Kotor I I - Peragus - Black Screen / Broken T3 Fix
Posted 06 September 2006 - 12:01 AM
Posted 21 October 2006 - 11:29 PM
I look at what it is supposed to be in the original .INI, and what it is supposed to look like in the fixed version, but when I look at my Star Wars KotOR II folder on my xbox's hdd, the directories dont match up. And I am not sure if it is a problem or not.
These are the directories on my Xbox hdd after backing up the game there:
Main Dir: F:/Games/Star Wars KotOR II/
Inside that Directory are these ones:
And thats it, so as you can see, I dont have the /Errortex/, /Override/, /LocalVault/, /ServerVault/, /Texturepacks/ or /StreamWaves/ directories. So yeah, does anyone know if this is why the .INI fix wont work for me?
I am not sure what Chip and what Bios version I have, since I paid someone else to mod it for me. But I do know I have Evo-X.
Also, this is the PAL version of the game, as bought in Australia.
Posted 23 October 2006 - 06:08 PM
Certain file structures differ depending on the region your game was manufactured for. Certain German builds have a different directory as well.
The best solution that i can think of is use the existing structure of your game and simply change the occurences of D:\ (or whichever drive your DVD-Rom uses) to ...\Games\Kotor 2\
You might want to download a "skip pergaus" mod as this is a more efficient way of skipping through majority of that part of the game (unless you're really compelled to play through an hour and a half or so of Peragus).
A good mod can be found here.
Edited by darth_turtur, 23 October 2006 - 06:09 PM.
Posted 25 March 2007 - 09:53 PM
ive been planning on doing this but havent got hold of the pc version yet
Posted 23 April 2007 - 01:16 AM
Posted 08 June 2007 - 08:35 PM
Posted 09 September 2007 - 03:17 AM
The TSR fix worked for me. Thanks.
As did my friend's (also after editing the .ini). Thanks for the fix, guys! This problem was a real mother.
Posted 13 November 2007 - 12:14 AM
Then I looked at chefelfs and noticed this , so I changed it to
Crossed my fingers hoping I could go through this game on light side without that bug , and it worked...
I have an NTSC version , tried this using a 8x Ritek DVD-R , and copied to HDD (so from original , to DVD-R , to HDD)
Xbox v1.0 (TSOP w/ X2 5035)
80gb WD800JB (7200rpm/8m cache)
Launched with EvoX (IGR Off , the other thing on default)
Posted 02 April 2008 - 02:29 PM
Edited by TechKing, 02 April 2008 - 02:41 PM.
Posted 21 July 2008 - 03:53 PM
I'm playing it from the hd.
I tried all of the following:
-Edited the .ini to several configs.
The xbox hdd-path is : \F:\Games\Star Wars KotOR II\
Tried to edit the ini to these configs:
HD0= \F:\Games\Star Wars KotOR II\
-Watched several movies right after the infamous 'save'. Loaded both the autosave, aswell as one self created save right before the terminal
-Cleared the cache
-Deleted the game and transferred a fresh iso through qwix, started a new game. And tried the first two steps again after that.
-Changed between PAL and NTSC
-Unfortunately I can't try the telnet fix, since I'm running Avalaunch. Does anyone know of a way around this?
-Now, just like Nalixor mentioned about his version. I don't have the /Errortex/, /Override/, /LocalVault/, /ServerVault/, /Texturepacks/ or /StreamWaves/ directories installed in my version either. Does this have any affect on the .ini files?
-I've tried the 'Skip peragus mod' which darth_turtur mentioned. Although it seems to be created for merely the PC version?
Anyhoo, when I transferred the Override dir which is in the mod, to my KOTOR2 dir, I played through completely different direction in the game. Instead of going through with your own character, you just continue where you were with T3 droid and are now able to access the Hangar bay into the Ebon hawk. All seemed well, up until the part where you have to take control of the gun turrets and shoot down the attacking flood of Sith.
the game keeps freezing when loading into the next screen after that. So I deleted the Override 'mod' folder again from my KOTOR2 dir after that.
-Tried several HDD-fixes. All without any luck.
I'm quite close to just giving up, since it's just real frustrating.
Are there any methods left which I can try however? Would be a great help!
Posted 21 July 2008 - 07:40 PM
Of course, this doesn't explain why some people are plagued by this problem and others never see it... Nor does it explain why the endless stream of "fixes" work for some, but not for others...
NO fix is a 100% certainty, unless it bypasses this part of the game entirely.
The other issue of the game freezing after the turret minigame... I did have this problem once myself, but was never quite sure why. It's likely that it happened because I had been using warp scripts (and a few other tools I was addicted to at the time) to jump around the game before reaching the hangar. It's possible that in doing so, I missed a couple of checks, and there were unset flags required by the game to progress (I saw that problem a lot while I was jumping around like a fool).
In other words, bypassing part of the game is okay if the checks are addressed (usually by scripts), but you may find yourself at an endless loading screen if they aren't.
I'm not sure any of this is going to help you, but this is what I recall from several years ago.
Edited by VoxAngel, 21 July 2008 - 07:43 PM.
Posted 21 July 2008 - 09:53 PM
What you said about the timing issue makes perfect sense. I've noticed several lags in the loading screens and such.
btw, I came across this on a site regarding the black screen issue:
Q. I'm still stuck on Peragus, when T3 gets to the computer that lowers something down, he logs off, and gets fried. After this, the screen goes black.
A. I have found that this happens because the droid deflector Mark 1 was active. I waited for it's effect to dissipate, and the game continues on as it should. (Thanks Om Prakash N.)
I'm not sure what they mean by 'waiting for the effect to dissipate' though. Unequip it?
Well...tried that. But no luck.
Anyways, thanks for the reply VoxAngel! That way we'll atleast keep discussions alive on this problem, since even after 3 or so years there still doesn't seem to be a 'perfect' solution out there yet.
Edited by Fizd, 21 July 2008 - 09:56 PM.
Posted 22 July 2008 - 12:02 AM
Posted 13 September 2008 - 12:13 AM
1. FTP into your xbox
2. access the e:/cache file and delete everything inside it
Now the next three steps are where I messed up. Each of the dives (X, Y, Z) have a cache file in them. If you only empty out what is in the cache file on these drives then you are not actually clearing your entire cache.
3. access the x: drive and delete everything on it (this is a cache drive unless you set it up as something else)
4. access the y: drive and delete everything on it (this is a cache drive unless you set it up as something else)
5. access the z: drive and delete everything on it (this is a cache drive unless you set it up as something else)
After remedying my mistake and deleting all files on the X, Y, and Z drives I rebooted my xbox, loaded KOTR2 and then loaded my saved game from just before T3 accesses the computer and bingo it worked like a charm. Now I'm not saying that this will work for everyone but if you made the same stupid mistake of just deleting the files in the cache folders on X, Y, and Z then this could be your fix.
Posted 10 June 2009 - 09:35 PM
the good thing about this is that you can do it anywhere before the black screen.
run the game from the disk (i'm not sure if this had anything to do with it but it was running from the disk so i'm going to include it)
on the main game screen unequip weapons on t3-d4 (whatever his name is)
go into the inventory screen and unquip everything
now go ahead and play as normal from the hard drive...works like a charm!
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