AS WITH ANY GUIDE/TUTORIAL I WRITE OF THIS NATURE
MY WARNING TO PEOPLE IS THIS:
ALWAYS MAKE A BACK UP OF EVERYTHING EVEN IF IT DOESN'T SEEM OR YOU DON'T THINK IT IS IMPORTANT.
IF YOU DON'T MAKE BACK UP AND SOMETHING HAPPENS THEN IT'S YOUR OWN FAULT. YOU HAVE NO EXCUSE ON THIS......YOU HAVE BEEN WARNED!!!!!
Now I want to explain that:
1. Anyone can follow this guide
2. Provided you follow exactly what is posted, you will have no problems
3. If you can't follow this guide or you do have problems, then
you either did something wrong or you're just plain stupid.
I know this guide is 100% accurate because I wrote it while I was editing
the Morrowind.xbe File. So I know this guide will and does work. Now it's up to you
One final note if something happens to you game then I will not be held responsible for your actions. As I am not making or suggest you do anything.
This guide is simply being posted to explain in a very simple way, how to hex edit
The Morrowind.xbe file
GOOD LUCK and have fun.
Now rather than tell you what this guide won't cover, I'll make this really simple
to understand by telling you what the only thing this guide does cover (See below) This guide only covers how to hex edit the Morrwoind.xbe file. and nothing else.
if you come in here looking for anything else, you won't find it. I'm going to get straight to the point now......
First off I suggest you place and use on your desktop for easier finding (That's what I did,and that's the example I'm using for this tutorial as well.
Here Is what you are going to need:
1. Your Morrowind.xbe File on your computer
2. A hex editor.
The instructions I'm using revolve around this hex editor:
Now if for some reason this link doesn't work or that the link eventually becomes inactive. Then give me you e-mail address and I will send you a copy of the Hex Editor.
Now the first thing you will want to know is what is the point to hex editing your .xbe file Well the answer is simple. All that hex editing the .xbe file does is make it so you can put the PC mods directly into the game directory itself and allow them to work rather than having to put them into the X, Y, or Z, catche. This in turn makes it so that you don't have to keep installing the mods to the X, Y, or Z, catche, over and over. This happens because when 3 games are loaded the X, Y, or Z, catche delete's what was in there.
Ok here are the first 2 things that need to be done:
1. Download and install the hex editor on your desk top I have supplied in the link above
2. FTP your Morrowind.xbe file to your desk top and make a back up of it.
Ok once everything above is set then proceed to the steps below.
How to edit the Morrowind.xbe file itself
Step 1. Press the insert and and Caps Lock keys on you keyboard (This just make it easier)
Step 2. Open the hex editor
Step 3. Click File in the upper right hand corner and click open
Step 4. Navigate to your desktop and open the Morrowind.xbe
Step 5. You will now see a bunch of jibberish
Step 6. Ignore that and click search and then click find
Step 7. A window will open up titled find with a search bar in it.
Step 8. The only thing you need to do in this window is make sure the text String box is checked off
Step 9. Copy and Paste this Z:\ into the text search box making sure that there is no space after the \
Step 10. So now the only thing that is in the search bar is this: Z:\
Step 11. Click Ok (Read the suggestion before proceeding to step 12)
From here on down you may want to delete the steps as you do them so you don't get
confused on where you are. I have also seperated the steps for so they are
easier to follow by not being clustered together.
Step 12. You will now see a Z highlighted in blue on the right side of the hex editor
Step 13. Press the d on your keyboard you will see the Z change to a D
Step 14. Press the F3 key and it will come to another Z highlighted in blue, ignore that one and press F3 again
Step 15. You will now see a Z highlighted in blue on the right side of the hex editor
Step 16. Press the d on your keyboard you will see the Z change to a D
Step 17. Press the F3 key and it will come to another Z highlighted in blue, ignore that one and press F3 again
Step 18. You will now see a Z highlighted in blue on the right side of the hex editor
Step 19. Press the d on your keyboard you will see the Z change to a D
Step 20. Press the F3 key again
Step 21. You will now see a Z highlighted in blue on the right side of the hex editor
Step 22. Press the d on your keyboard you will see the Z change to a D
Step 23. You will now see a Z highlighted in blue on the right side of the hex editor
Step 24. Press the d on your keyboard you will see the Z change to a D
Step 25. Click file, highlight Save (NOT SAVE AS)
Step 26. Close the hex editor and now your all set
Also to remember to undo insert and caps lock
Now the only thing you need to do is delete the original MNorrowind.xbe file on your
system and replace it with your newly hex edited Morrowind.xbe
Now you can place the mods directly into the game directory instaed of having to mess with
the X, Y, or Z, Catche
Some side notes:
2 advantages of hex editing comapared to Merging are:
1. Anyone can hex edit or merge but you either need $20-$30 or know someone who can loan you
the disks in order to merge. Hex editing is free
2. Hex editing can do stuff the merging method can't do Such as play the mods from the game directory
Well there it is I hope your hexing goes well. Also let me know with feedback (Here) how this tutorial was, is, or could be. As I explained it as basic as I could. and as I said follow me tutorial and you shouldn't have a problem.
Edited by grifter66, 20 June 2005 - 10:40 PM.