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#1 XDelusion

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Posted 06 January 2004 - 06:19 AM

Hey a perfectly legal thread in the XBOX-Scene forums. Imagine that!

Just wondering, with the MANY public domain roms out therefor the 2600, Sega CD, on up to the N64 out there, what ones are good and worth while?

#2 lantus

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Posted 06 January 2004 - 06:22 AM

i think the best one ive seen is the Elite remake for GBA

#3 brandonba

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Posted 06 January 2004 - 06:26 AM

Hey lantus are you still working on a new port of doom? please!!!! biggrin.gif

#4 XDelusion

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Posted 06 January 2004 - 06:51 AM

Oh NO, DOOM fanatical competition!

An Elite clone!?!?! Hmm I'll have to track that down, I wonder if Lick Me has heard of it yet, I think she was pretty hard core into the series if I recall correctly, or maybe it was someone else...

#5 Dahak

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Posted 06 January 2004 - 02:35 PM

Herg's Solitaire and Herg's Yahtzee for the GBA, and the Ultima III adaptation for the GBC, are the only PDs I make any use of. Most PD games suffer from the fact that the programmer also has to be the graphic designer and the level/scenario builder, etc. Very few people are good at all of those things, and in the case of PD roms it usually shows. Using an existing idea like the games I mentioned tends to be one way to get around those one-man limits, but commercial-grade PD roms are very rare indeed. Sorry to come off sounding negative. wink.gif

#6 WilliamDecker

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Posted 06 January 2004 - 02:48 PM

Programmers don't always make bad artists...just look at counter-strike!

#7 pdottz

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Posted 06 January 2004 - 03:50 PM

my all time favorite pd game is Drymouth. it's nice and the music was made by paragon5. check it out. it's a puzzle game alot like windows "mines" game. but very cool.

#8 Dahak

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Posted 06 January 2004 - 04:27 PM

Actually, to second guess myself, I do think a lot of the PDs for pre-crash systems are quite good. Some of John Dondzilla's vectrex work surpasses the formerly commercial carts available for the system. Many of the ColecoVision PDs are also on par with commercial releases. But I expect that the limitations of those systems are what creates the more level playing field between homebrews and commercials, the gap is much wider on newer systems. All IMO, of course.




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