I Need Anti Aliasing Memory Bandwidth Numbers
Posted 15 June 2006 - 06:48 PM
Posted 16 June 2006 - 11:46 AM
Posted 16 June 2006 - 07:57 PM
What do you mean memory bandwidth? As far as I understand it the graphics chip gets anti-aliasing for "free", and even so the processing happens inside the chip, the bandwidth needed would just be the byte size of the frame.
On the 360 its free, on all other system the bandwitdth tax is massive(the main reason why pc video cards utilize well over twice the bandwidth in the PS3 or xbox 360)
Posted 11 January 2007 - 01:48 AM
Try this link;
I have a comparision between the R420 (ATI Radeon X800XT) and the 360's R500 somewhere.
I will track it down if it is really important.
since there is no r500 chip that ati put out im aumming its the r580 ? x1900 ? 48gb/sec memory bandwidth, though using anti aliasing wont affect that as much as it will the gpu core.
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