Trouble With "cure For Vampirism" Quest
Posted 24 June 2006 - 08:05 PM
Posted 25 June 2006 - 03:27 PM
I find that when a steward of a castle tells me to wait, waiting using the wait function doesn't really count. Instead you have to wait for them to come back in real time.
I don't know who was doing it, but this one guy was saying "Has it been a day yet? No" and it wouldn't let me go any further in the quest. I used the wait function to about 40 hours and he was stull doing it. So I went off and went in a cave or two, came back and he was fine.
Posted 29 June 2006 - 11:59 AM
Posted 03 July 2006 - 04:12 AM
Posted 03 July 2006 - 03:41 PM
I finally got my Illusion and Mystism upto 75 yesterday; felt kinda like cheating because I just got Minor Detect Life and cast it for about 1 hour. The music was blasting out the 360 and me and my mates were chilling so I thought I may as well do something that requires no input.
Found out that this "Immobilise" spell I bought will finally work...paralyze for 7 seconds. Its kick ass, most people and creatures will just fall to the floor and I'll slash the crap out of them with Chillend.
Posted 11 July 2006 - 12:25 PM
So, I was turned into a vampire, decided to do the mission to get the cure so I could walk around during the day without dying. But I'm stuck at the point where the Count asks you to give him 24 hours or so to grieve. I waited 24 hours and tried to talk to him and that other person that's always with him or whatever, and all they do is either ask me to leave or to wait (without giving me any choices to pick for talking to them). I think I'm stuck in some sort of loop, which is kind of annoying since I cannot go any further in the main quest until I can ask the Count to aid Bruma. So if anyone has an Idea for what I should, that'd be great.
i have the same problem have waited weeks, in game and out and no solution, did anyone find a fix for this?
Posted 12 July 2006 - 05:05 PM
looks like they are packing the patch and some expansion content together (or at least thats my understanding of the article)
Titled The Vile Lair, the new expansion is currently scheduled to release this Thursday, July 13 for PC for $1.89 via the official Oblivion download site When asked, Bethesda commented the Xbox 360 version should be up on the Marketplace at the same time.
if pc users have to pay, i doubt 360 users will get it free.
Edited by Reaper527, 12 July 2006 - 05:06 PM.
Posted 12 July 2006 - 06:37 PM
Edited by I Am Aurora, 12 July 2006 - 06:43 PM.
Posted 12 July 2006 - 10:17 PM
I hope there is good storage i need somewhere else to start putting my stuff other than one chest and cupboard in the frostcarg spire.
You do realise that there's about 15 chests in the Vault section of Frostcrag spire right?
Posted 12 July 2006 - 10:40 PM
Posted 12 July 2006 - 10:51 PM
what i meant was like display cases. and frostcarg spire is really lacking in the 'house' department.
I don't care for display cases too much. You can't successfully put that much stuff in there and can't really display weapons properly. In Rosethorn Hall, I have 1 of the bedroom display cases full of Daedric weapons; so many that they jingle constantly. Downstairs is the only display case I have done properly; where I have Chillrend and Rocksmasher.
As for displaying daggers I found it easier to use the small stack of shelves and stand them up on their side. So far I have Sufferhorn, Witsplinter and Langourwine Dagger.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users