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Star Control 2 Source Code Out...


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#151 A600

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Posted 25 December 2006 - 11:53 PM

QUOTE(Seds @ Dec 24 2006, 08:30 AM) View Post

2. Freezes at the end (important)


Could someone upload a savegame from before the end?


#152 TMaul

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Posted 27 December 2006 - 04:42 PM

I don't have a save towards the end but I do remember completing it at least once, although I can't garentee that it was on the version that was released.

Also, I released the source to the port by TJ and myself here.

#153 A600

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Posted 27 December 2006 - 05:31 PM

QUOTE(TMaul @ Dec 27 2006, 04:49 PM) View Post

Also, I released the source to the port by TJ and myself here.


Thanks for the source. I already ported latest version two days ago so I don't need it, but until I release it could pass months so if anyone wants to try it, go ahead.

#154 TMaul

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Posted 27 December 2006 - 05:37 PM

QUOTE(A600 @ Dec 27 2006, 04:38 PM) View Post

Thanks for the source. I already ported latest version two days ago so I don't need it, but until I release it could pass months so if anyone wants to try it, go ahead.


Hey, thats pretty cool. Good luck with your port!

#155 XaRaNn

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Posted 28 December 2006 - 06:06 PM

QUOTE(A600 @ Dec 27 2006, 11:38 AM) View Post

Thanks for the source. I already ported latest version two days ago so I don't need it, but until I release it could pass months so if anyone wants to try it, go ahead.


Really cool interest has been spurred back into Ur-Quan Masters, will be looking forward to this (along with most other stuff you're working on)

Edited by XaRaNn, 28 December 2006 - 06:10 PM.


#156 Seds

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Posted 02 January 2007 - 11:29 PM

I have that saved game if you need it, you can message me on aim at Seds0.

#157 XaRaNn

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Posted 03 January 2007 - 04:59 AM

QUOTE(Seds @ Jan 2 2007, 05:36 PM) View Post

I have that saved game if you need it, you can message me on aim at Seds0.



May i suggest hosting it on some free website (http://www.rogepost.com/ works pretty good and has no annoying countdown etc)

#158 A600

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Posted 05 January 2007 - 05:51 PM

QUOTE(Seds @ Jan 2 2007, 11:36 PM) View Post

I have that saved game if you need it, you can message me on aim at Seds0.


I found a savegame from before the final battle and both the Pc and the 3DO endings, worked without problems.

#159 zefrench

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Posted 05 January 2007 - 10:30 PM

A600 I look foward to your release...

#160 Seds

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Posted 05 January 2007 - 11:55 PM

I do as well, thanks again!!

#161 Ed_209

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Posted 06 January 2007 - 01:34 PM

Did this port ever make it to the frontpage of xbox-scene or any other site? It's a shame because this has been out for a long time now and there are a lot of people left in the dark about this.

#162 zonetripperx

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Posted 20 April 2007 - 12:31 AM

I am open to hosting A600's latest port, or the port by TMaul. I'll wait to see if I can get a copy of what A600 has done first, though.

I've got the video content and will include that as soon as I put one up for permanent hosting.

Also, for those of you looking for some working keys (special weapon, etc.) I made a custom keys.cfg file that works GREAT. You can download it here:

http://endurion.no-i...custom_keys.zip

Edited by zonetripperx, 20 April 2007 - 12:32 AM.


#163 Mexpac

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Posted 20 April 2007 - 03:28 AM

Wow, it is good to see that there is still interest in this project.

Just tested that keys.cfg hopping that the multiplayer bug was not there anymore... too bad sad.gif



#164 brynec

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Posted 30 April 2007 - 04:13 PM

For anyone still looking for the movies they are in the newsgroups and were added a couple of days ago. a.b.g.xbox

#165 the_lone_bard

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Posted 08 May 2007 - 11:03 PM

QUOTE(ChaosTony @ Mar 13 2006, 09:26 PM) View Post

Can someone please help me with a resolution problem? I have the game working on my xbox, but part of the top is offscreen! This makes it so you can't see the names of galaxies and stuff, which makes it IMPOSSIBLE to get back to the Milky Way after traveling through Hyperspace! Can someone please help!


I'm having the same problem. I've only had this problem in some other homebrew games but they always have an option to set the screen location manually.

Is there any fix for this?




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