Now, considering I'm willing to bet those "arrests" he was talking about were installers who were dumb enough to put games on the hd, but I found the "dont talk about it" comment pretty lame at best.
Second, imo, I think its been the huge production costs on games that giving the industry a hard time. If the production costs goes up, I'd guess that the wholesale costs would go up, but they would keep the retail at the same level to push sales. Why would the developers care if the stores got 20 per game rather than 25? Now, I don't care to spend a ton of money on games. Never have. And I really only play about 2-3 favorites. Others I've had got traded in on a second box. So piracy really isnt an issue for me. If i did, there would be no point. The games would just sit on the harddrive and never get played. I have a feeling a lot of people do that. Rip a bunch of games from blockbuster or what not, just to have them, but never play them. And even if i did do something like that, the industry wouldnt have lost my dollar, because i wouldnt have bought the game to begin with.
Just wondering what everyone elses opinion is. Less profit for stores due to game piracy, or rising production costs of games?
Edited by mrjkwik, 08 July 2005 - 06:53 AM.