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Alladin Advance Questions


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#1 m_w_kelly

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Posted 15 January 2005 - 02:21 PM

I have an Alladin Advance - chip marked LC4064V
I would like to know - Best Bios for this chip?
I saw a thread on leaving this chip on buy grounding d0, can bios still be flashed with d0 grounded?
Can d0 be grounded anywhere?
Can I flash the bios from a cd?

any help would be appreciated
thanks
mike

#2 ChipInABox

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Posted 15 January 2005 - 02:30 PM

Your chip is most likely already flashed with the M8_16 bios or Cromwell FlashBIOS. The bios size for that chip must be 256k in size. v1.0-1.5 X4981, v1.6 leave the m8_16 or flash that on there.

To enable a mod chip, the d0 point is grounded. Soldering the motherboard's d0 point to any close gound on the board will cause the chip to be enabled always, thus not needing the other extra wires to the D0, BT and L1.

QUOTE
Can d0 be grounded anywhere?


Grounded = Connected to any ground point.

You can burn a XFlash disk with bios on it to flash your Aladdin. Read more about these chips.

#3 Goggens

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Posted 22 January 2005 - 05:22 PM

Just to be sure: D0 on mobo to ground=no wire to the D0 point on the chip??

#4 Goggens

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Posted 22 January 2005 - 07:39 PM

Ok did the D0 to ground, and the chip is always on, but my clock is reset every time i swith my xbox on.

So i tried the BT to ground, and the clock stays and the chip is always on.

So i guess the BT to ground is the way to go if you want the chip to be always on and not get the clock reset.

#5 Chancer

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Posted 22 January 2005 - 08:21 PM

If the chip is an XT or clone XT then yes you do need to ground the BT as well on most of these dependant on the CPLD code.

#6 Goggens

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Posted 22 January 2005 - 09:34 PM

The chip is Aladdin Advance +.

Another strange thing is that it's the only chip i have managed to get towork on this mobo.

It's an 1.4 xbox (i have moded a few of them before, without any problems).
I have tried Xecuter 2 pro (Frags) and Xenium Ice( Blinks two times on the chip then there's no more light on the chip and the led on the eject button blinks red, and with long intervals it blinks green in the chip and green on eject button, and no video)

But the aladdin works as i should, strange to me!?!? blink.gif

Any of you greate people have any idea why?? beerchug.gif



#7 Goggens

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Posted 23 January 2005 - 01:35 AM

QUOTE(Chancer @ Jan 22 2005, 08:52 PM)
If the chip is an XT or clone XT then yes you do need to ground the BT as well

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It's not BT as well.

D0 is on the chip now, not to ground, Only BT is grounded.

And it works as i want it to.

I don't like the Aladdin chip, but it came with the box(got it cheap kos of error 21, an easy fix), supid to have to hold the button for 2 sec. for it to enable the chip so that if i reboot or use IGR it boots to retail bios very smart (not).
If it had been, hold for 2 sec for retail bios it would have been usabel, but thats what i would have wanted.
But i can't get any other chip to work in the box (so i'm stuck with it) so BT to ground does it for me.

#8 Chancer

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Posted 23 January 2005 - 02:14 AM

QUOTE
It's not BT as well

No its not because you have an Advance plus chip. this only applies to XT chips. With this chip its easier still and you still have it different to how it should be (leave it if it works)
For always on with the advance all you do is ground the xbox D0 and thats it.

#9 Goggens

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Posted 23 January 2005 - 11:53 AM

QUOTE(Chancer @ Jan 23 2005, 02:45 AM)
For always on  with the advance all you do is ground the xbox D0 and thats it.

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Yes I did that at first, but that made my clock reset every time i swithed on my Xbox.

And i did not want that. It's working fine now.

Anyone got any idea way i can't get it to work with any other chip(see above).

Thanks people. biggrin.gif

#10 Goggens

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Posted 29 January 2005 - 12:15 PM

Guess i'm stuck with the aladdin.

Thanks for the help.

Goggen




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