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Soul Calibur 2 Hacking


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#1 cypher35

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Posted 29 February 2004 - 02:14 AM

we've finally opened the pandora's box on the complicated file structure in this game...

check it out:
user posted image

if anyone wants to help out, we'd love to see some new talent among us... We're currently working on extracting many of the character textures. skinning this game will soon become as much of a reality as it is with doa3 happy.gif

our SC2 forum is located here.

we can also be found in IRC irc.freenode.net #soulcalibur

#2 Moleman

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Posted 29 February 2004 - 02:30 AM

Thank you! Go ninja hackers!

#3 yardguy00

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Posted 29 February 2004 - 03:36 PM

you'd think a subject like this would be more popular ph34r.gif

#4 cypher35

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Posted 29 February 2004 - 11:29 PM

you'd think so huh.gif

#5 shenghu

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Posted 29 February 2004 - 11:34 PM

It'll catch fire soon enough. Good work guys.

#6 nancy_kerrigan

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Posted 01 March 2004 - 12:27 AM

This is great news !!!

Ill try to help out if i can - cant wait to see some new skins.

#7 Allen Poe

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Posted 01 March 2004 - 05:39 AM

ohmy.gif ohmy.gif ohmy.gif

#8 $eEnN|i

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Posted 01 March 2004 - 05:50 AM

lol fire. sould calibur 2 is a great fighting game but adding skins isn't exactly unbelivable lol not to put you guys down or anything. good job though keep up the good work biggrin.gif

#9 pkScary

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Posted 01 March 2004 - 10:39 PM

QUOTE ($eEnN|i @ Mar 1 2004, 07:50 AM)
lol fire. sould calibur 2 is a great fighting game but adding skins isn't exactly unbelivable lol not to put you guys down or anything. good job though keep up the good work biggrin.gif

right...

i don't think you understand how difficult it actually was

#10 SpIdErXeN

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Posted 02 March 2004 - 02:32 PM

Screw that guy...u guys that are hacking SC2 RULE! I wish I had the time and knowledge it takes to even attempt what you guys are doing. If I had the source code for SC2 it would still be difficult to create skins, much less doing it through encrypted code and hex editing. Congrats and thanks for all your efforts this far!

Take it easy,


SpIdErXeN

Edited by SpIdErXeN, 02 March 2004 - 02:40 PM.


#11 orangerhino

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Posted 02 March 2004 - 02:37 PM

This sounds pretty cool. btw how far are you guys on model extracting? Will we be seeing Link in SC2 for XBOX anytime soon? smile.gif

#12 tlc

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Posted 02 March 2004 - 02:56 PM

Awesome.

#13 cypher35

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Posted 02 March 2004 - 04:04 PM

QUOTE (orangerhino @ Mar 2 2004, 10:37 AM)
This sounds pretty cool. btw how far are you guys on model extracting? Will we be seeing Link in SC2 for XBOX anytime soon? smile.gif

well, i certainly hope so, but one step at a time wink.gif

we havn't extracted any meshes yet, but we have come across what appears to be mesh data before... It is all rather difficult to make out because it appears that Namco stripped all of the filenames from the directory structure when they compiled the game. dry.gif

#14 reviv3r

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Posted 04 March 2004 - 03:44 PM

Wow, this is interesting! Keep up the good work.

/Rev

#15 Ize

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Posted 04 March 2004 - 03:58 PM

awesome...so you guys finally figured out the strange olk format eh ?
awesome beerchug.gif




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