Burnout Revenge On 360?
Posted 09 June 2005 - 07:15 AM
Posted 09 June 2005 - 01:23 PM
Posted 10 June 2005 - 01:26 AM
desgined for XBox360 and
not a port.
If there truly is a God it won't be a port.
Posted 14 June 2005 - 05:26 PM
I TOTALLY agree with you. I was a huge fan of Burnout 2, and as awesome as Burnout 3 is, I really wished they would have kept a lot of the interface options from Burnout 2. For one thing, where's the music in 2 player??? Also, they definitely need a system link option. And holy crap, spectator mode would be sweet. There's so much awesome stuff you end up pulling off, why in the HELL didn't they include the ability to save clips??? Seems like a no-brainer to me. Hope they do it perfectly next time around.
Posted 14 June 2005 - 09:26 PM
Speaking of the Rush games, does anybody know if the new one is gonna have the freestyle modes the N64 game had? Those were sick...just a room full of ramps and plenty of space to build up max speed.
Posted 15 June 2005 - 01:31 AM
Posted 15 June 2005 - 09:36 AM
Posted 15 June 2005 - 01:45 PM
I'm nervous about LA Rush as well, themadman. It looks to be going in the well-trodden direction of Midnight Club, NFSU, Juiced... etc. Rush2049 on DC was the greatest game in the world (racing game to be specific) until Burnout 2 and 3 came out. But I know Criterion won't ruin Burnout so long as Alex Ward is helming. I just can't say the same for Rush.
Posted 15 June 2005 - 01:51 PM
And man, was I disappointed when I saw Burnout 3 for the first time. First of all the physics have been screwed up. Buses bend in a weird fashion and many cars are left shaking unnaturally after being hit. And the worst part? Those fucking bonuses and pickups.
Burnout 2's crash mode was all about finding the right angle and time and the right vehicle to crash onto. Now it was just about getting your car to slide far enough to get that 4x multiplier. Miss it and your points will suck, no matter how awesome the actual crash was.
Plus that artificial detonation in the end, don't get me started on that one.
To me Burnout 3 was all about how a good thing can be destroyed by marketing putting in "cool features". The soundtrack and radio channels had the same kind of approach in them and they totally sucked ass too. Woo! Yeah! Cool, dude! Rock on!
Posted 15 June 2005 - 02:01 PM
Posted 15 June 2005 - 03:51 PM
So.....what I want is burnout 2 style crash mode and Burnout 3 style race mode. Otherwise EA can kiss my ass.
Posted 15 June 2005 - 06:39 PM
Posted 15 June 2005 - 08:36 PM
Posted 16 June 2005 - 06:53 AM
You're not going to like the new one then. I played the hell out of it at E3 and the
Crashbreaker explosions can be done in normal races now...
I personally think it makes the game better. Tons of fun to steer yourself towards
another car after a wreck and as they zoom past you, detonating yourself!
Just like E3 the year before, Burnout was one of the very few games I had to
keep coming back to play over and over again.
I agree with you on the bonus pick-ups though. I'm glad they're getting rid of them.
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