Motogp 360 Pics...wow
Posted 03 February 2006 - 05:40 PM
I dont know if these of gameplay or replays, but seeing as the xbox versions looked awesome, theres no reason this version cant look this good. This is what I expect from the 360
Posted 03 February 2006 - 06:07 PM
...but those look like PR mockups of screen dumps. There is entirely too much AA and distance blur on there to be really from the game. I imagine the game will look beautiful, but not THAT gorgeous.
here's to hoping for the best though.
Posted 03 February 2006 - 06:12 PM
Posted 03 February 2006 - 06:17 PM
Posted 03 February 2006 - 06:23 PM
Edited by metaldevil, 03 February 2006 - 06:24 PM.
Posted 03 February 2006 - 06:28 PM
Posted 03 February 2006 - 06:37 PM
Take a look - they aren't that complex - just a bike, and the backgrounds aren't too detailed. The blurring effect can be done - see condemned - so you can have a less detailed background and blur it all.
Definitely looks doable - there's not that many polygons there, the backgrounds are basic - could be photos etc.
Posted 03 February 2006 - 06:49 PM
The lack of self-shadowing is the give away (but I didn't come to this conclusion on my own ).
Posted 03 February 2006 - 06:51 PM
All things aside, the xbox versions looked damn good for their time, theres no reason 360 cant do this easily. I just hope your friend is right, I have a feeling he is.
Posted 03 February 2006 - 10:10 PM
My main interest goes out to the gameplay at first and second of all i really wonder if the sound is anything like the real thing. (i visit the dutch TT in assen every year)
The sound is by far the most shocking thing about the motoGP (in real life that is) so i hope they were able to capture that feeling in the game.
Very cool also that they're using the actual 2006 teams/riders/sponsors etc.
/me adds motogp to games wishlist
Posted 03 February 2006 - 10:11 PM
Edited by lowendfrequency, 03 February 2006 - 10:12 PM.
Posted 03 February 2006 - 10:30 PM
Posted 04 February 2006 - 01:04 AM
Looks damn good now!!
Posted 04 February 2006 - 01:06 AM
Posted 04 February 2006 - 01:43 AM
Wow this game REALLY benefited from object motion blur and AA!!
Looks damn good now!!
I'm confused - I don't see any object motion blur... check out the wheels.. object motion blur would have those spokes entirely blurred.
they do have depth of field however, which may be what you're thinking of.
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