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Brothers In Arms 3 Teaser


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#1 Deftech

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Posted 29 April 2006 - 03:16 AM

Its just that, a teaser! like 2.5 seconds of footage at the end. I want more!

http://media.xbox360...087/vids_1.html

Definitely downloading this weeks IGN episode to see what it shows...



#2 CattyKid

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Posted 29 April 2006 - 03:50 AM

QUOTE(Deftech @ Apr 28 2006, 08:23 PM) View Post

Its just that, a teaser! like 2.5 seconds of footage at the end. I want more!

http://media.xbox360...087/vids_1.html

Definitely downloading this weeks IGN episode to see what it shows...

Oooh.. great link, that looks FANTASTIC!

Why am I getting excited about 2.5 seconds of footage?
But, wow. That is VERY nice.

#3 Deftech

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Posted 29 April 2006 - 04:23 AM

477 megs later...

I dont know what to think about the footage they showed in the IGN episode. It looks unbelievably good, almost 2 good, I cant quite put my finger on it.

The main character is giving orders it seems in real time, and there are seamless scripted parts like what you saw in the 2.5 second video with the soldier falling into the others arms.

The splintering of crates from machine gun fire, if actual in-game and not totally killzone scripted, is phenomenal. The debris tossed about from a nade exploding a building is even better, nice smoke too.

I just don't want to get all excited about something and have it not turn out to be the real deal. It does look genuine though, and the dev interview that takes place is interesting. Yes its coming to the 360 so thats no longer an issue.

He says they love the use of multiple processors in these systems, and the games will only get better and better as the years pass. I get all excited thinking about what games will play and look like in 3 years love.gif

BIA 3 is what I expect, graphically anyways, from CoD 3 and future games of this genre.

Whens this game supposedly due out? fall/winter of this year?

#4 b15ginz

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Posted 29 April 2006 - 04:50 AM

holy shit, that looks insane! kinda looks like real life where he grabbed him. nice find.

#5 VOlition

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Posted 29 April 2006 - 06:08 AM

Wow, that was so cool.

#6 Justaren

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Posted 29 April 2006 - 09:37 AM

after seeing the trailer on ign weekly..

im speechless... for anyone that played the series of BIA in PC is going insane cause it looks like that... this is all in game footage cause its done in unreal engine 3

heres what it look like Bia road to hill 30

http://media.pc.ign....mg_2611265.html

BIA earned in blood

http://media.pc.ign....mg_2890174.html

now this

BIA Hells highway

http://media.xbox360...mg_3549304.html

sooo i cant wait.. cause i love fps mixed with squad tactical

Edited by Justaren, 29 April 2006 - 09:40 AM.


#7 Foe-hammer

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Posted 29 April 2006 - 12:32 PM

I don't mean to be a downer, but i notice no graphical improvement over CoD2. The only image that looks 'Amazing' of BiA next gen is the one floating around the internet. If it can meet that images graphical fadelity then i'm sold......but until then CoD2 MP will do just fine (a rather plesent change from Halo 2 MP).

#8 Clay_Trainor

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Posted 29 April 2006 - 06:36 PM

COD2 is gonna be no competition with BIA 3.... at the gearbox forums there are many who beleive that this is the same video that they showed at the liberation party over 4 months ago... so it's an old build of the game. If you look at teh IN GAME screens they have on ign that will give u a better idea of why this game will graphically make cod2 obsolete

#9 Joergen

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Posted 29 April 2006 - 09:30 PM

My only worry here is that they are pushing out BiA sequels too fast. It takes years to create a stellar game like Halo2 or HL2, these people take 6months to push out a sequel? That cannot be a good thing unless they outsource the work to a team of 600 chinese who get 20 cents an hour.

#10 Deftech

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Posted 29 April 2006 - 09:46 PM

Its possible they started it a while back, like Chaos Theory was being worked on while Pandora was also in development. I doubt thats the case here, but Im like you, I hope these arent being rushed.

#11 Justaren

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Posted 29 April 2006 - 11:13 PM

http://www.mediahump.com/?gid=77

link to pictures i took from the trailer

#12 picopir8

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Posted 30 April 2006 - 06:09 AM

QUOTE(Joergen @ Apr 29 2006, 09:37 PM) View Post

My only worry here is that they are pushing out BiA sequels too fast. It takes years to create a stellar game like Halo2 or HL2, these people take 6months to push out a sequel? That cannot be a good thing unless they outsource the work to a team of 600 chinese who get 20 cents an hour.


Nah. I think the most time in games like Halo and HL is spend trying to formulate a story, design weapons, characters, environments, etc. But BiA does not really need to do that. There are tons of documented stories out there, no need to invent characters, just make soldiers and give them names from the stories told, all the weapons and environments are also well documetned and they already did much of that reasearch for previous games.

Sure it would be nice to have them put a little extra effort to make it nice. And Ill be the first to admit that the last game did feel a bit like a rehash of the first game, but I dont think thats necessarily a bad thing. I still think they have had more depth and strategy than most of the MoH/CoD series. And they have not tried to tinker much with the formula with work. Im almost leaning towards puming out the games fast to satisfy my desire for new games instead of tring to make something new which could have the potential of flopping. I recall one or two of the MoH/CoD games having what seemed like 50% tank battles which I found much less fun than the FPS that I came to enjoy. I give them credit for tring something new, but I didnt like it. However I think the COD for the 360 has returned to its roots and is a great game. I think the one things I would like to see in the next BiA is the ability to command a morter team and perhaps put some real effort forward to make the game less linear. I dont want to feel like Im being funneld through a particular path. Give me the ability to cut through barb wire, hop fences, enter any building, and just move like a soldier normally would, along with having civilians hiding out that you have to avoid. However, I understand these are still video games and not meant to be war simulations.


#13 Deftech

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Posted 01 May 2006 - 05:10 AM

heres the longer version...

http://www.xboxyde.c...ws_2842_en.html


#14 RogueStorm

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Posted 01 May 2006 - 01:15 PM

So, is it just me or is Ubisoft the killer developer right now for the 360. The games they are pumping out all get put on my "must have" list pretty quickly. Where are all the other developers at?

#15 lowendfrequency

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Posted 01 May 2006 - 03:24 PM

You guys and your BIA. It's like the Sony fans and their "K-word".


It's ok, after BIA is released, I'll be waiting here with a nice, gentle "I told you so". biggrin.gif




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