Posted 30 January 2006 - 06:07 PM
Posted 30 January 2006 - 06:15 PM
Posted 30 January 2006 - 08:20 PM
Posted 30 January 2006 - 08:24 PM
Posted 30 January 2006 - 08:38 PM
Posted 31 January 2006 - 04:39 PM
Posted 31 January 2006 - 05:59 PM
Posted 08 February 2006 - 06:36 AM
Posted 08 February 2006 - 07:59 AM
Posted 08 February 2006 - 08:05 AM
Is it just me or does this game just spawn infinite bad guys until I get close to them? It's frustrating when I'm picking them off, reloading, then find out they have been replaced!
Yes. The whole game is basically glorified King of The Hill. Its actually funner that way. If you want a protracted fire fight then hold your ground and you can have it for eternity. But if you want to procede throught the level youll need to rapidly gain and hold enemy territory.
The trick I always used (while playing veteran of course) was once your team started firing on the position you were going take, for you to rush it ASAP and slowly clear it while the team catches up. Works 90% of the time.
Posted 08 February 2006 - 11:16 AM
Posted 08 February 2006 - 11:20 AM
Listen to that guy!
Posted 11 February 2006 - 09:32 PM
Posted 11 February 2006 - 10:00 PM
I can safely say that Beating COD2 on Veteran and getting 10/12 achievement in Geometry Wars are easily my most gratifying 360 experiences.
:::Edit:::: Hell yes wasnt the Silo level (up until the sniper part which was super easy) Hard as frikkin hell. Start, run out, get murdered from 9 direction, reload, repeat till eyes explode
Edited by notsodiseased, 11 February 2006 - 10:03 PM.
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