Wolf3d Ported, With The Openxdk
Posted 21 July 2006 - 02:49 AM
Thanks to all the previous and current OpenXDK developers - it's been a long time coming, but we're finally reaching a point where releasable stuff can be made with the OpenXDK.
* Savegames get reported as corrupted.. but they load fine.
* Sound doesn't work
* Strafing over an item does not pick it up
* triggers to fire
* A to open doors
* X to strafe, B to run
* Start/Back are Enter/Escape
If anyone really can't handle that keymapping let me know and I can change it.
Posted 21 July 2006 - 04:50 AM
Posted 21 July 2006 - 06:59 AM
Posted 21 July 2006 - 08:32 AM
I bring you a completely legal port of Wolf3D, the classic id FPS. It comes all ready to play with the shareware data files
Will try it out in the very near future.
Edited by PedrosPad, 21 July 2006 - 08:34 AM.
Posted 21 July 2006 - 10:59 AM
Edited by The Zep Man, 21 July 2006 - 11:01 AM.
Posted 21 July 2006 - 11:14 AM
Posted 21 July 2006 - 11:56 AM
That's a huge diff between the Dreamcast scene and Xbox scene, they were always anti-piracy and anti warez even when it came to the dev kits.
Seems there's more of the don't ask don't tell policy more often than not here, and nobody ever supported Caustik much on OpenXDK.
I'm just as guilty for using a modified MS bios or Xbmc or whatnot, but that doesn't mean a non-warezed version wouldn't make me happier.
Posted 21 July 2006 - 12:49 PM
wolf3d is easily my favorite game of all time.
Posted 21 July 2006 - 02:28 PM
Posted 21 July 2006 - 02:59 PM
Posted 21 July 2006 - 04:17 PM
ps: if theres anyone here that doesnt really want to try it.....you just have to try it, it doesnt take more than 8 seconds to download and its totally legal.... YOU MUST TRY
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