Jump to content


Photo

Script : Ip Changer Using Dialogs


  • Please log in to reply
61 replies to this topic

#1 Jezz_X

Jezz_X

    X-S Knowledgebase

  • Moderator
  • PipPipPipPipPipPipPipPip
  • 4,531 posts
  • Location:Australia
  • Xbox Version:v1.1
  • 360 version:none

Posted 16 February 2004 - 09:30 PM

YOU NEED THE LATEST WIP TO RUN THIS
CLICK ME TO DOWNLOAD

;##############################
;# Script: IP Changer
;# Authors: Jezz
;# Original Concept: KoldFuzion and DBZRacer
;# Date: 02-17-2004
;# Version: 3
;# Filename: ipdialog.xas
;# Purpose: To allow for actionscript network settings editing
;# By using new UI Dialogs
;#
;# Install: For now the two dialog xml Files
;# Need to be in your root mxm dir
;# Easy to change if you no how but it works
;# for the test. Might put them in a MXMDialogs dir
;# one day but for now in root mxm dir
;#
;# Just call ipdialog.xas as you normally would
;#
;##############################

user posted image

user posted image

user posted image

user posted image

user posted image



#2 Yuyu

Yuyu

    X-S Spirit Detective

  • Moderator
  • PipPipPipPipPip
  • 1,231 posts
  • Location:Belleville, IL
  • Interests:Football (Soccer) ... Umm, Xbox?
  • Xbox Version:v1.1
  • 360 version:v2 (zephyr)

Posted 16 February 2004 - 09:35 PM

Now thats the kinda shit I'm talkin bout right there... Nice work Jezz

EDIT: Nevermind, it looks great , I guess I just did not prefer it the way it looked in that skin....

Edited by Yuyu, 16 February 2004 - 09:38 PM.


#3 geniusalz

geniusalz

    Team MXM

  • Head Moderators
  • PipPipPipPipPip
  • 1,827 posts
  • Gender:Male
  • Xbox Version:v1.1
  • 360 version:unknown

Posted 16 February 2004 - 09:36 PM

Good job pop.gif

#4 Jezz_X

Jezz_X

    X-S Knowledgebase

  • Moderator
  • PipPipPipPipPipPipPipPip
  • 4,531 posts
  • Location:Australia
  • Xbox Version:v1.1
  • 360 version:none

Posted 16 February 2004 - 09:41 PM

Polish how about the only thing I dont like is the white text and the way the virtual keyboard jumps becuase the edit boxes are too low

#5 thetruethugg

thetruethugg

    X-S Expert

  • Members
  • PipPipPip
  • 638 posts
  • Xbox Version:v1.0

Posted 16 February 2004 - 09:48 PM

Very nice

#6 koldfuzion

koldfuzion

    X-S Freak

  • Members
  • PipPipPipPipPip
  • 1,480 posts

Posted 16 February 2004 - 09:57 PM

damn sweet... our stuff looked so ghetto compared to this.

QUOTE
only thing I dont like is the white text and the way the virtual keyboard jumps becuase the edit boxes are too low


can you go 2x2, would that make it better?

Shorten the editable text a little (test size with 888.888.888.888) and put it in two columns?


BJ, I really love how much cleaner the AS text looks now too.


#7 flattspott

flattspott

    X-S Freak

  • Moderator
  • PipPipPipPipPip
  • 1,787 posts
  • Location:Southern California
  • Xbox Version:v1.0
  • 360 version:v1 (xenon)

Posted 16 February 2004 - 09:58 PM

That is so inspiring, not that I haven't been messing around with dialogs myself

#8 -FourDoor-

-FourDoor-

    X-S Expert

  • Members
  • PipPipPip
  • 504 posts
  • Location:California
  • Xbox Version:v1.1
  • 360 version:v1 (xenon)

Posted 16 February 2004 - 10:13 PM

QUOTE (koldfuzion @ Feb 16 2004, 03:57 PM)
damn sweet... our stuff looked so ghetto compared to this.

QUOTE
only thing I dont like is the white text and the way the virtual keyboard jumps becuase the edit boxes are too low


can you go 2x2, would that make it better?

Shorten the editable text a little (test size with 888.888.888.888) and put it in two columns?


BJ, I really love how much cleaner the AS text looks now too.

LOL... Hey it didn't looooook that bad then when the newuser script was released. But now it just looks awesome with the vk.

Only teeny bitty request is to change "DBZRacer" to "FourDoor" wink.gif (The sn has been retired yet again) I swear one day when I find some more extra time I will get back to actionscripting. beerchug.gif

#9 Jezz_X

Jezz_X

    X-S Knowledgebase

  • Moderator
  • PipPipPipPipPipPipPipPip
  • 4,531 posts
  • Location:Australia
  • Xbox Version:v1.1
  • 360 version:none

Posted 16 February 2004 - 10:21 PM

QUOTE (-FourDoor- @ Feb 17 2004, 12:13 AM)
Only teeny bitty request is to change "DBZRacer" to "FourDoor" wink.gif

FourDoor Name change in Next version

Originally it was one dialog with 2 radio buttons at the top one for static and one for dhcp I was trying to get all the edit boxes to become "greyed out" when dhcp was selected but BJ hasn't implimented that yet plus I ran into a bug with the second radio button being always selected at start (see my other post in this section).

When these are fixed I will probably change it back again

#10 -FourDoor-

-FourDoor-

    X-S Expert

  • Members
  • PipPipPip
  • 504 posts
  • Location:California
  • Xbox Version:v1.1
  • 360 version:v1 (xenon)

Posted 16 February 2004 - 10:27 PM

QUOTE (Jezz_X @ Feb 16 2004, 04:21 PM)
QUOTE (-FourDoor- @ Feb 17 2004, 12:13 AM)
Only teeny bitty request is to change "DBZRacer" to "FourDoor"  wink.gif

FourDoor Name change in Next version

Originally it was one dialog with 2 radio buttons at the top one for static and one for dhcp I was trying to get all the edit boxes to become "greyed out" when dhcp was selected but BJ hasn't implimented that yet plus I ran into a bug with the second radio button being always selected at start (see my other post in this section).

When these are fixed I will probably change it back again

Heck you can even leave me out alltogether. tongue.gif KF did most of the work on the UI. I just helped lay out the xml write stuff.

Actually you rewriting one of the older scripts will help someone like me out quite a bit as it merges the older code i was used to with the new ui features BJ has just implemented.

#11 Jezz_X

Jezz_X

    X-S Knowledgebase

  • Moderator
  • PipPipPipPipPipPipPipPip
  • 4,531 posts
  • Location:Australia
  • Xbox Version:v1.1
  • 360 version:none

Posted 16 February 2004 - 10:33 PM

Did anybody notice it uses the same YESNODialog.xml 3 times with diffent text and buttons displayed each time and diffent actions for the buttons. I thought I did a real good job on that smile.gif

Now if BJ will let me recall a lost dialog again with the same handle I could make the script alot smaller

Edited by Jezz_X, 16 February 2004 - 10:35 PM.


#12 Yuyu

Yuyu

    X-S Spirit Detective

  • Moderator
  • PipPipPipPipPip
  • 1,231 posts
  • Location:Belleville, IL
  • Interests:Football (Soccer) ... Umm, Xbox?
  • Xbox Version:v1.1
  • 360 version:v2 (zephyr)

Posted 16 February 2004 - 10:35 PM

QUOTE (Jezz_X @ Feb 16 2004, 06:33 PM)
Did anybody notice it uses the same YESNODialog.xml 3 times with diffent text and buttons displayed each time and diffent actions for the buttons. I thought I did a real good job on that smile.gif

Yeah that is great, its kinda of a good way to structure things like a SetSomeVar in a script, its just good practice...


#13 Kthulu

Kthulu

    X-S Freak

  • XS-BANNED
  • PipPipPipPipPip
  • 1,287 posts
  • Xbox Version:v1.0
  • 360 version:unknown

Posted 16 February 2004 - 10:55 PM

this is very elegant!

#14 Jezz_X

Jezz_X

    X-S Knowledgebase

  • Moderator
  • PipPipPipPipPipPipPipPip
  • 4,531 posts
  • Location:Australia
  • Xbox Version:v1.1
  • 360 version:none

Posted 16 February 2004 - 10:59 PM

QUOTE (Kthulu @ Feb 17 2004, 12:55 AM)
this is very elegant!

laugh.gif laugh.gif laugh.gif biggrin.gif
Not a word I associate with scripting
With a fine woman yes

#15 BenJeremy

BenJeremy

    X-S Elysian

  • Head Moderators
  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • 9,690 posts
  • Gender:Male
  • Xbox Version:v1.1
  • 360 version:v1 (xenon)

Posted 16 February 2004 - 11:12 PM

Very nice stuff.

Sorry about the keyboard jumping around.... remember, it's a general purpose routine, part of the "big picture" for this UI. The only way to alleviate the issue is to redesign the dialogs a bit.

As for text colors, I've cleaned that up quite a bit. The new "WIP" binaries should be up by the time I post this.

I've also added support for images, ENABLE, and VISIBLE.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users