QUOTE(crobar @ Jun 12 2006, 01:47 PM)
high specs mean nothing in the console war...
generaly the cross system games are coded for the weaker system
jaguar, dreamcast, 3d0, neogeo, all had higher specs...it did not benifit them
with out great games a system will fold. so quit counting specs and hope the software is stellar for the 360 to "win"
levels with bosses are considerably easier because they give you a large chunk of time to deal with the boss and if you've got the strategy down you can wipe the floor with the time. The Kazakhstan boss I was able to beat in 20 seconds flat.
A few levels I had to play through twice. And the best time saver is to know which rooms filled with mercenaries you can just run through and not bother with. For instance in Bolivia.... when you reach the temple entrance I didn't kill a single mercenary there just run straight through, shooting but concentrating mostly on just getting to the next step... the final area you'll NEED to take out the guys to trigger the end of level cinematic but all the guys inside the ruins before that point you can just run past (or I like to continually hit B to save my life and dodge the bullets).
The fist time I played it I got to the final clearing with all the guys with only 10 seconds left... the 2nd time I played it I was a little cautious in the areas where I'd fallen and died or missed jumps and I just ran by all the unnecessary mercs and I reached the final area with over 2 minutes left...
There were 3 levels I had to play through twice to beat in Time Trial Mode. Bolivia, Peru, and Kazakhstan. Ghana and England I would have had to play through twice if it wasn't for the time I saved dispatching the boss so quickly.