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Advanced Ai For Blood Gulch


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#1 The Swamp Fox

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Posted 21 March 2004 - 07:54 PM

This mod incorperates some AI simelar to what farklem used on his PC mod.
From the readme:
QUOTE
This mod incorperates three types of AI:
- Gold Elites with Plasma Rifles
- Marine Snipers
- Shotgun Flood

The AI is capible of:
- Firing (duh)
- Running
- Sniping
- Chasing
- Respawning
- Throwing Grenades
- Easily Owning You ;P

#2 Nizic the Jawa

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Posted 21 March 2004 - 08:41 PM

ohmy.gif OMG this is awsome!! Now i'll finally have somone to play splitscreen with. Can they throw grenades?

#3 The Swamp Fox

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Posted 21 March 2004 - 08:44 PM

yes they can

#4 notsodiseased

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Posted 21 March 2004 - 08:47 PM

nice mod,,keep up the good stuff and get the building blocks into damnations,,100's of them

#5 PoWerREX

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Posted 21 March 2004 - 08:58 PM

biggrin.gif Nice MOD cant wait for the next version

#6 The Pen is mightier

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Posted 21 March 2004 - 10:17 PM

QUOTE
The AI is capible of:
- Firing (duh)
- Running
- Sniping
- Chasing
- Respawning
- Throwing Grenades
- Easily Owning You ;P



...and how do I accomplish this? whenever I play they just sit there and spina round in ghosts, and every time they respawn they bring anotehr ghost...I also tried with no ghosts, but then tehre was no ai anywhere...

#7 The Swamp Fox

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Posted 21 March 2004 - 11:28 PM

in order for the AI to do anything, flip them out of a ghost with a vehicle or a grenade or railgun or something. i didnt make the ghosts autoflip cuz that makes 'em useless. flip them and then they will do all of that stuff. also, play with all vehicles on.

#8 h1tman

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Posted 21 March 2004 - 11:37 PM

and where would these gold elites be?

#9 The Swamp Fox

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Posted 21 March 2004 - 11:41 PM

they look like white mc's, but the ai's in the ghosts have the ai from a golden elite

#10 Pentium

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Posted 21 March 2004 - 11:45 PM

very nice mod but can the cars respawn to i like how they snipe its pretty accurate maybe like an all sniping game with them guys running around would be cool. i would just like to see more enemies especially snipers

#11 ShadowDaemon07

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Posted 21 March 2004 - 11:50 PM

Looks nice, I'll have to try it out later. You should try to get the models and antr for the Elites and others in there, then it would be REALLY sweet.

#12 Vextor99

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Posted 22 March 2004 - 12:27 AM

*jaw drops*


im guessing you spent most of your time on the ghosts
what are the respawns for the tank and warthog?

Edited by Vextor99, 22 March 2004 - 01:44 AM.


#13 The Swamp Fox

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Posted 22 March 2004 - 07:58 AM

the tanks and hogs dont respawn as of yet, but they will next release

#14 fezzman

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Posted 22 March 2004 - 01:23 PM

I tried this out this morning. This is definately the best AI mod so far (next to the Damnation one). For the next release would it be possible to make the Scorpion invisible, remove collision, and flip over (like in the damnation mod)? Reason why I ask is because the AI in the scorpion are the least active and rarely even fire if provoked. This way they would automatically be on the ground at start next to the bases...and spawn points. I say to leave the ghost and warthog the same though.

Great mod. beerchug.gif

Edited by fezzman, 22 March 2004 - 02:28 PM.


#15 [-MXB-]xmaniac

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Posted 22 March 2004 - 04:06 PM

What no do not leave the ghost the same man damn i killed sooo many ai that the game just laged sooo much that kinda sucked and i didnt even die once. the ghost has to go it just spawns toooooo many times.




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