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Dashboard Font Patcher


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#1 ldots

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Posted 07 July 2004 - 09:04 AM

Dasboard Font Patcher

Changes :
19/7-2004 : Fixed a bug that produced an output xbe larger than the input xbe for the windows version.

I still see numerous posts by people having trouble hexing a copy of their M$ Dash to look for the original fonts after installing a font hack.

To hopefully make this a bit more simple I made a small command line tool to be run from a DOS prompt that patches the name of the "fonts" folder or the .xtf extension in a dashboard file.
This can be used on your original M$ Dash or any of the replacement dashboard based on the M$ Dash (tHC, blackstromx, ...).

Get the tool from 'the usual places' (PC section, xbe tool).
Copy your dashboard xbe to the patcher folder and run the tool. The output file from this tool is out.xbe. The syntax is given below :
CODE
 Usage:    patcher [xboxdash-file] [-bak] [-f0nts]

 You must specify either the -f0nts or -bak flag
 to specify which string to patch.

 Example : patcher xboxdash.xbe -f0nts

Edited by ldots, 19 July 2004 - 08:34 PM.


#2 adil786

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Posted 07 July 2004 - 09:08 AM

thanks idots,

going to grab it now!

#3 adil786

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Posted 07 July 2004 - 06:39 PM

i cant get this to work, when i click on patcher.exe it gives me a black screen for 1 sec then goes away sad.gif

whats wrong?

#4 ldots

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Posted 07 July 2004 - 07:12 PM

It's a command line utility. Like in the good old DOS days smile.gif
Copy your xboxdash.xbe to the patcher directory.
Open a command prompt and navigate to the patcher dir.
Then execute the patcher as described in the first post (patcher xboxdash.xbe -f0nts).

#5 Angerwound

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Posted 08 July 2004 - 01:14 AM

Awesome ldots.. A very helpful utility, many people have problems hexediting for some reason. Hopefully, this changes all that. beerchug.gif

Edited by Angerwound, 08 July 2004 - 01:14 AM.


#6 ipodder2003

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Posted 08 July 2004 - 01:52 AM

Yeah, this will help a lot of people, if they don't do xboxhdm biggrin.gif Great work, as usual.

#7 adil786

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Posted 08 July 2004 - 08:02 AM

i ended up hex editing myself,

it was suprisingly MUCH easier than i first expected!

regards

#8 chimpanzee

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Posted 09 July 2004 - 07:03 AM

Does this thing has a linux version or it may already be in your package ?

#9 ldots

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Posted 09 July 2004 - 07:09 AM

It's already in the mini-linux included in both the Memcard UDE installer and on xboxhdm. Same name, same syntax.

#10 Teldin

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Posted 16 July 2004 - 05:14 PM

So if I use "patcher.exe thclite.xbe -f0nts" it will allow me to run thclite with UDE? I tried that but it didn't work. Running the edited thclite.xbe just boots MXM.

#11 chimpanzee

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Posted 16 July 2004 - 05:17 PM

may be the xbe needs to be signed again with habibi ?

#12 Teldin

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Posted 16 July 2004 - 05:19 PM

I'm not trying to boot with it yet, just get it to run. I'm using UDE so I can run whatever unsigned code I want I think.

#13 ldots

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Posted 16 July 2004 - 05:37 PM

If it says it patches some "fonts" strings then the tool most likely worked. If tHClite does not work it could be you dont have the original *.xtf fonts in the C:\f0nts folder ar that some files are missing for tHC.

#14 nickrivers

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Posted 16 July 2004 - 06:01 PM

ldots - I tried your patcher on my original xboxdash.xbe. It said it patched successfuly 2 times. I have the basic UDE setup with the f0nts dir. When I manually launch out.xbe it just hangs. Any ideas on what I could be doing wrong?

#15 adil786

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Posted 16 July 2004 - 06:05 PM

QUOTE (nickrivers @ Jul 16 2004, 08:01 PM)
ldots - I tried your patcher on my original xboxdash.xbe. It said it patched successfuly 2 times. I have the basic UDE setup with the f0nts dir. When I manually launch out.xbe it just hangs. Any ideas on what I could be doing wrong?

is this with tHc,

in this case, the correct file/folders also need to be in c:




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