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Zinc - Anyone Thought Of Porting This?


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#1 nancy_kerrigan

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Posted 24 April 2003 - 02:06 AM

Has anyone tried porting/contacting this guy to see if this can be done on the Xbox?

Pasted from his site www.emuhype.com

what is it?: ZiNc is an emulator for Sony ZN-1 and ZN-2 and Namco System 11 arcade hardware. These systems are all based around the familiar PlayStation game console with varying degrees of modifications. It replaces the old Impact and S11emu emulators, which are now obsolete and no longer supported.

ZiNc is available for both Windows and Linux based PCs. Windows 2000 and XP are fully supported.

Supported with both sound effects and music:

Street Fighter EX (JP)
Street Fighter EX (ASIA)
Street Fighter EX Plus (USA)
Street Fighter EX Plus (JP)
Street Fighter EX 2 (JP)
Street Fighter EX 2 PLUS (JP)
Star Gladiator 2 (JP)
Rival Schools (ASIA)
Justice Gakuen (JP)
Strider Hiryu 2 (JP)
Strider 2 (USA)
Kikaioh (JP)
Tetris The Grand Master (JP)
Psychic Force (JP)
Magical Date EX (JP)
Battle Arena Toshinden 2 (JP)

Supported but missing music:

Beastorizer

Supported but missing all sound:

Soul Edge (JP) Ver. A
Soul Edge (JP) Ver. C
Tekken 2 (JP) Ver. B
Dancing Eyes (JP) Ver. A
Xevious 3D/G (JP) Ver. A
Star Sweep (JP) Ver. A
Kosodate Quiz My Angel 3 (JP) Ver. A

Supported but have serious problems:

Tekken (JP) Ver. A (Graphics problems)
Sonic Wings Limited (JP) WARNING: This game might crash your system, please consult the documentation.

#2 XDelusion

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Posted 24 April 2003 - 04:54 AM

How much RAM did that one require, I was thinking it needed 128 or was it 64?

Should be playable once better linux drivers are available.

#3 nazis X.

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Posted 24 April 2003 - 04:57 AM

Is it just me, or is there no sourcecode for Zinc released to the public? If that's true, porting is impossible... the sourcecode is needed.

#4 pelago

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Posted 24 April 2003 - 11:42 AM

Well the original poster did suggest contacting the author of ZiNc, who I guess could post it himself or donate the source to a trusted porter.

pelago

#5 SHiZNO

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Posted 24 April 2003 - 11:45 AM

the roms are about 15mbs in themselves arent they?

#6 derf

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Posted 24 April 2003 - 12:52 PM

Here's the rom sizes of the ones I could find, if it helps anyone.

Supported with both sound effects and music:

Street Fighter EX (JP) - 11mb
Street Fighter EX (ASIA) - 11mb
Street Fighter EX Plus (USA) - 11mb
Street Fighter EX Plus (JP) - 11mb
Street Fighter EX 2 (JP) - 17mb
Street Fighter EX 2 PLUS (JP) - 25mb
Star Gladiator 2 (JP) - 24mb
Rival Schools (ASIA) - 28mb
Justice Gakuen (JP) - ??
Strider Hiryu 2 (JP) - ??
Strider 2 (USA) - ??
Kikaioh (JP) - ??
Tetris The Grand Master (JP) - 3mb
Psychic Force (JP) - 6mb
Magical Date EX (JP) - ??
Battle Arena Toshinden 2 (JP) - 8.5mb

Supported but missing music:

Beastorizer - 6mb

Supported but missing all sound:

Soul Edge (JP) Ver. A - 21mb
Soul Edge (JP) Ver. C - ??
Tekken 2 (JP) Ver. B - 20mb
Dancing Eyes (JP) Ver. A - 19mb
Xevious 3D/G (JP) Ver. A - 15mb
Star Sweep (JP) Ver. A - 3mb
Kosodate Quiz My Angel 3 (JP) Ver. A - ??


#7 gamemaster14

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Posted 25 April 2003 - 12:28 AM

Justice Gakuen (JP) is just a japanese version of Rival Schools. The only diffrence between the 2 is you need to add a small file to Rival Schools to make it into Justice Gakuen.

#8 nancy_kerrigan

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Posted 02 May 2003 - 04:19 AM

well, i hope some of the coders in the scene get wind of it and give it a shot. Pry around and see if they can get hold of the source.

It'd be so cool to be able to play the Streetfighter EX series and Rival Schools on the xbox.

I know it would certainly be a step up from N64 and Turbografix emus too.

Maybe Xport or Hikaru are StreetFighter fans.....?




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