Jump to content


Photo

How Do I Get Stuff From Another Map?


  • Please log in to reply
9 replies to this topic

#1 uralllame

uralllame

    X-S Young Member

  • Members
  • Pip
  • 32 posts

Posted 31 July 2005 - 09:17 PM

I'm new to Halo 1 modding, alough I have been modding Halo 2 for some time now, and I want to get banshees and ramps in to the Sidewinder map. I know how to decompress maps etc and get mods to my xbox so don't bother telling me about that unless you want to. Anyway, I downloaded a mod for Blood Gulch with big ramps and banshees, and I want to put big ramps and banshees on another map. I have Sparkedit and HMT, what do I do?

Thanks in advance.

#2 KyesaRRi

KyesaRRi

    X-S Freak

  • Members
  • PipPipPipPipPip
  • 1,576 posts
  • Location:Australia
  • Xbox Version:v1.0
  • 360 version:v1 (xenon)

Posted 01 August 2005 - 01:51 AM

If i can remember correctly you have to extract teh meta for the item [recursive] then inject it over unused things in the map. Then re-link the dependancies to each other. Long and annoying process.

#3 Sephiroth_

Sephiroth_

    X-S Young Member

  • Members
  • Pip
  • 56 posts
  • Location:Life Stream
  • Xbox Version:v1.0
  • 360 version:unknown

Posted 01 August 2005 - 04:21 AM

Too true, if only there was an Insolence for Halo 1... Bringing stuff into MP is easy though, recursive extract it with HHT5, then recursive inject into a MP map with HHT5, it auto links MOST stuff, you may need to do some... Sadly it won't work to put things in SP

Edited by Sephiroth_, 01 August 2005 - 04:23 AM.


#4 uralllame

uralllame

    X-S Young Member

  • Members
  • Pip
  • 32 posts

Posted 01 August 2005 - 12:05 PM

errr. what program would I do this with, and how. I've never used HMT. And even in Halo 2 I only sed insolence to transfer stuff between maps (I didn't say I was very good).

Edited by uralllame, 01 August 2005 - 12:12 PM.


#5 Sephiroth_

Sephiroth_

    X-S Young Member

  • Members
  • Pip
  • 56 posts
  • Location:Life Stream
  • Xbox Version:v1.0
  • 360 version:unknown

Posted 02 August 2005 - 04:06 AM

QUOTE(Sephiroth_Aug 1 2005 @ 03:02 AM)
...recursive extract it with HHT5...

View Post


Edited by Sephiroth_, 02 August 2005 - 04:07 AM.


#6 Sephiroth_

Sephiroth_

    X-S Young Member

  • Members
  • Pip
  • 56 posts
  • Location:Life Stream
  • Xbox Version:v1.0
  • 360 version:unknown

Posted 02 August 2005 - 04:06 AM

Edit- Double post

Edited by Sephiroth_, 02 August 2005 - 04:08 AM.


#7 uralllame

uralllame

    X-S Young Member

  • Members
  • Pip
  • 32 posts

Posted 10 August 2005 - 04:27 PM

Ok, I have done that and now have a lot of pointless meta tags on my PC, how do I swap it with other stuff?

#8 Sephiroth_

Sephiroth_

    X-S Young Member

  • Members
  • Pip
  • 56 posts
  • Location:Life Stream
  • Xbox Version:v1.0
  • 360 version:unknown

Posted 10 August 2005 - 08:51 PM

QUOTE(Sephiroth_ @ Aug 1 2005, 03:02 AM)
Then recursive then inject it over unused things in the map. Then re-link the dependancies to each other. Long and annoying process.

View Post


Edited by Sephiroth_, 10 August 2005 - 08:51 PM.


#9 uralllame

uralllame

    X-S Young Member

  • Members
  • Pip
  • 32 posts

Posted 12 August 2005 - 09:50 PM

I dont like the sound of long and annoying, but thanks anyway.

#10 CaicedoLuis

CaicedoLuis

    X-S Senior Member

  • Members
  • PipPip
  • 179 posts
  • Xbox Version:v1.5
  • 360 version:v1 (xenon)

Posted 15 August 2005 - 11:07 PM

Actually, HHT5 does all the linking, and its a quick and easy process.

Older versions of HHT had you do it manually, but not version 5. Just select the Banshee Vehicle tag, save it to a directory (make sure recursive is checked). Then open the destination map, check recursive, click inject, select the directory where you saved, then select the banshee vehicle.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users