Memory Layout - What Changes Will Cause A Problem?
Posted 14 December 2004 - 12:44 AM
1) What changes to the MS Dash would/could cause the Xbox to not boot? I'm just curious so that I can try and prevent people from complaining that a box I modded isn't working, by letting them know in advance what they can and cannot do.
2) Depending on what the answer to #1 is, what is the worst thing that changing a MS Dash setting could do? I assume that there will always be a way to correct the issue, but is it something easy enough that I could set up boxes in a way that the tools to correct the issue would be available to the user to fix it themselves (obviously this only pertains if the memory layout doesn't break a box to the point that a homebrew app can be run).
3) This one is a little off the topic, but I have wondered about for a while. I see that some people can't even boot retail games (007) if they delete a certain file from C or E ("accidently"), while others seemingly have deleted several files they shouldn't have, but are still able to boot a retail game to FTP back in and correct the issue. What exactly is the reason for this? Is there certain files that are absolutely required on the C and/or E drive in order to boot a retail game? I know that might sound like a stupid question, but from what I have read in the past, some people have apparently gone goofy with deleting, but were able to fix it without a hotswap or modchip, while others whacked "only" a bios file from their exploit and said they got an error and couldn't boot a retail game.
Again, thanks for helping out an inquisitive rookie who's trying to figure this all out!
Posted 14 December 2004 - 12:51 AM
Posted 14 December 2004 - 12:58 AM
If it goes wrong then you won't be able to run non-MS signed code, so a gamesave would be the easiest way back in.
Edited by Gavstar, 14 December 2004 - 12:59 AM.
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