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Uh-oh ... I Messed Up My Ram


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#1 SupaDawg

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Posted 24 July 2004 - 06:27 PM

I just started editing my game, when i decided i wanted to seriously beef up my dodge ram... so i did this:

CODE
[DYNAMICS]
verified = 0
MIScaleX = 2.350
MIScaleY = 5.200
MIScaleZ = 2.550
CofGOffsetX = 0.000
CofGOffsetY = 0.560
CofGRatioZ = 0.558
wheelInertia = 2.500
wheelMass = 12.000
gripScale = 1.500
transverseGripScale = 1.100
forwardGripScale = 0.970
forwardGripScale2 = 0.770
backwardGripScale = 1.240
slidingGripScale = 0.955
surfaceRoughness = 0.000
frontGripScale = 1.000
rearGripScale = 1.000
frontTransverseGripScale = 0.975
rearTransverseGripScale = 1.010
tyreSlip = 0.100
tyreSlipMinimumScale = 3.000
transverseTyreSlipScale = 0.750
frontTyreSlipScale = 1.000
rearTyreSlipScale = 0.850
loadTransfer = 1.000
loadDependence = 0.050
transverseLoadTransfer = 0.600
airFriction = 0.860
rollingFriction = 0.100
transverseAirFrictionScale = 0.500
downForce = 0.290
downForceRatioZ = 0.000
constantDownForce = 0.220
antiSpin = 300.000
antiFlip = 10000.000
catSpring = 250.000
airFrictionTorque = 0.000
steerTimeMinimum = 0.440
steerTimeMaximum = 0.520
steerReturnTimeScale = 0.190
steerLossScale1 = 5.000
steerLossScale2 = 15.000
minimumSteerScale = 1.350
slidingSteerScale1 = 50.000
slidingSteerScale2 = 0.520
steerCorrection = 0.000
stabilityControl = 0.000
steeringLimit = 0.650
frontSpringConstant = 4.300
frontSpringDampingBump = 1.800
frontSpringDampingRelease = 3.100
rearSpringConstant = 4.300
rearSpringDampingBump = 2.000
rearSpringDampingRelease = 3.000
springProgression = 1.000
frontAntiRoll = 4.000
rearAntiRoll = 16.500
maxSuspensionMovement = 0.120
maxSuspensionMovement2 = 0.100
frontWheelBaseScale = 1.000
rearToe = 0.030
suspensionAngle = 0.300
brakeType = 65537
frontBrakeForce = 1.000
rearBrakeForce = 2.600
ABSBrakeBalance = 0.345
handbrakeForce = 0.900
tractionControl = 0
tractionControlReverse = 1
tyreSlipModel = 0
driveBalance = 0.500
rearDifferential = 0.150
frontDifferential = 0.000
midDifferential = 0.000
engineBraking = 1.400
engineBrakingInternal = 2.000
engineInertia = 0.250
turboInertia = 2.000
turboFriction = 3.120
turboMaxRPM = 4500.000
turboOverdrive = 10.000
maxBoost = 1.000
boostRPM = 0.000
maxRevs = 7700.000
gearDownRatio = 0.750
audioRevLimit = 7000.000
idleRevs = 800.000
startOffRevs = 2000.000
startOffRevs2 = 3000.000
tractionControlSlipScale = 1.000
tractionControlSlipScaleR = 9.000
torqueCurve0 = 0.140
torqueCurve1 = 0.730
torqueCurve2 = 0.830
torqueCurve3 = 0.960
torqueCurve4 = 0.970
torqueCurve5 = 1.000
torqueCurve6 = 0.960
torqueCurve7 = 1.000
torqueCurve8 = 0.630
torqueCurve9 = 0.970
torqueCurve10 = 0.780
clutchDelay = 0.180
wheelSpinSpeed = 20.000
suspensionScale = 0.350
collisionScale = 1.000
frontSlipScale = 0.200
rearSlipScale = 0.300
engineVibrationScale = 0.220
engineResonanceScale = 0.290
engineResonanceRPM = 8000.000
frontCornerDistance = 0.300
rearCornerDistance = 0.250
mass = 2331.000
driveType = 0
turboCharged = 1
peakTorque = 3000.900
revLimit = 9000.000
topGear = 8
finalRatio = 4.110
gearRatios0 = 2.176
gearRatios1 = 0.000
gearRatios2 = 2.660
gearRatios3 = 1.780
gearRatios4 = 1.300
gearRatios5 = 1.000
gearRatios6 = 0.740
gearRatios7 = 0.500
TyreDiameter = 0.787



but now my ram only has 1 speed and tops out at 64kph....

anyone have any ideas what i screwed up?? i want a beefy & heavy truck that goes like stink.

#2 SupaDawg

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Posted 28 July 2004 - 04:49 AM

no ideas?


#3 clown88

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Posted 29 July 2004 - 06:10 AM

That gearRatios1 doesn't look quite right. (IIRC)

#4 DOS4GW

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Posted 30 July 2004 - 12:40 AM

*sigh*

Even if the gears would work this is a real shitty mod man.

Set the top gear back down to 6, and set on manual gears.

Whats your idea about higher rev limit then the max revs, and not synced with the sound?! And why do u have turboinertia so high? There is no point of that!

If you want a good tuned car you better sit down and try out one thing at the time.
Start by either increasing or decreasing one thing much, so you'll see the god damn effect if has on the car!

Edited by DOS4GW, 31 July 2004 - 02:32 PM.


#5 iwanttheagrocrag

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Posted 01 August 2004 - 06:21 AM

The gears look normal, that final gear ratio is kinda high. And even with that power and the right gearing you still have to turn the vibration scale down, more grip, minimal air resistance, and you also forgot to turn up the boost rpm and do what DOS4GW said.

#6 DOS4GW

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Posted 01 August 2004 - 01:16 PM

QUOTE (iwanttheagrocrag @ Aug 1 2004, 07:24 AM)
The gears look normal, that final gear ratio is kinda high. And even with that power and the right gearing you still have to turn the vibration scale down, more grip, minimal air resistance, and you also forgot to turn up the boost rpm and do what DOS4GW said.

The ratio is standard RAM. Stiwch from automatic to manual.

#7 SupaDawg

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Posted 06 August 2004 - 05:18 AM

lol. i'm thinking of dropping the specs from the viper rt-10 into this beast, but keeping the weight so i can smash around.

still havent had any luck playin with this.

#8 DOS4GW

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Posted 06 August 2004 - 10:04 AM

QUOTE (clown88 @ Jul 29 2004, 07:13 AM)
That gearRatios1 doesn't look quite right. (IIRC)

Its allways 0

#9 Mr Clown

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Posted 07 August 2004 - 07:18 AM

It seems I didn't recall correctly dry.gif

#10 DOS4GW

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Posted 07 August 2004 - 10:53 AM

Credit for your image, I allways get a good laugh wink.gif

#11 Mr Clown

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Posted 07 August 2004 - 12:28 PM

cool.gif




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