesthetically pleasing. However these new ICE chips appear to be a cleaner cut as the edges are far cleaner. Virtually no rough edges on these chips. The onboard status LED is software controlled by the OS, and can produce 8 colors, a nice feature as it can be set to reflect the Chips ON or OFF status or whether a certain Bios is loaded. (more on that later)
The new toys for modders are the included multifunction LED module and the USB Adapter. They’ve been included virtually free in the price of every Ice Chip, regardless of the package purchased by the user. (solderless or standard)
The LED Module is simple enough to install, simply connect the wire to the appropriate connector on the chip, and the other end to the LED module (connector farthest from the switch on the module). With 30cm of length it is long enough to be place most anywhere needed. The ideal position is under the front edge of the case as this provides an excellent spot to view the status of the chip and xbox. The LED module comes with double sided adhesive tape to quick mount the unit anywhere you wish. The modules are easy daisy chained (to a safe max of 10 units, only tested 2 personally) to increase the aesthetic pleasure of the user. Units don’t produce little or no heat (non I could feel anyways) so no heat concerns there. The unit ships with an ultra bright LED which might be too much for some people to bear especially when mounted in some of the front positions, so OzX added a dimmer switch which in my opinion cuts the brightness in half. (nice to have the option though)
The USB Adapter module is the other new addition to the Xenium Product line. While not a chip and not even a chip add-on, it does have a related use. With this small, compact and sturdy adapter you can connect any USB device to any of the Xbox controller ports. Feel free to hook up mice and keyboards using this adapter. However that is not where the beauty and simplicity of this unit shine. The ICE chip (and for that matter previous Xeniums) with OSv2 can be flashed via USB Pen Drives. Any Pen Drive formatted with Fat on a PC, and loaded with 1 or more bios files, can now be connected directly to an xbox and the flashing process can be done without any burning of disks or hooking up messy network connections. Additionally, using the Pen Drive method you can create and assembly line affect by building a profile and backing it to the pen drive and then having each successive xbox flash itself from that profile on the Pen drive. Bios files, color schemes etc are all stored. Pen Drive Flashing is ideal for the Installer doing units daily. I was particularly impressed with how stiff and sturdy the unit was and how well it fit the xbox controller port. It easily supported the weight of a number of Pen Drives and other things I plugged into it without stress to the unit or the xbox controller port.
In fact one could argue it fits too well as it takes some effort to pull it out. Also a minor irritant, but nothing that will stop me from using it is the pins that connect the USB connector to the PCB it sits on. They are sharp and long in my opinion, and I probably come off as being picky for saying so, but personally I’d like to see this enclosed in future versions of this great adapter.
The Solderless Adapter and pin-header are the same units from previous Xenium Chips Solderless Kits, and continue to work well. Previously reviewed by Xantium. (Xenium Solderless Adapter Review - May 10 2004 - http://www.xbox-scen...lkuXELoFpHj.php )
The Adapter can be used with or without the rivets, on all boards from 1.0 to 1.6. (however for 1.6 to work with the Solderless Adapter.. the installer must connect some LPC holes with some points, and must connect LFRAME to D0 as directed by these diagrams. OzXodus.com Pics for 1.6 Install:
These ICE chips were tested on 3 Xbox units, 1.0, 1.1, and a 1.3 board. (sorry no 1.6 yet up here for me to play with) Pin-header install on one, Solderless on a LPC filled board, and the same Solderless was tested on a 1.3 with standard LPC (unfilled) The adapter worked as advertised on both filled and unfilled LPC (no rivets used). Solid contact first time, as in the past a kick test was done and the Adapters did not misalign. (However, I now have a cracked plastic shell I’ll be selling or trashing. Note to self: do NOT use safety shoes for future kick tests) The Pin-header install, which also required the connection of D0, worked flawlessly as well. Holes on the boards with open LPC where pre-cleaned to ensure optimal contact. (not necessary.. but it’s something that has become a good habit for me)
- Xenium Ice works every bit as well as previous chips from OzXodus. Many connecting options including quick Solder, pin-header, and solderless options.
- LED multifunction module is simple to install, were easy to adjust, plenty of length on the included wire, daisy-chainable for interesting effects, produces little or no heat and can be programmed to reflect chip or xbox status. (Included FREE in both the standard and solderless packages)
- USB Adapter, equally simply to use and install with a number of uses. (Included free just like the LED module)
- Safe chip to use and operate, with a good recovery system in place. Even better when using the current OS revisions.
- Aethetically pleasing (to me at least)
- Just enough flashable bank space for the average everyday user. More than enough in my opinion
- Not much to pick on here, except the USB adapter can be incredibly tough to remove once plugged into the controller port. Also, the points that are exposed on the bottom are sharp. I find no fault with the chip, or the other included accessories. All hardware worked as expected.
Expect the Xenium Ice V2.0 Pre-Release OS review within 24hrs. just putting the finishing touches on it.
Xenium-OS V2.0 User Manual: http://dwl.xbox-scen...User_Manual.pdf
1.6 Install Manual: http://dwl.xbox-scen...tall_Manual.pdf
Buy Xenium ICE: Extreme-Mods - Divineo.com - BMMods.com - XboxChips
(July 8 00:27 GMT+1)
Originally Posted @ http://www.xbox-scen...kyleIKxPRts.php
Posted 12 July 2004 - 04:30 AM
>> (Sorry again for the delay in finishing this review.. my wife just gave birth to our first child.)
Note: there are about 50 pictures in this part of the review. They are listed as 001 - 050 in brackets in the text. Use this link http://pictures.xbox...Release_review/ and click on the appropirate number for the pic you wish to view.. or view the original copy of this review here : http://www.xbox-scen...yEpsjoMvEgH.php which has the picture links intact.
With the review of the Xenium ICE Chip Samples that shipped from OzXodus taking up so much space and time and the fact that the OS isn’t just for the new ICE chip, it was necessary to split the OS review from the hardware review.
Xenium Ice Solderless Kit Review Part 1
Xenium OS(info)v2.0 Pre-Release Features: (herein call OSv2-PR)
-Full microkernel OS, developed by OzXodus to be a complete and legal environment specifically tailored to the modder's needs
-Emergency Recovery System
-Fully compatible with Xbox versions 1.0 - 1.6
-Intuitive and clean user-interface
-Automated bank management
-Bank naming and LED color assignment
-Automatic detection of bios names
-Flash Bios from HDD, CD/DVD, USB PenDrive, USB Mass Storage Device, or Windows Fileshare
-Xbox Settings (EEPROM) Editor
-Emergency EEPROM backup/restore, from/to any version Xbox
-Networked access to HDD (Built in FTP and Windows Networking)
-DHCP/Static IP compatible
-USB Pen Drive support
-HardDrive Upgrade Wizard
-General HDD management (Copy/Format partitions)
-Installer One Step setup system
The Xenium OS has changed a lot from the 1.0 incarnation that first appeared months ago on the original batch of Xenium Chips. That one was Cromwell(info) based, and showed signs of it’s lineage. (some good, some bad) It was a functional OS, and showed us at the time what the future of modchips had in store for us. It was first to the market, and suffered alittle because of that.
OzXodus learned a lot since that initial release. OSv2 Pre-Release shows they’ve learned many of the lessons taught to them by their customers. First thing to go was Cromwell. Cromwell is no longer the basis for the OS, as the OS has been re-written from the bottom up and it shows. Even at this current stage, the Pre-Release already outperforms it’s Cromwell ancestors.
For the purpose of this review (and the linked Hardware review) 3 xbox units were used and 2 new Xenium ICE chips. At various times during the testing process.. I’ve had the following plugged in to see if the xbox would hang at the OS level, or if it would choke moving from OS to Hack Bios to Dashboard.
Hardware tested included:
- 7 Different Controllers (MS – Classic/”s”, Logitech, HipGear, MadMax, and no-names)
- 2 remotes (Stock and third party)
- 3 USB Keyboards (one Wireless Logitech, one Ms Office KB, one third party mini keyboard)
- 4 USB Mice (one wireless Logitech, 2 MS, 1 third party)
- 3 light guns (MadMax, and 2 asian models)
- 2 different retail xbox to USB cable adapters (www.lik-sang.com and www.spotted-horse.com plus one homebrew one.)
- 3 memory cards including MS Stock, and two 3rd party no-name ones)
- 1 Xbox Communicator (stock) (slightly used and abused.. long story – “420”)
At no point was there an undue pause or lock-up due to hardware being connected during the power-on cycle, or while migrating from OS to Hacked Bios to Dashbaord. OSv2-PR didn’t miss a step. Being a Pre-Release there are still features to be added, and a few missing. They should make for some pleasant surprises once it’s ready.
Right away we see this isn’t the same old interface. Bright colors, fancy backgrounds and a clean and clear font / text display greets use after a second from power-on. Navigation is simple enough, move up and down, and left and right as needed. Hit the A + B Buttons to commit to an action or to back out of menus.
This main menu is the nerve center of the OS and all of it’s functions. Becoming familiar with it came easily enough as it’s quite intuitive. I’ll gloss over the options:
- Launch Menu: Flash Banks, Add and delete bios from the banks.
- Disk Tools: Lock/Unlock HD, Upgrade HD, Copy Drives, and Format them.
- EEprom Tools: Notes Motherboard Version, Switch Video Standards and DVD and Game Regions, and Backup and Restore the Eeprom
- Settings – Submenues for the Xenium, Network, FTP, Telnet, and SMB options.
- Recovery – To be used to fix or replace the OS.
- Reboot and Power Off – self explanatory.
The “Launch Menu”, once you enter it looks empty except for the “Add A New Item” function. The New OS kind of treats the space virtually, and one of the things it does transparently is allow you to flash and organize your bios banks. When ADDing to the Launch Menu you’ll have the option of flashing a bank with the TSOP’s onboard Kernel from the Xbox, flashing from any of the Partitions on the Xbox, flashing from a Pen Drive (h:) and from an SMB share. There a third “option” to add a launch item from the Hard Disk but that is currently disabled in this Pre-Release. (003, 051)
One of the exciting new features of this OS is the ability to flash from USB Pen Drives. Frankly, no one I know has floppy disks anymore but everyone I know has a Pen Drive, whether it’s an 8MB one of a 1/2GB one. I used the supplied Xenium USB Adapter to plug in a 32MB Pen Drive that was FAT formatted, and had a number of files on it including my favourite colormod bioses into any one of the Xbox controller ports. I then fired up the Launch Menu, navigated to the ( H: ) drive and selected my Bios of choice. Flashed in a second, renamed it and booted the xbox to see my colormod bios boot and then boot the dash.(050, 051, 052, 053, 054, 055, 056, 057, 058, 059)
Backing up the TSOP to the Chip makes good sense in case something happens to the onboard TSOP. It doubles the chance that you’ll stay up and running. Many times.. a modchip has been the last chance for life for someone with a flaky tsop.
“Disk Tool Menu” is where you’ll get to play with some of the great functions of this chip and OS combo. If the HD in the unit is still the stock one.. you can unlock it (for migration into another Xbox perhaps.. or a PC). If you have already placed a larger replacement upgrade drive in it you can dynamically lock and unlock it at will.
Altertenatively, you can use the Drive Upgrade Wizard to copy one HD to Another. Copy single partitions from one drive to another with the “Copy Partition” option, and/or “Format Partition” on either a Master or Slave Drive. Keep in mind to do most of this you’ll need to have disconnected the IDE cable from the DVD rom and the power source from the Master HD will need to be connected to the Slave via a “Y” SplitterHD.
OSv2-PR makes it simple and painless. It also goes out of its way to prevent you from accidentally nuking drives and partitions giving you clear messages and plenty of chances to say no to potentially risky actions. I had some fun trying to get it to blow away my partitions and drives. No one will have a problem unless they IGNORE the messages.. and continue the process with each step.
OSv2-PR is Dummy Proof? Well.. it’s smart enough to know not to upgrade a non existent drive (004, 005, 006, 007) The OS is also smart enough to not allow overwriting of the same drive.(008, 009, 010, 011, 012) OS unsuccessful attempt to format the non-existant Slave Drive partition, and it’s successful attempts to format the Master’s Partitions (013, 014, 015, 016, 017, 018, 019)
Everytime an attempt was made by me to do something it shouldn’t be able to do, the Chip/OS combo did one of the 2 desireable actions… warned me like crazy.. or prevented or acknowledged it couldn’t be successfully done.
“EEprom Tools” is the area in which few will enter out of fear of messing up their chip. Most people may never need to enter this area of the interface. However, everyone should enter it once. You’ll be able to make critical changes to the EEProm here.. including chaging the Video Standard from NTSC to PAL. Important for people who love to play imports. Also of interest to them is the ability to switch DVD Rom Regions and Game Regions.(020, 021, 022, 023)
By far the most important part of the EEprom area is the Backup and Restore options. Backing up your EEprom just makes good sense, and is easy to do. You can also take the backed up EEprom and use the Xenium ICE Chip to transfer the EEprom to another Xbox. Imagine, you can backup an EEprom on a 1.1 and migrate to any version of Xbox including a 1.6 (if I had one. I would have tried that, instead I went from a 1.1 to a 1.3 and back with no issues) Alternatively it’s good to know that if something ever happens to the Xbox, you have a backup of the EEprom.
“Settings Menu” (026) All of your various sub-menus live here. Chances are good that if you are new to modding, and the OSv2-PR is going to be your first jump into the scene you’ll be playing in this section to get your modded box up and running in a jiffy.
“Xenium Settings” Menu. (027)
Not a lot to see here currently expec the option to turn on and off Instant boot. Once you are flashed and running the way you need to.. chances are good that you’ll not want to see the Xenium OS interface every boot so you’ll do as I have and turn on Instant Boot.(028, 029)
“Network Settings” Menu (030) Change various characteristics of the Xbox including IP, Gateway and DNS. (031, 032)
“FTP Settings” Menu (033) Turn on and off the OSv2-PR’s FTP Client dynamically, and change Username and Password to add extra protection to the box in case you have your xbox on the lan and in the wild. Setting these right will allow you to simply copy the Bios files from the PC to the XBOX hd of your choice.(034)
“Telnet Settings” Menu (035) Turn on and off the Telnet Server Dynamically.in this menu and change User Name and Password when you feel the need for security.
“SMB Settings” Menu (040) With this menu you can set the OSv2 Client Share Path, Username and Password. You can also set the Server Workgroup name and the server name of the unit. As is the case with the other networking settings.. the server can be turned on and off dynamically.
Being an SMB neophyte, this review and this section had me working for awhile. Once I did a littler reading.. and understood the sheer simplicity of SMB shares, I realized the potential. Drag and Drop across the network is great, but executing and flashing across the netwowk was another altogether. (I never should have put off learning about SMB shares, it’ll change the way I personally use my favourite dashboards and XBMC.)
I changed a few settings in the SMB section, set up a folder on the PC with share privileges, went to the Launch Menu and flashed a red colormod bios from the PC to the Xbox and then booted the xbox to the dashboard. (041, 042, 043)
Review Video Summary: Xenium OSv2 PR – Around the world in 12 minutes -Review Video WMV
- Fresh updated new look and interface, and even that will change shortly.
- Makes the Xenium Flashable via new methods like SMB and USB Pen Drives, on-top of the old standards like flashing from drives.
- EEprom Backup and Restore work without a hitch
- Plethora of EEprom tools for the import or overseas game junkies including Region changers and video mode switchers
- HD Wizards for upgrading, copying, and formatting simplify adding, upgrading, or duplicating Hd’s
- SMB Shares. Chuck your old FTP program. Once you try this you won’t need it anymore.
- Burning Bios disks with archaic programs, odd fats and dummy buffer files is now officially retired. (but still possible) Save your blank media for backups.
- OS is more or less dummy proof. (at least until a better?!? Dummy comes along)
- Cromwell is Dead (in this OS anyways)
- Red Backdrop in the interface. This will piss off the designer of it but’s it’s ugly as sin. (where is MomDad when you need him to produce a slick background)
- Now that I think of it, so is that Xenium Logo/banner at the top. (why’d they change it?
- The HD feature from the Launch/Add Item menu was disabled in this release. I would have love to seen it in action.
- Waiting for other features rumored to be in the final release but were disabled or removed form this Review Sample.
- Something not mentioned above in the review, keyboards currently do not function in the OS. They don’t lock up or prevent the OS from functioning, but at the same time it would be nice to connect and use my keyboards during all those settings screens in the Settings menus. For that matter, it would be nice to have mouse support in there as well.
Overall, OSv2-PR works well, runs fast, and is feature rich. It puts to bed many old and archaic methods of flashing chips and managing resources, and introduces some new tricks. Gone are the days of dummy files on media. OSv2-PR is a leap forward for Xenium owners, new and old.
Xenium-OS V2.0 User Manual: http://dwl.xbox-scen...User_Manual.pdf
1.6 Install Manual: http://dwl.xbox-scen...tall_Manual.pdf
Buy Xenium ICE: Extreme-Mods - Divineo.com - BMMods.com - XboxChips
Link to the review as it was posted on the news page : http://www.xbox-scen...yEpsjoMvEgH.php
(July 10 23:06
Posted 21 August 2004 - 02:18 AM
>> From OzXodus.com
It is with regret and great sadness that we announce our decision to dissolve the partnership formed between OzXChip and TeamXodus. In any business arrangement and partnership, alliances are made and formed for the betterment of the two parties with the express purpose of producing better quality products and service to customers. The birth of the first 4th generation chip, the Xenium, was a major achievement of which we are extremely proud.
In recent times we have found that too much time has been spent negotiating plans, arguing over proposed developments and reconciling differences in opinion, as such we feel that the project has suffered and that we have reached an impass. We believe that the alliance has outlived its usefulness and rather than benefiting our customers it is now severely hampering our ability to move quickly and efficiently toward betterment of the product.
We realise that there will be much speculation as to the fate of the Xenium. We would like to assure you that the Xenium is alive and well and that the whole purpose of this decision is to move forward to fulfil the promises made for the product.
Both groups would like to thank the community for the support and encouragement that has been offered to OzXodus.
A Special Message from Team Xodus
Contrary to speculation and hopeful thinking by critics and competitors, we would like to let you know that Team Xodus, is 100% committed and dedicated to the betterment and development of our premier product, the Xenium. We would like to assure all those sceptics out there that we have absolutely no intention of slowing down or relaxing in any way whatsoever. On the contrary, we are now more focused and determined and would like to invite all of you to visit us at our new domain TeamXodus where you will be able to find out more. See you there!
In conclusion we would like to thank OzXChip and wish them the all the best in their future. You can visit them at www.OzXChip.com
TeamXodus = www.TeamXodus.com
OzXchip = www.ozxchip.com
(August 21 03:20 GMT+1)
Posted 21 August 2004 - 02:28 AM
*UPDATE* From teamxodus.com:
Welcome to our new site. We would like to tell all our critics and faithful supporters alike that we are back, stronger and more united than ever before!
Of course, we realise that we have taken quite a beating over the past few weeks due to our silence and our inability to explain exactly what was going on during our negotiations but it is not in our nature to compromise our integrity and respect for partners no matter the consequences. We appreciate that there have been some serious consequences and we would like to take this opportunity to apologise to loyal customers and supporters alike (especially the Australian market) for delays in supply and lack of timeous response to your requests and questions. We hope that this brief explanation at least goes some way toward enlightening you on the reasons for our recent silence.
Enough of that.
What is more important now is where we are going and what plans we have for the Xenium and other projects already in the pipeline. Now that we have found our voice again you can be sure that information and updates will be flowing more frequently, especially concerning new developments like XOS 2.0, ACT2 which is better and deadlier than before, as well as some exciting new product developments we have in store for you. Naturally, it is now quite clear as to why the much awaited XOS 2.O release has been delayed and why we could not fully explain to disgruntled fans. The good news though, is that the final release of XOS 2.0 will be out straight after current tests are complete with fixes and improvements on our initial beta version, such as the implementation of Quick Boot, date/time bug fix and (hopefully if we can get it stable enough), a small surprise! Due to popular opinion, the backdrop has also been changed to a more sedate scheme.
Our support channel on Efnet, #TeamXodus is up and running. Please join us there.
As far as our competition is concerned, we are sure that their short lived sighs of relief have now turned to gasps of horror and panic as it will soon become painfully obvious that Xenium and TeamXodus are not only here to stay but that we are more determined, positive and confident. If certain products of theirs ever get off their wish lists and finally join us in the real world, they will have a whole lot to live up to, we promise that!!
(August 21 03:20 GMT+1)
Posted 23 August 2004 - 11:55 PM
>> From teamxodus.com:
We have just released a Beta for Xenium OS(info) 2.
Apologies for our silence and delays are naturally in order but we hope that recent announcements and developments can at least offer some justification and explanation. Your involvement and contributions with bug reports has been overwhelming and much appreciated. We have worked through all of them as thoroughly and diligently as possible and now feel we are confident for this public release. With your help, we believe that we have now drastically improved the overall stability of the kernel, and are nearing a "final" 2.0 release. The only reason we are not deeming this revision "2.0 final" is that we still have a few kinks to work out with some of our newer features. As we wanted this release to be as rock-solid as possible, those features are currently still disabled. Once we get the last few bugs worked out of these components, we will release "RC1," and if no major issues are reported, will deem the image "Final".
A quick word about where we'll be going from here:
When 2.0 "Final" is released, it will actually be released as XeniumOS 2.0.0 as we will be moving to a new method of versioning. From there, when we release minor updates, bugfixes, and small feature changes, we will increase the subminor version number. So, the first release after 2.0.0 will be 2.0.1, and will be primarily minor changes. When we release a new version with several new, major features, we will increase the minor version number, going to 2.1.0. When drastic changes have occurred to the OS, we will increase the major version number, bringing us to 3.0.0.
We believe that this new system will help to drive more frequent revisions, and create a clear distinction between minor and major version changes. We hope that you will realize how serious we now are in acheiving targeted goals and in responding to consumer reports quickly.
Changelog for Beta 2:
+ Preliminary Quickboot support (press button AFTER power-on)
+ Added remote gamepad emulation via telnet
+ Added "Restore Factory Defaults"
* Improved organization of settings menus
* Reduced flash space consumption
* Changed backdrop
- Fixed problem with HDD Upgrade Wizard not copying some Live information properly
- Fixed a rare race condition which could lead to OS corruption during flashing
- Resolved several Kernel Panics related to saving configuration to flash
- Fixed a bug in the directory enumerator that would cause problems with some filenames
- Several additional updates to filesystem and IDE/ATAPI drivers
- Improved Flash/Ram Filesystem Performance
- Fixed some protocol handling problems with FTP server
- Fixed improper handling of corrupted system date/time
- Resolved several memory leaks
- Bug fix
Official Site: http://www.teamxodus.com
Download HDD version: http://dwl.xbox-scen...0_BETA2_HDD.rar
Download ISO version: http://dwl.xbox-scen...0_BETA2_ISO.rar
(August 24 00:03 GMT+1)
Posted 26 September 2004 - 04:28 AM
Team Xodus is proud to announce the release of Xenium OS 2.0.0.
>> From www.teamxodus.com
The build is stable, a large number of the bug reports you have so vigilantly submitted have been fixed, and new features have now been fully implemented. With the complete integration of Webserver, FTP, SMB and USB interfaces, we have proven that we mean what we say and that we will continue to lead and to set the standard in this industry. Our objective, right from the onset, was to make the best, most functional, most efficient, most reliable, and most user friendly chip on the market, and we have done that! It is no surprise that we have been dubbed "The creators of the easiest Xbox modification.."
We are extremely happy that our decisions to take the risk of starting over from scratch and to make the bold move of developing our own fully legal OS have paid off. It has been a lot of work, but now that we have a firm and stable foundation in place to build upon, the OS will really begin to expand and grow. We are confident that our developments have created the pathway for a wealth of limitless possibilities. We are already working on some great new features for you!
On a side note, we recently did a count of the lines of code in our CVS repository for Xenium OS(info), and were surprised to find that the current count is over 1.35 million lines of code! As much as we would love to say we wrote all of that from scratch, much of it is library code. Regardless, this should show you how much technology and complexity we have put into this product.
We are sure you will like this release, and we always encourage suggestions and feedback.
Changelog for Xenium OS 2.0.0:
+Webserver up and running, but still some minor bugs to be worked out.
+Web-flashing enabled, will be adding configuration and utilities
+Support for DVD remote
+Ability to restore EEprom from .BIN backup on hdd, cd/dvd, usb, or smb drives
NOTE: This does *NOT* currently do cross-version restore
+Added support for additional 3rd party controllers
+Added option to repair HDD previously affected by Beta1 Hdd-upgrade-wizard Live bug
+Added telnet based debugging ("info" command, currently very buggy and meant for internal use)
*Improved quickboot usability
*Modified LCD timings to improve compatibility
-Fixed an integer overflow bug in crypt/hashing libraries
-Fixed kernel panic caused by booting without hdd attached
-SMB should now work properly with static IP
-Fixed an internal problem with the heap manager; potential performance gains
-Fixed "Hang at boot with blinking green eject led and no video" bug
-Improved SMB upload speeds in some scenarios
-Fixed a couple of typos in on-screen text
- Bug fix
(September 26 04:02 CEST) -
Posted 02 October 2004 - 12:54 AM
>> From TeamXodus.com
This update is being released to address several minor/moderate bugs, and 2 potentially serius bugs.
It is reccomended that all users upgrade to this version of Xenium OS(info).
A few notes:
This update comes with 2 recovery.bin files. The standard recovery.bin will no longer erase bioses, settings, or eeprom backup. recovery-ResetToFactoryDefaults.bin behaves like previous updates, and will restore the chip to a factory default state.
The 2.0.0 release of XeniumOS would allow the user to use the "Recover from BIN" option in the EEprom tools with a .bin file which was not an EEprom backup, resulting in a corrupted system EEprom. Also, when the system EEprom was corrupted by this action, or any other means, XeniumOS would fail to boot properly. We would like to point out, once again, that improper and uninformed use of the EEprom tools can have destructive results, and users should proceed with caution.
In the case of a corrupted EEprom, XeniumOS will now enter a special boot mode, and will prompt you to press a button when you can read some text on a blue background. This is done so that the video can be properly initialized independant of eeprom settings.
If you have a corrupted EEprom currently, and XeniumOS will not boot, upgrading to this version of XeniumOS should allow you to recover. If this is the case, it is reccomended that you update using the CD upgrade method, and disconnect your harddrive if you had previously used the harddrive upgrade method.
+Added some diagnostics reporting to filesystem drivers, in preperation for performance profiling
+Added monitoring of PIO/UDMA switching, in preperation for performance profiling
+Added "EEpromless video region" screen
*Other minor changes in filesystem drivers, shouldn't make any difference
*Substantial changes to usb subsystem, should be a bit more stable now
*Better integration of usb flash drive and filesystem drivers
*Fixed issue with third party controller compatability
*Finishing/Improving usb keyboard and mouse drivers in preperation for integrating with UI
*Minor internal change to hashing library
*Replaced one of the Xbox hw version detection routines. May still report some boxes as 1.0, when they are not, and vice versa, but this is not confirmed yet
*Some IP stack changes, nothing that should have major impact
*Several improvements to ARP handling
*Several internal kernel additions
-Fixed a very minor bug with drive mounting
-Small change in ftp protocol handling and ftp->filesystem path translation
-Fixed bug that caused "Restore from BIN" to not appear if the system EEprom was invalid
-Fixed some SMB file ID handling bugs (should now properly close files opened over smb)
-Fixed a minor problem with interrupt servicing in usb subsystem
-Fixed a minor dhcp error handling bug
-Fixed a minor problem with handling ICMP pings
-Fixed a double free bug in ip stack
-Fixed a critical bug with EEprom restore-from-bin which could render a box unbootable if used improperly
-Fixed a critical bug which caused Kernel Panic on boot when EEprom was invalid, when attempting to set video mode
- Bug fix
Official Site: http://www.teamxodus.com
Buy Xenium: Extreme-Mods.com, BMMods, Divineo.com, Divineo.co.uk, Divineo.cn, XboxChips.com.
(September 30 22:57 CEST)
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