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Unleashx Wip Build 575


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#31 Jezz_X

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Posted 03 March 2006 - 03:10 AM

Ok I figured it out It that the folder names are too long and unleashX is stuffing up reading/storeing them try renameing one to somthing long and then delete the info.xml and reboot you should see it

#32 Jezz_X

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Posted 03 March 2006 - 04:38 AM

Oh and while I'm at it a USB keyboard dosn't work properly in the music track rename

#33 unleashx

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Posted 06 March 2006 - 07:19 AM

WIP Build 577 is out.

You may experience lock up after getting the update and rebooting to validate the update file. If this happens, reboot your xbox and open file explorer browse to where the dash is. Another xbe should exist in the same location. You can test this xbe and rename it afterwards.

All reported bugs should be fixed in this build.

#34 Jezz_X

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Posted 06 March 2006 - 09:12 AM

I got lockup on reboot after building and no matter what I do I can't run the new version at all my xbox just locks up
I'm trying to run the UXUpdate.xbe file that got created

#35 sr_sparky

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Posted 06 March 2006 - 10:18 AM

QUOTE(Jezz_X @ Mar 6 2006, 04:19 PM) View Post

I got lockup on reboot after building and no matter what I do I can't run the new version at all my xbox just locks up
I'm trying to run the UXUpdate.xbe file that got created


Same thing here to. I even deleted the config.xml file and it doesnt create a new one. Also, in the Z partition, it has s debug.txt (which i am pretty sure is for ux) and it has {0} {1} {2} {3} in it.

I tried loading it with NTSC enabled, nothing.

I tried loading it with an older WIP of unleashx, still nothing.

#36 sr_sparky

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Posted 06 March 2006 - 03:34 PM

For those who are testers, downgrade to build 570 (the current public build) and then update.

And again for those that are playing at home:
QUOTE

**** Change Log ****

UnleashX V0.39.0000 Build 577
Version: 0.39 Build 577
Status Alpha-WIP
Release Date: 03/05/2006

*Fixed Improved USB Keyboard handling
*Fixed InfoText: Drive C Size display
*Fixed Xbox Information. Incorrect label for "Xbox Info"
*Fixed Better handling of long soundtrack name.
*Added Limited USB mouse support.



#37 sr_sparky

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Posted 06 March 2006 - 03:50 PM

QUOTE
*Fixed Better handling of long soundtrack name.

Had a problem with this. The last bit is munted... See the screen shots and the code from the info.xml (cut out so you can see the titles that have an issue).

IPB Image

IPB Image

Ignore the shifted title.. it would appear to be a problem with the mp3. Will investigate further tomorrow however.
IPB Image

CODE
<?xml version="1.0" encoding="utf-8"?>
<Music>
    <7acb471e66c22d09ba2b540ffec2dcfa Title="Fat Boy Slim - You've Come A Lo">

    <1b308ed87c3f373573ccf798781b3b4c Title="Franz Ferdinand - Franz Ferdina">

    <62a3119f274ec1591af84de46175af91 Title="Delicate Sound of Thunder (Disc">
</Music>


Btw Jezz_X, you can see i changed your skin.xml to get rid of the menu buttons tongue.gif hope you don't mind.

Edited by sr_sparky, 06 March 2006 - 03:55 PM.


#38 Jezz_X

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Posted 06 March 2006 - 11:20 PM

QUOTE(sr_sparky @ Mar 7 2006, 01:57 AM) View Post
Btw Jezz_X, you can see i changed your skin.xml to get rid of the menu buttons tongue.gif hope you don't mind.
Do what you want as long as people don't distribute it I couldn't care less

ANYWAY the mouse works biggrin.gif I realize it only beta code but a couple things I notice for it is its always there, It really needs to hide after a little time of non use and maybe be hidden on start as well. Also I notice it works int he media player too which is great but you seem to have it working off the image dimensions in the xml not the actual image. In the image below you can see what I mean if I click on the transperant bits of the png image it still clicks it and int he skin below are lots of overlaps.
But on a whole the mouse works good smile.gif
IPB Image

And yeah I get the same as sparky now for long song names the cut off bits get displayed as odd text in the labels

other than that the other things seem to work fine USB keyboard is real good now

#39 ash_link

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Posted 07 March 2006 - 03:30 AM

Can you guys add the support of taking pictures by hitting a button like in XBMC? That'd be great.

#40 Jezz_X

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Posted 07 March 2006 - 05:01 AM

QUOTE(ash_link @ Mar 7 2006, 01:37 PM) View Post

Can you guys add the support of taking pictures by hitting a button like in XBMC? That'd be great.

You allready can how do you think we get the images we post here ?
click and hold the left thumbstick then press the black button at the same time
you will get a .bmp image in your z: drive

#41 brutalboy

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Posted 09 March 2006 - 02:59 PM

Hi !

Any fix for the G Drive free space problem (ng orange as free space in system info)??

If yes, which build?

Thank

#42 Joshua Wood

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Posted 09 March 2006 - 10:16 PM

Hey there UnleashX, just curious to know if you are able to test 720p?

I'm not sure if it's a Ulx problem or a fonts issue... I'll check it out and get back to you on it (should have my xbox going again tonight)

#43 sr_sparky

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Posted 11 March 2006 - 09:44 AM

Tested out the ftp today. Worked perfectly with a couple of issues:

When using the auto-discover for other unleashx users, it isnt consistent in the search. Ie, it will discover some xboxs, then others, then a different set again... and it just takes a few times of switching between the local and remote thingo for it to pick up the one that you want... All xboxs were using the current WIP (577).

Also, i think this has been asked before:

When leaching from one xbox, can you determine the size of the files in the queue, then determine if the destinations have enough free space before attempting to copy it? That would really save some time when transferring large amounts of data.

Cheers.

#44 moviecut

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Posted 11 March 2006 - 01:31 PM

QUOTE(sr_sparky @ Mar 11 2006, 09:51 AM) View Post

When leaching from one xbox, can you determine the size of the files in the queue, then determine if the destinations have enough free space before attempting to copy it? That would really save some time when transferring large amounts of data.


yes, that whould be great! and pleeeeease implement these sizes in the transfer-window, so that one can see a second bar with the total amount of data, that gets transfered! that whould rock!


#45 Knocks

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Posted 11 March 2006 - 10:32 PM

Any hope for expanded Qwix support? Boost mode in UnleashX is great, but it would be nice to get the other Qwix features supported too. Thanks for your work!




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