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#16 CattyKid

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Posted 01 June 2006 - 03:37 AM

QUOTE(sp3cialk @ May 31 2006, 06:22 PM) View Post

Can't back you on those because of what we saw with RB6:Lockdown... I'm just hoping vegas will be better... sucks I have to wait longer for chromehounds... I was looking foward to it and a friend was going to have to buy it for me as his part of a deal... mad.gif

Wel I can't say you are wrong there. Some games begin as bad and end as badm even after delays. But some get a lot of improvement in the several months that they are set back.

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All in all if they need mroe time on a game DONT FUCKING HYPE IT UP A YEAR IN ADVANCE PERIOD

And, ahh.... the hype. Don't even get me started. An AMAZING game can be hyped SO much that it doesn't seem so great when you play it because the hype made you expect even more.... and it can only give SO much. You can take the best game ever, hype the hell out of it... and IMO to a lot of people it won't seem that good anymore.

#17 KAGE360

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Posted 01 June 2006 - 02:03 PM

QUOTE(Staple @ May 31 2006, 05:04 PM) View Post

All in all if they need mroe time on a game DONT FUCKING HYPE IT UP A YEAR IN ADVANCE PERIOD

mad.gif


promoting a product is not hyping it up. usually hype comes from the consumers and not the publisher, yes a publisher will gloat about features and graphics and the game in general but its usually the public who will believe the game will make their bed, serve them breakfast, and bring world peace. a game especially like chromehounds hasnt had enough coverage so it should get more hype IMO. this game was announced at last year's E3, what less do you expect then a company to promote their product, not hype, promote.

QUOTE(jimjom @ May 31 2006, 05:15 PM) View Post

Yeah.. I am game for waiting if the game actually needs the development. it's just stupid they are like "HEY THIS GAME IS COMING OUT IN A WEEK. NOPE, TWO. A MONTH. THREE. A YEAR!"


to be shocked by this trend in game development only means you know little of the game industry. games get delayed, it happens, problems can come up any second, nothing we could do about it. either get used to it or waste time and energy bitching about it.

QUOTE(CattyKid @ May 31 2006, 10:44 PM) View Post

Wel I can't say you are wrong there. Some games begin as bad and end as badm even after delays. But some get a lot of improvement in the several months that they are set back.
And, ahh.... the hype. Don't even get me started. An AMAZING game can be hyped SO much that it doesn't seem so great when you play it because the hype made you expect even more.... and it can only give SO much. You can take the best game ever, hype the hell out of it... and IMO to a lot of people it won't seem that good anymore.


i agree entirely that too much hype can kill a good game *cough* halo 2 *cough*, but with some exceptions, i believe its the publics main fault for jumping on the hype train. yes sometimes publishers will exagerate their game in a heat of passion or fear of bad sales but there is a difference between a company like sony promising the world with a system and a developer saying "were planning on doing this and the game will be awsome because of this".

take GoW for example, Cliffy said that the game has been hyped up beyond whats possible but i dont think this can be blaimed on MS or epic. They have said or done nothing besides show gameplay footage, talk technology, explain features, and express what they want to do with the game. I think the game is hyped and rightly so, but it may be a bit close to the tipping point where if it was hyped any more people would start running wild with unrealistic expectations. its only good business to show the world why they should be excited for something, but its our fault if we assume beyond reality.

#18 squarejawhero

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Posted 01 June 2006 - 02:24 PM

@Kage - the inverse is also true. See Oblivion. Although they never directly said any of the features they showcased would be in the game (the famous Radiant AI demo) the did show those tech demo's and - although beautiful - many were suprised at the difference from the early shots to the finished build. Unreal 2 was another victim of its own hype - self generated I might add... those photoshopped pictures are still pretty ridiculous. wink.gif




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