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Black Arrow Help For Auto Aim


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#1 xboxaz

xboxaz

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Posted 14 December 2005 - 07:53 PM

Hello these are the settings i have on my unpacked umd..Can some one please help me iam a total noob and ive screwed up about 20 of thses so far and i am getting no where..Can someone please anyone please send me the correct settings i need to alter so that my game will not frezze or crash when i lean or use my zoom..here are the settings i have on my auto aim and riticule ..

m_fRetHysteresis=100
m_fRetStationaryAccuracyModifier=1.0f
m_fRetWalkingAccuracyModifier=1.0f
m_fRetWalkingFastAccuracyModifier=1.0f
m_fRetDuckAccuracyBonus=1.10f
m_retColor=(R=131,G=0,B=0,A=255)
m_retFriendlyTargetColor=(R=0,G=212,B=0,A=255)
m_iRetAutoAimCirclePrecision=30 ; Number of lines used to render a circle
m_iRetAimingCirclePrecision=20 ; Number of lines used to render a circle
m_iRetAimingDotSize=4 ; Size of the aiming dot, put an even value
m_fRetZoomModifier_5=20.0f ; 10x bigger zoom auto-aim modifier
m_fRetZoomModifier_4=10.0f ; 5x
m_fRetZoomModifier_3=3.5f ; 3.5x
m_fRetZoomModifier_2=2.5f ; 2.5x
m_fRetZoomModifier_1=1.5f ; 1.5x smaller zoom auto-aim modifier

m_bShowAutoAimCircle=TRUE ; Display auto-aim circle
m_bShowAimingCircle=TRUE ; Display aiming circle
m_bDrawAutoAimGuidis=FALSE ; Display {} instead of circle
m_bAutoAimZoom=TRUE ; Enable auto-aim when zoooming

m_fErrorMaxSize=0.02f ; Factor for error size when firing (using fWalkingFastAccuracy)
m_fTimeToShrink=2.0f ; Time to go back to zero error. (1/m_fTimeToShrink sec.)
m_fJumpSize=0.25f ; Percentage of max error to add per bullet

SO IF ANY ONE DOES HAVE THE CORECT AND WORKING SETTINGS CAN YOU PLEASE PLEASE SHARE AND POST OR EVEN PM ME..PLEASE PLEASE HELP..


#2 bigmike85

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Posted 10 August 2007 - 11:29 PM

hey man if u still need help let me know i can hook u up with some great settings for this game i have turbo runnin god mode and auto aim and i change the hit indacator




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