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Motogp 360 Pics...wow


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#1 Deftech

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Posted 03 February 2006 - 05:40 PM

http://www.xboxyde.c...ws_2535_en.html

I dont know if these of gameplay or replays, but seeing as the xbox versions looked awesome, theres no reason this version cant look this good. This is what I expect from the 360 smile.gif

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#2 LowProfileWurm

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Posted 03 February 2006 - 06:07 PM

Not to be a nay-sayer as I really hope the game looks that damn good...

...but those look like PR mockups of screen dumps. There is entirely too much AA and distance blur on there to be really from the game. I imagine the game will look beautiful, but not THAT gorgeous.

beerchug.gif here's to hoping for the best though.

#3 deakphreak

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Posted 03 February 2006 - 06:12 PM

Now those pics i can actually see at work tongue.gif and ive got to say that it looks AUSOME. I dont really care much for motorcycle racing but i will definatly rent this one.

#4 griffin XXI

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Posted 03 February 2006 - 06:17 PM

Not really into the Motorcycle genre, more of a 4 wheeled guy, but I would definitely check this game out if thats how it looked. Those shots are amazing.

#5 metaldevil

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Posted 03 February 2006 - 06:23 PM

I've not really a fan of MotoGP games, but my question is have they always used licensed vehicles as opposed to other racers like Burnout and Ridge Racer that always make up their own?

Edited by metaldevil, 03 February 2006 - 06:24 PM.


#6 Deftech

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Posted 03 February 2006 - 06:28 PM

The xbox versions always use whatever that years GP had as far as riders and bikes. MotoGP racing has a hardcore following, and they make the game so those same fans get into it. My friends who are fanatical about it race every night and take it very serious. I get in there and start singing along with my soundtrack and they dont care for it much laugh.gif



#7 revs

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Posted 03 February 2006 - 06:37 PM

Those could be real.

Take a look - they aren't that complex - just a bike, and the backgrounds aren't too detailed. The blurring effect can be done - see condemned - so you can have a less detailed background and blur it all.

Definitely looks doable - there's not that many polygons there, the backgrounds are basic - could be photos etc.

#8 LowProfileWurm

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Posted 03 February 2006 - 06:49 PM

I must rescind my earlier statement. I now believe they are real on account of an opinion changing consultation.

The lack of self-shadowing is the give away (but I didn't come to this conclusion on my own wink.gif).

#9 Deftech

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Posted 03 February 2006 - 06:51 PM

I know who helped, he mentioned the lack of self shadowing b4. I wish he'd tell me stuff sad.gif

laugh.gif

All things aside, the xbox versions looked damn good for their time, theres no reason 360 cant do this easily. I just hope your friend is right, I have a feeling he is.



#10 0wn996

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Posted 03 February 2006 - 10:10 PM

Those screens sure do look amazing, but the eyecandy is not what i'm most worried about for any of the x360 games.
My main interest goes out to the gameplay at first and second of all i really wonder if the sound is anything like the real thing. (i visit the dutch TT in assen every year)
The sound is by far the most shocking thing about the motoGP (in real life that is) so i hope they were able to capture that feeling in the game.

Very cool also that they're using the actual 2006 teams/riders/sponsors etc.

/me adds motogp to games wishlist

#11 lowendfrequency

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Posted 03 February 2006 - 10:11 PM

I heart depth of field effects love.gif

Edited by lowendfrequency, 03 February 2006 - 10:12 PM.


#12 deftonesmx17

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Posted 03 February 2006 - 10:30 PM

No doubt this game will look every bit as good as them screens, the motogp games have always delivered in terms of amazing graphics and gameplay pop.gif

#13 shodanjr_gr

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Posted 04 February 2006 - 01:04 AM

Wow this game REALLY benefited from object motion blur and AA!!

Looks damn good now!!

#14 lostboyz

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Posted 04 February 2006 - 01:06 AM

moto gp owns and thats all there is to it. screens look beautiful, gameplay has been damn near perfect since day 1. though i didnt exactly enjoy the arcadey race part in motogp3. though of course it was just an add on, they had the same old GP series with all the tracks, bikes and racers. go Valentino Rossi

#15 m_hael

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Posted 04 February 2006 - 01:43 AM

QUOTE(shodanjr_gr @ Feb 3 2006, 04:11 PM) View Post

Wow this game REALLY benefited from object motion blur and AA!!

Looks damn good now!!



I'm confused - I don't see any object motion blur... check out the wheels.. object motion blur would have those spokes entirely blurred.

they do have depth of field however, which may be what you're thinking of.




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