Opinions On Pgr3?
Posted 25 January 2006 - 04:18 AM
I'm in australia, and patiently waiting till march 2nd for the 360 release. I already have pd0 but am probably going to get PGR3 as well.
Just wondering what people think of it and have a few questions about it.
1) What kinda cars does it have? Is their a list anywhere?
2) Is the menu better than pgr2? pgr1 was ok, 2 used plain fonts and i reckon, made it look rushed. Whats the menu like in 3?
3) Online playability, i never got to play 2 online, getting live with the 360, whats it like?
4) Overall opinions, say what you like and don't like about it, i really wanna know this game is good before i get it, even though i'll probably get it anyway.
Thanks guys. Happy playing!
Posted 25 January 2006 - 04:37 AM
2: PGR2 Menu blows this new one out of the water. The new menu is very clunky in my opinion
3: Online is fun, but you are expected to act like Uncle Pennybags from Monopoly or you will get bad feedback left and right
4: I liked the game, but I beat it and never played it again, so I traded it in for The Outfit
Posted 25 January 2006 - 04:51 AM
1. It's all super cars. Porche's, Ferrari's, Lamborghini's, McClaren, Ford GT40, CCR, and some concept cars.
Found a list: http://vgstrategies....GR3CarsList.htm
2. Haven't played the others so I can't compare the menus.
3. Haven't played it on Live, but I read in another forum people bump you.
Once you get your 360, creat your Live account with a USA email address so that you can have access to our downloads. You can download a demo for it. AUS might have it too, I don't know, but we have different content so getting both might be good.
4. Overall, it's a great looking game. It's got some jaggies, but the scenery and cars look great. It's got no damage so you can hit a wall at 200mph(or kmh for you i guess) and not a scratch, which I'd rather have damage for visual pleasure. However, it's nice not having driving affected by damaged cars like in some games.
There are 5 views to choose from. 2 behind car and different distances and angles. 2 as if you were a camera in front of the car, where you see nothing but the road. Makes for an extremely fast looking experience. And then 1 in car view where you see the road through your windshield. This view is really cool, but not as easy to handle as out of car views. You can also look to sides while playing.
Like I said, I haven't played the others so I don't know what they're like, but I think this one is sim-like in that the driving is realistic. Like a Forza or GT. You can drift around corners and stuff, but I always find it too difficult and play it like an actual race car driver would do. Slow down on turns, because this is not an arcade driver.
Overall, it's a good game. You will find many calling it the best racing game on 360 and many others calling it the best racing game period. As far as sim-like racers go, I'd say it's my favorite. However, I'm not much of a sim-racer. I prefer arcade racers like Burnout and the SNES F-zero. If you prefer arcade racers you'll probably want to check out NFS or RR. I haven't played RR, but here it is more arcade like than PGR. I really like NFS and find it similar to Burnout in ways. Good arcade driving, destructible environments, sense of speed. And evironments are open so you're not always racing on a looped track, but instead are free to run from cops at will in open city like GTA.
Posted 25 January 2006 - 05:46 AM
Edited by Lerxst, 25 January 2006 - 05:47 AM.
Posted 25 January 2006 - 05:48 AM
I find the online modes to be fun. They have the online career mode in which you have ranked races for Kudos ad credits. They use that True skill Rating to try and match you with similar openents. Once in a while though you will get an asshole driver or two and they'll ruin the race for you buy rammin someone. But usually there are mature racers looking for just that, a race. And if you do bump someone or hit them, just apologize and be cool and you shouldn,t get any bad feed back. I know mine actually went up
IMo i would definitaly pick this game up.
Posted 25 January 2006 - 06:23 AM
Online is addictive. True, every race starts with a massive bumper car match. Bump someone and they'll cuss you out and leave bad feedback. Brake in front of someone who doesn't want you too, they'll hit you, cuss you out, and leave you bad feedback. Accidentally lose control of the car and hit someone else and they'll cuss you out and leave you bad feedback...
But damn if it isn't fun anyway. Anonymity gives jerks a way to be even bigger jerks. Just make some friends, and let people know your wrecks aren't intentional and you'll still enjoy yourself.
Oh yeah, keep in mind that it's a video game, and if you wreck and fall from first to last place don't scream and cuss and whine and moan. It makes you look like a little bi*ch.
Posted 25 January 2006 - 09:13 AM
other than, people drive like assholes, played a head to head, this guy took a corner really on the inside, and it was quite obvious it was so he could bump my back end out. I eventually caught up to him but instead of just passing him for the win i put his ass in a wall. so even if people are assholes live is a great time
Posted 25 January 2006 - 10:18 AM
The course graphics are much sharper than PGR2 or forza, but all except nurburgring are all within the city(s), and lack any concourse "feel". I do however like the in car camera.
I would give it only a 7 out of 10... and that's being generous.
Posted 25 January 2006 - 12:15 PM
The cars in the PGR games are pre-tuned to a high standard. That's why you see RUF instead of Porsche in PGR3.
I'm not quite sure what you mean by, "no varying car set-ups for different tracks." The races are all set up by car class. That means that all cars in a class will need to meet the same requirements for a particular race. With five car classes and ~80 cars in the game, I find it very liberating to be able to race any car on any track in the offline career.
The menu in PGR3 has improved slightly, but it still requires you to flip through several screens before beginning a race. For some reason, when I first played the game on launch day, it struck me that the overall theme of the menu is loosely-based on XBMC (PM).
Like some of the previous posters pointed out: there are pros and cons to online racing. There will always be blockheads out there that will ruin the experience, but on the same note, there are always a lot of great racers around that just wan't to have fun without being assholes.
P.S. Love 'em or hate 'em, graphics have nothing to do with how much fun this game is.
Posted 25 January 2006 - 04:18 PM
- loading times: They are quite long, and there are a lot of them. After you choose a race, you have to choose a car which requires the game to load your garage. If you switch cars, again loading the garage. After that, you can start the race which also needs loading. Restarting an event requires again loading. Finishing an event and returning to the menu also takes some time (it says saving progress). All these loading times are slightly annoying.
- Difficulty settings: You can choose between novice/easy/medium/hard/hardcore. IMO there is a big difference between medium/hard especially for the cone challenges. Quite often the requirements to complete a cone challenge on hard settings are more than 3x as high as on medium settings. I am not a very serious gamer and it was quite easy for me to complete the game at medium difficulty. I succeed in completing the cone challenges with more than 2x the required amount of kudos for medium, but I cannot finish a cone challenge on hard settings (let alone on hardcore). I can however finish all the rest on hard, some even on hardcore.
Posted 25 January 2006 - 05:42 PM
Posted 25 January 2006 - 05:51 PM
Try using a slippery car like the Ultima for those cone challenges. It's disgusting how many kudos you can net with that car. It's almost an unfair advantage for the player.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users