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Has There Ever Been A .map Plugin For 3dsmax?

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#1 Videogamebuyer14


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Posted 03 March 2003 - 12:26 AM

I need to find something to help me import the .map file from halo, into 3dsmax for editing. I believe i need a plugin, so is that included in the XDK? I can look for it if i need so. Thanks.

#2 Jesus v2.0

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Posted 04 March 2003 - 07:13 PM

visit www.modsonline.com
or forums that help in Modding for Quake III Engine, I think there is plugins that mess around with .map files cuz SOFII and other Quake games use .map and .bsp,

Maybe try QRadiant (a Level Editior)

#3 NVShacker


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Posted 05 March 2003 - 12:52 AM

No, Halo's .map files are different. They are not Quake 3 engine. Halo is its own engine with its own scripting interpreter. It is a compressed file and is being a most royal pain to the guys at #Halohacker.

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