New Project: 3d Fighter
Posted 14 December 2005 - 06:56 PM
2ndly would like to offer my help if its required.... I am a proffesional games tester [tested games for the xbox 360] so can help you with bug reporting, and secondly can help in the sound/music department....
simply send me a PM.... also if you need help on any other games that you are working on then again just PM me....
Posted 21 December 2005 - 07:53 PM
Posted 14 January 2006 - 07:00 PM
Edited by SHiZNO, 14 January 2006 - 07:00 PM.
Posted 18 January 2006 - 05:01 PM
Posted 25 January 2006 - 11:46 AM
Edited by Heet, 25 January 2006 - 11:48 AM.
Posted 08 August 2006 - 07:56 AM
email me at firstname.lastname@example.org and or
Posted 10 August 2006 - 05:33 PM
Get 3DS max 7 and learn how to UVW map. You can read this tutorial. The pics have been lost to the AOL internets god, but there might be some usefull info for ya.
Otherwise google uvw map tutorials for 3DS. I found one with a shark that helped me out a lot.
*found it. Here's the link.
As it stands now, fighter needs to have only one image for the entire texture job. It's kinda hard at first but once you do it more and more it gets easier.
Posted 03 October 2007 - 04:36 PM
Posted 11 March 2010 - 10:40 AM
If any Aftershock devs are still around and reading this, would it be possible for you to release the source code to this project?? It seemed to have a lot of promise. Hope this reaches someone.
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