Smsplusx Current Discussion
Posted 28 August 2004 - 06:13 PM
Use this thread to do any of the following:
Ask a question about SMSPlusX
Report a bug about SMSPlusX
Submit a feature request for SMSPlusX
Do not use this thread to post about projects other than SMSPlusX.
Do not post questions/bug reports/feature requests without first reading the FAQs for SMSPlusX.
Do not ask where these projects can be downloaded.
Rule violators will get one warning. After that, you will be temporarily or permanently banned depending on the situation. I'm sorry if that sounds harsh, but it has taken me a cumulatively long time to write the FAQs for these projects. If you cannot do me the courtesy of taking the time to read them, then I do not want you posting here.
This thread will be pruned/cleaned periodically. If you had a question in this thread and it is now gone, then it was either in violation of the rules or your answer can now be found in the FAQs section.
Posted 03 September 2004 - 04:24 AM
Posted 15 October 2004 - 07:32 AM
Posted 22 February 2006 - 10:33 AM
Sorry, dont speak english. :S
Posted 23 February 2006 - 10:31 AM
There is no difference in the MS1 and MS2 apart from the look of them (and the parts, but they play the same).
I have an MS2 with AK in Miracle World built in, and there are no voices in it. I have the ROM aswell, it works fine in SMSplusX. Try to find the ROM of the cartridge.
Posted 26 February 2006 - 04:54 PM
Sorry my english is very very bad
Edited by snoopyk, 26 February 2006 - 05:02 PM.
Posted 01 March 2006 - 01:01 PM
Sorry my english ...
Posted 01 March 2006 - 01:10 PM
Posted 01 March 2006 - 01:36 PM
A better FM synth controlling option would be nice.
I donīt know how to explain that well but, if a rom has FM sequences in it, enable it always as default, not just for jap roms...
It is weird that some US games have it and it plays (like Kenseiden) but Iīve did everything I could to patch the JAP Phantasy Star Rom with a translation so I could play it with FM music and it never worked...
Dunno, itīs not necessary but, if itīs not hard to work on it, it would be very nice! =)
Posted 01 March 2006 - 04:11 PM
(I use the translator of Google, sorry ...)
Posted 01 March 2006 - 08:09 PM
Posted 06 May 2007 - 02:06 AM
Posted 06 May 2007 - 03:31 PM
on a so old emulator? (Since we already have MekaX V1)...
Than I realized this is one of the older topics coming back
from the grave!
Undeads! Undeads! They are among us!
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