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PGR 2 Download Content


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#136 xman954

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Posted 22 September 2004 - 02:43 AM

QUOTE (DOS4GW @ Sep 21 2004, 05:21 AM)
Like I said, Debug Bios has the feature ingame screenshot.

OK, what do you press to get it to save, and where will it be saved.


#137 MoshMan

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Posted 22 September 2004 - 10:46 PM

i cant take screenshots with my xbox, it says on the link tht its not supported with xecuter

#138 DOS4GW

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Posted 23 September 2004 - 09:24 PM

Bios shit

#139 johnblox

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Posted 25 September 2004 - 12:52 AM

I set this up for a PGR2 fan, copied relevant files into pgr2 folder on xbox hd. Cars work fine. I read the paris circuits dont work. fair enough. The Longbeach one seems to go mental within 5 secs, just clouds etc is that correct? I notice there were no actual circuits to choose from, but you can get into it. Is it just the cars that work properly when you dl that pack. Don't play games myself prefer tinkering....

just off hand if its cos the paris ones new def.xbe are signed, is it poss to set my xbox to have same (unique) key as the Spox they were originally dl'd from or anything like that and use the def.xbe from that one (bios edit tool ?)



#140 Viper Dan

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Posted 29 November 2004 - 08:17 AM

Hey guys.

I have both booster packs installed and everything, but now i am wondering how can i change the color of the cars to what i want? Sniperkilla can have like a blue GT1. Some cars only have 1 color and i need to know where to edit the files so i can have any color i like.

Thanks

#141 moniq

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Posted 07 December 2004 - 09:31 PM

Hey guys. It's moniq.
I'm new here so don't dust or smoke me...but I have one question.
As you know, i'm a fan of PGR2 and i'm don't have any idea what you all were talking about the package. I also heard that it costs 5 bucks to download. My question is: is it possible that i can get it from a friend who has already had this package.
Oh, one more thing. And of course, how do you get all the car colors?

#142 DOS4GW

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Posted 09 December 2004 - 11:36 PM

Edited. You don't need to flood the forum with the same question moniq.

Edited by DOS4GW, 09 December 2004 - 11:56 PM.


#143 Pasta Dude

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Posted 03 February 2005 - 10:44 PM

I must say, this is a pretty unorganized thread. Since everyone is asking the same questions, why dosen't someone just explain how to add the downloaded cars in 1 stickied thread? Instead of searching through pages of content, just post and entire tutorial into 1 thread that is locked so no one can ask anymore questions. A simple straightfoward explination.

#144 [EOL]Tommy

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Posted 01 March 2006 - 07:17 AM

Hi, I have the two booster packs, but only paris works(tracks and cars), the long beach says on the start menu "The Following additional content package(s) are damaged and cannot be used. Press A to continue"
It show's all long beach car's but they are locked except Ariel Atom 2. blink.gif
Is there anyway I could at least unlock the cars? unsure.gif

Greetings.

#145 Ms_Blaze

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Posted 04 July 2006 - 10:15 PM

how do get in the directory to start all of this????? Please help me!!!

#146 cbagy

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Posted 03 March 2007 - 05:16 AM

I started last week to Mod my PGR2 after failing last year and year before. I have Downloaded (Several, some bad or incomplete ) of the Booster packs and have written long Beach Tracks and Cars Intergrated Into the game ( not TDATA Method ) Perfectly ( Kudos Challenge also ). I also tried the same method with the Paris Pack the Tracks show fine the cars work perfectly but can only use the Cars as the tracks seem to still suffer the "Pink sky rendering problem" then crashes. I have read somewhere that the Default xbe that comes with the Paris pack has a render fix included, yet if used unmodded it reports bad save file etc. I have now only just started to hex the xbe to remove downloader checks n stuff but it will take time. I notice The posts above that one user has the Paris Tracks working. Could the person perhaps tell me

1 . If its a xbox live paid account download on their machine or not. ?
2 . Did you use the Paris xbe or the existing PGR2 Default.xbe ?
3. If the Paris xbe, did it need modding ?
4. If its the Original xbe then do i have a bad Paris Pack ?
5. Are the xbe's region dependant with the packs

ie - UK Paris download + US Long Beach download then trying to use either with Pal or NTSC game?

Any help is totally appreciated

#147 cbagy

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Posted 04 March 2007 - 02:06 AM

Hanyone noticed that both Paris and Long Beach packs dont have a .pvs_night or .pvs_overcast. Also the .pak night and overcast files are not there in the packs ive downloaded. Can anyone shed any light on this.




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