Bsx Code Idea
Posted 15 July 2004 - 11:14 PM
any1 kno where to begin?
Posted 16 July 2004 - 01:39 AM
The way the meshes and code for BSX have been designed allows for easy replacement or meshes resulting in radical appearance changes...chances are if you dont like wait a while and you'll see massive improvments
Shit we are planning:
-Game icons for the games menu
-choice of new MS style square submenus rather than the circle one
-multiple background mesh choices other than DNA
-multiple orb meshes
-multiple cellwall mesh choices
-adding trainer support
-fully customizable orbs (launching apps directly, changing contents of orbs, etc)
Edited by BobMcGee, 16 July 2004 - 01:52 AM.
Posted 16 July 2004 - 06:25 AM
I can't tell you where here though it would seem.
you will find it if you look.
Posted 18 July 2004 - 01:13 AM
the trainer code in the next release is just a bit modified/improved.
Posted 18 July 2004 - 08:35 PM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users