Black Backwards Comp?
Posted 16 February 2006 - 11:23 PM
Posted 17 February 2006 - 01:03 AM
Posted 17 February 2006 - 01:05 AM
if it isnt on the list, no, but they are adding everyonce in awhile so be sure to check it
The list isnt 100% correct, people have found a few games that work that are not on the list.
Posted 17 February 2006 - 01:10 AM
Posted 17 February 2006 - 04:05 PM
Posted 17 February 2006 - 06:04 PM
Posted 17 February 2006 - 06:28 PM
When was Black released?
It will be out 2/28/06 I believe. We'll find out about the "out of box BC" in 11 days.
Posted 17 February 2006 - 07:43 PM
Posted 18 February 2006 - 05:57 AM
Was I missing something with the demo, or was there no "jump" button? I had to nuke the door with a grenade instead of jumping out of a huge gaping hole of a window. Maybe I missed a button, hope so, because that would be pretty lame - last FPS I played without jumping was Doom on the PC.
Posted 18 February 2006 - 07:22 AM
Posted 18 February 2006 - 07:28 AM
Posted 18 February 2006 - 03:16 PM
We really can't try to find patterns in the BC list because we haven't had enough updates to go on. Tony Hawk's American Waste(land) is BC, and it is a title for the 360, so I would say that it isn't always true that native titles aren't getting BC to boost sales for the native 360 version. I agree newer games should be BC, and I don't have an example either way, but Burnout Revenege was released in mid-September, two months from launch - being one of the most popular franchises available you would think MS would force BC with games that close to launch. Of course, maybe the renderware engine is harder to port....who knows.
I wouldn't count on it being BC out of the box, i would hope for a new BC update wih support.
Edited by Lizard King, 18 February 2006 - 03:19 PM.
Posted 19 February 2006 - 02:36 AM
i hope so, and soon!
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