Question About Banning From Live In The Next Gen
Posted 15 August 2005 - 09:24 PM
Posted 15 August 2005 - 09:28 PM
......we all know (or should) that you transfer your live account/gamertag to the 360, regardless of both of your systems connected to live at the same time, if they see you on your modded xbox on live and ban you then that would also ban your account off of the 360 for however long the ban lasts. i dont think it has been asked or discussed if you can connect both your xbox and 360 using the same gamertag, all i remember reading is how 360 players can play with xbox players over live on the same game.
Posted 16 August 2005 - 01:44 AM
Just imagine... college campuses full of modded Xboxes and your brand-new 360 gets banned for being on the same network? Imagine the uproar...
Posted 16 August 2005 - 03:05 AM
Posted 16 August 2005 - 04:33 AM
I never said anything about banning the network, only banning your system because of someone else modding theirs. (Which will never happen, was my point.)
If they were to ban 360s that had detected modified Xboxes running on the same network, they would basically be punishing innocent people -- there are many situations where you would have no idea (and more importantly, no control over) what other computers/gaming consoles were operating on the same network.
So, no, what you're worried about will never happen.
Posted 16 August 2005 - 04:27 PM
however you are safe from that happening. because when you sign into live on your xbox or your xbox360 you initiate a connection with the live servers and your machine only(both sides have to handshake). meaning xbox live does not there-after recieve access to every machine or computer on your network. the live servers have no way of detecting your modified xbox on your network just b/c you signed into live on your xbox360, your modified xbox is not in the correct state to communicate with the live servers, and will just ignore any xbox-live network traffic.
hope i explained my reasoning well enough.
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