Get It Running Efficiently!
Posted 06 October 2004 - 08:28 PM
Posted 06 October 2004 - 10:50 PM
btw cromwell is open source so it doesn't need to be extracted.
Edited by Scan-C, 06 October 2004 - 10:52 PM.
Posted 07 October 2004 - 12:59 AM
We are a group of xbox enthusiasts that just wasnt satisfied in how far BIOS
development has come, and decided to take matters into our own hands.
Basically, we went through the current bioses feature lists, and the requested
bios hacks thread on forums.xbox-scene.com, and implemented all that we could.
We are open to most feature suggestions, especially if you feel that you can
help implement them. We are aware of 2 of the most requested features that we
have not done; xbox live hack, and embedded ftp. The former we will not be
touching, sorry. As for the later, never say never!
We know how many people love to customize their bios to fit their exact needs,
and we made an effort to make every option that we could configurable. All of
the configurable options are controlled by a .cfg file (ini style) on the
xbox hard drive. We have included a win32 application that will edit this
file for you, which should eleminate user error for the most part.
Loading the config file from the disk requires a short delay while the IDE is
initialized. If you don't like the delay you can inject your config file into
the BIOS with our ConfigInjector tool. Note that an injected config does have
its disadvantages. Please see the ConfigInjector readme.txt for more info.
Please remember that this is our first public release, and bugs are expected.
Please report all bugs in the bios forum, on forums.xbox-scene.com, or #ind-bios
Posted 07 October 2004 - 01:01 AM
O.k launch kernelbasher and open the bios you wish to edit. 4981,4983 & M7 are supported in this release, might work with other bioses, might not. Select Patch to save, outputted bios is called bashed.bin.
- RGB Sliders
- Improved xfile & bios validation
- Random Camera Animation
- Lots of X files to play with
Posted 07 October 2004 - 01:30 AM
Posted 07 October 2004 - 01:46 AM
Hope this is what you need!
EDIT: Here is an excerpt from that site that is actually quite interesting for our purposes and seems that it would prove very useful if we can obtain the source.
The BIOS is based on the v6.00 from Award and includes a great deal of possibilities for adjusting memory timings, AGP and PCI buses operation and a possibility to distribute manually interrupts among PCI slots. The FSB frequency can be changed from 100 to 200 MHz in 1 MHz steps. The core voltage can be changed +/- 0.1V in 0.025V steps and the memory voltage can be lifted by 0.7V from the rated value in 0.1V increments.
Edited by h8raid, 07 October 2004 - 01:49 AM.
Posted 07 October 2004 - 09:21 AM
thanks i'll look if my idea is possible with this one. i'm thinking how hard it is to modify a bios to start the xbox. the nforce boards seem to be nearly the same so i wanted to at least look at it.
Edited by Scan-C, 07 October 2004 - 09:30 AM.
Posted 07 October 2004 - 12:51 PM
Posted 08 October 2004 - 12:22 PM
I think we should make a list of ToDo's.
Posted 08 October 2004 - 05:35 PM
oh by the way if anyone wants to hear something postive
off the MS website, an embedded discussion
A: XP Embedded will certainly run on a Celeron 333 with 64 MB of RAM... performance can be optimized depending on the components and settings that you choose. Your mileage may very...
thought i might just add that...lol
oh and i was researching ce on the xbox and they got a bootloader from the linux project that may be able to load embedded somehow take a look...
oh and one more thing... this is a GREAT artical to read.. scrol to the bottom they talk about how xpe will work just needs alot of work
Edited by fire2501, 08 October 2004 - 05:46 PM.
Posted 10 October 2004 - 12:44 AM
@Fire, glad to hear that we are not attempting anything in vein. I know for sure I would be able to run it when my box gets back from Friendtech. The next time I see her, she is going to have 128Mb ram and a nice 1.4Ghz processor. Sucks for game compatibility, but for our reasons, it is perrrrrrfect. After they get more of these boxes out to the public, I look for somebody to do some developing and fix at least some of the game compatibility issues. Any ideas on this would be awesome, but that would be another project altogether, and in the meantime, I will certainly just get a new box and use that one for my games and my faster box for my media server/Windows/whatever else would need the extra power. Anywho, once again, glad to see the progress and updates here.
Posted 11 October 2004 - 12:31 AM
Posted 13 October 2004 - 10:22 AM
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