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Version "o" Progress Report


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#1 geniusalz

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Posted 22 June 2004 - 04:08 PM

Plugins:
File Explorer [In Progress]
GameSave Manager [In Progress]
Email Client [Recently Started]
Games (lightsout, tetris, minesweeper, pong, etc) [In Progress]
Preview Video Downloading (courtesy of xbox-skins.net) [Server Done, Client Done]
Plugin Downloading (courtesy of mediaxmenu.com cool.gif ) [Server Done, Client Queued]
Skin Downloading (courtesy of allxboxskins.com) [In Progress]
Image Slideshow Manager [In Progress]
PPF Tool [Script Done, UI Queued]
Text Editor [Queued]
XML Editor [Queued]

Skinning:
3D Freeform Menus [Done]
3D Skin Objects [In Progress]
Skin Object Plugins (e.g. email notification, analog clock, etc) [In Progress]

Scripting:
Major improvements in scripting for this release:
-'Drop in' plugin modules (some listed above). Plugins can be added later by the user as well [Basic Implementation in Place]
-Dialogs ('Forms') [Nearly Done]
-TCP connection handling [In Progress]
-Expression calculator (can now use numerical expression in scripting) [Done]

Others:
Games Database [Initial work done, debugging]
Jukebox [Queued]
Kai client [Queued]

Here's what's in queue, but might not be done for this release:
HDTV 16:9 Support
Avalaunch's Boost Mode Support
IM client(s) (Can be added as a plugin after release)
IRC client (Same as IM)

Edited by geniusalz, 24 July 2004 - 08:28 PM.


#2 koldfuzion

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Posted 22 June 2004 - 04:54 PM

Addition Image Slideshow Manager [In Progress]

Added to list by YuYu 6/22/04

Edited by Yuyu, 22 June 2004 - 05:15 PM.


#3 josh689

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Posted 03 July 2004 - 02:11 AM

QUOTE (geniusalz @ Jun 22 2004, 01:08 PM)
Plugins:
File Explorer [In Progress]
GameSave Manager [In Progress]
Email Client [Recently Started]
Games (lightsout, tetris, minesweeper, pong, etc) [In Progress]
Preview Video Downloading (courtesy of xbox-skins.net) [Server Done, Client Done]
Plugin Downloading (courtesy of mediaxmenu.com cool.gif ) [Server Done, Client Queued]
Skin Downloading (courtesy of allxboxskins.com) [In Progress]
Image Slideshow Manager [In Progress]
PPF Tool [Queued]
Text Editor [Queued]
XML Editor [Queued]

Skinning:
3D Freeform Menus [Done]
3D Skin Objects [In Progress]
Skin Object Plugins (e.g. email notification, analog clock, etc) [In Progress]

Scripting:
Major improvements in scripting for this release:
-'Drop in' plugin modules (some listed above).  Plugins can be added later by the user as well [Basic Implementation in Place]
-Dialogs ('Forms') [Almost Done]
-TCP connection handling [In Progress]
-Expression calculator

Others:
Jukebox [Queued]

Here's what's in queue, but might not be done for this release:
HDTV 16:9 Support
Avalaunch's Boost Mode Support
IM client (Can be added as a plugin after release)
IRC client (Same as IM)
Kai client

I think these are definatley a must! --

File Explorer (I saw the screenshots, perhaps change the color scheme to match MXM, White and Green

Game Save Manager

Plugin Downloading

XML And Text Editor Accisable through the File Manager

HDTV Support

IRC Client = Boo! No get Rid Of!


Kai Client Is a Definate MUST!!!!

I think all these should be able to get accessed through the System Menu

#4 geniusalz

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Posted 03 July 2004 - 02:35 AM

QUOTE (josh689 @ Jul 3 2004, 07:11 AM)
IRC Client = Boo! No get Rid Of!

Well, that's the power of MXM. If you dont' like a plugin, uninstall it! tongue.gif

#5 BenJeremy

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Posted 24 July 2004 - 07:50 PM

Add Games Database [Initial work done, debugging]


I can work on tying in preview media and icons using the database once infrastructure is in place to grab media over the web (using an ActionScript client).

Edited by BenJeremy, 24 July 2004 - 07:51 PM.


#6 koldfuzion

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Posted 01 August 2004 - 01:58 AM

whats not in place BJ?

Web-Based Games database, with media, thumbs, mini-covers is up and going.

MXM has actionscript support to do it all.

alpha script written, but i've been quite busy lately.



Downloadable Content << -- all the information you might need is in the first post.

im still at a loss for what exactly the Games DB (in MXM) is for.

Edited by koldfuzion, 01 August 2004 - 02:03 AM.


#7 BenJeremy

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Posted 01 August 2004 - 02:39 AM

MXM uses the GamesDB for getting bits of information to create menus. You could also add any fields you might want copied into a menu entry - for example, media and thumbnail image paths - that might be added when you download content.

In the near future I'll add a callback to dynamically update the menu items from this database when it gets updated, so you'll see changes in media (as well as names and descriptions), for example, on-the-fly.

#8 koldfuzion

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Posted 01 August 2004 - 07:46 AM

gotcha.. im squared away now.

#9 pelago

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Posted 01 August 2004 - 11:33 AM

I like the sound of the GamesDB. I made a post a few weeks ago where I proposed that the mxm_entry stuff could be kept in a folder outside of the game's folder (so that I could delete games by deleting their whole folder and re-add them later and keep the customized title/description and so on, without having to fiddle about with saving mxm_entrys). This 'centralised' GamesDB sounds like a solution to this. Does this mean we won't need mxm_entrys in future?

#10 BenJeremy

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Posted 01 August 2004 - 04:37 PM

QUOTE (pelago @ Aug 1 2004, 07:36 AM)
I like the sound of the GamesDB. I made a post a few weeks ago where I proposed that the mxm_entry stuff could be kept in a folder outside of the game's folder (so that I could delete games by deleting their whole folder and re-add them later and keep the customized title/description and so on, without having to fiddle about with saving mxm_entrys). This 'centralised' GamesDB sounds like a solution to this. Does this mean we won't need mxm_entrys in future?

Pretty much, though they can help control things within a directory.

I would like to also add an indicator, for example, of when an XBE is a demo or other superfluous app, so MXM will not automatically add the XBE when found, as part of the GamesDB.

The GamesDB provides information about a specific XBE based on XBEID and size. The "size" part is required since demo apps tend to share IDs with the main apps, and homebrew authors can't get it through their thick heads to use proper TitleImage information (IDs, logos, etc...) - so there are, in some cases, dozens of apps with the identical XBE ID (listening, Shizno? ohmy.gif ).

The GamesDB solution isn't perfect, but it's the best I can think of for now (using the title name info doesn't work, since people might change that).





#11 Infared

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Posted 04 September 2004 - 10:25 PM

geniusalz,
could you please update the "done/work in progress" list? Its been out dated for more than a month and it would be cool to see whats finished and what not.




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