Tomb Raider Us Shipment Delayed?
Posted 07 April 2006 - 02:32 PM
Honestly though, I think it's a fake. If you know anything about texture maps, you'd know that isn't how they look. Yes, they do cram muktiple textures onto a single image... but the textures don't have depth in them like that image does. The depth is provided by the mapping onto a 3-dimensional object. Typically, the texture would be nearly unrecognizable because it is a 2d, unwrapped version of the 3d object. Take the leg for example... it wouldn't look like a cutout of a leg... it would look like the skin was peeled off from the back.
Here's a good example of what I mean with a face texture.
Posted 07 April 2006 - 03:26 PM
Posted 07 April 2006 - 04:30 PM
Posted 07 April 2006 - 05:52 PM
seems real to me. ive seen plenty of texture maps during my game programming days, and this is one form of the way textures are applied. lowendfrequency, the method you describe is not the only way to do textures.
You are absolutely right, it isn't the only way to do textures. Way back in the day, when polygon counts were ridiculously small and characters were notoriously blocky, the illusion of depth and shading was achieved through the textures. However, todays version of Tomb Raider is very different. Now Lara's titty casts it's own shadow. I still vote for fake.
Posted 07 April 2006 - 06:12 PM
Posted 07 April 2006 - 06:22 PM
if it was even a popular rumor, all other sites would have it posted, they do not.
the game is finished and on its way to retailers.
Posted 07 April 2006 - 07:07 PM
Posted 07 April 2006 - 07:17 PM
Posted 10 April 2006 - 03:47 PM
Posted 10 April 2006 - 05:30 PM
Honestly, I don't think Lara's skin even uses textures. Play the demo and move the camera real close. Looks like a textureless vertex shader to me. Look at Lara's hands as well, the fingernails don't match.
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