Command M Conquer 3 For 360? Rumour?
Posted 20 June 2006 - 11:31 PM
this would be great on live
Posted 20 June 2006 - 11:42 PM
this would be great on live
No it wouldn't.
Ever play the n64 C&C?
Posted 20 June 2006 - 11:43 PM
Posted 21 June 2006 - 01:19 AM
Well for the lord of the rings they are testing a new interface for use with the 360 controller.
"The control scheme focuses on a cross shaped reticule that remains in the center of the screen. The left stick will move the camera about the environment, while the right stick controls zoom. The key is that the reticule is context sensitive, meaning that as it highlights a certain object, the commands inherent to it will only be accessible. Highlighting an army for example would bring up move commands, attack orders, etc. The A button is used as the selection tool to select individual units, or you can simply hold down the button and highlight multiple units in a selection set. The right trigger acts as the action menu once objects are selected, in order to carry out commands. The left trigger acts as a “select all” of sorts. The right bumper button can be used to sort units by type and the left bumper is used to add/subtract individual units from the selection set. The X button jumps the camera back to a selected unit if you’ve moved about the map, and the Y button is used to activate a number of hotkey functions. Despite having only a few minutes in-hand, the control scheme was surprisingly easy to work. The real test will be seeing if this holds true throughout the long haul. "
So i doubt mouse and keyboard support.
1up put this quote up from steve glicker "I know for a fact that they're doing this because these are the same guys, same team doing Command & Conquer 3. And they're definitely going to release it for the 360."
Posted 21 June 2006 - 05:39 AM
Posted 21 June 2006 - 01:23 PM
Good news, good news.
Posted 21 June 2006 - 02:49 PM
RTS without mouse and keyboard is pointless in my mind
Yeah. I'm sure people thought the same about major FPS's being developed for a console.
Posted 21 June 2006 - 03:08 PM
Posted 21 June 2006 - 03:58 PM
Posted 21 June 2006 - 05:23 PM
I loved the old C&C games on the PC... (the first one and Tiberian Sun were awesome). Over Xbox Live it could be really fun.
Though we might not have mouse support with MAY get keyboard support (like in FFXI) which would be cool.
I'll hold my controller comments until I get a demo or a rental in my hands to actually play.
Posted 21 June 2006 - 06:34 PM
no mainly because playing most RTS games you have about 20 hot keys it dosent really make sense. All your going to do is dumb it down.
I think the point still remains. If you've never used a gamepad to play a FPS then using two little analog sticks seems ridiculous. If you're used to switching between 11 weapons at the touch of a button a la Unreal Tournament, then scrolling through a menu to pick your weapon is ridiculous. The first attempts at a FPS on consoles were far from perfect, but from there you see evolution in the way the controls work, and now we are seeing console exclusive FPS games being produced. Some attempts to get an RTS to work on a console may not be perfect, but at least it may help pave the way for something that works. You can't exactly complain about a new genre of game becoming available to the console gaming world.
Posted 22 June 2006 - 12:36 PM
Posted 22 June 2006 - 02:01 PM
Posted 22 June 2006 - 02:29 PM
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