I was hoping for a port of the PC version, not the last gen console game. The PC game is perhaps the best game ever in my book (I've logged crazy hours playing it), all my friends upgraded their pc for it and bought a microphone headset etc. It's just gaming bliss.
BF2 MC that I tried on the xbox was pretty meh, kinda sacrilegious even. Not a bad game but not BF2 either.
BF42 and onward has always been a multiplayer game with massive action, vehicle physics (both land and air), precise and skillful gameplay and chaotic fun. If BF2MC on the 360 fails to deliver those components it will fail.
I want it to succeed because I love DICE as a company but this whole modern combat thing is something EA has forced upon dice after they took over the company. DICE probably would have not made this console game if it werent for EA and thats not a good thing.
And like KAGE said, 24 players is pretty pathetic. It just means the levels are miniscule to keep the action tight. I'm used to 64player combat on the PC version now and its hella fun especially in the city maps.
The 360 has THREE CORES where you could dedicate one core entirely to calculate the predictions for other players and vehicles (the main reason that slows down a PC the more players are in a map), it wouldhave made the perfect platform for a PC port of the game with little to no slowdown no matter whats on screen.
Edited by Joergen, 12 January 2006 - 08:15 PM.