Awesome graphics, great gameplay, awesome weapons, awesome enemies, EXCELLENT DEPTH
A ton of things to do, running over zombies with cars, etc 10 out of 10
It's finally putting the power of the 360 to use and you just wanna go pick up all the cars and guns and baseball bats and go to town for years because it's so good and so well made.
The game is the best game ever. Until about 30 minutes into it, when Capcom fucks up this beautiful game
by putting all of that beautiful content they've worked so hard to create OUT OF REACH... because it gets fucking impossible to play. HOW does this happen, you may skeptically ask after seeing the awesome previews and playing the awesome demo... Let me alphabetically enumerate the ways.
A ) At the very beginning of the game (and in the demo) you will have a little SPACE to move around in. Just enough space to pick off hordes and BARELY avoid getting attacked IF you're skilled, and it's fun. All that space disappears about 30 minutes in, and you have no room to attack. It would remain playable IF swarms were slow enough so you only get attacked when you're off your game. However the zombies are literally, mathematically, not slow enough for frank to swing at in such close quarters. During the attack, even distant zombies will reach you. You leap right into the middle of them, and you do NOT knock down a wide enough radius to compensate. (Even with the sledge hammer. With the Kitana, you don't even have a sweeping attack so you can only cut through a line of enemies.)
B ) But, making matters worse, during rescues you NEED to take down every single zombie in these crowded swarms, because rescuees will NOT dodge their way through even the THINNEST swarm. They will run 15 feet backwards just so they can get attacked. Literally every time, they run up to any remotely nearby zombie that's still standing, get themself grabbed, and yell "Help me Frank!". You will see. I'm not exaggerating.
C ) Can't believe the boss battles. They are unplayable unless you love to wittle your way out of long, stressful sessions of split-second dodging. There's no game to these battles either. There are no cues or level interactions built in. No safety zones, helpful opportunities or fight patterns narrated in. It's mainly comprised of stress. You just constantly dodge sharpshooters with superhuman aim, speed, and abilities. It takes you at least 1.5 seconds to adjust your aim. You will be shot twice by then. (Which knocks you down) Your crosshairs usually start off target and they move slowly. The bosses weren't designed to compensate for this and they just keep firing at you really fast, taking only half second pauses. Forget healing yourself. By the time you lift a yogurt to your lips, said lips are lieing on the ground next to your scrotum. Forget getting close enough to hit the enemy with a blunt object. If you run out of ammo or don't have a gun, ya screwed. Sometimes they don't even give you one beforehand, and believe me a gun is the only way. (Except the grocery store owner. You can hide around the corner and pummel him with a lead pipe. You will laugh your ass off on that part. It's worth renting just for that.)
D ) Dickery! I thought this was inaccessable enough already. On top of all that, they even add extra sharp heat seeking deathrays. The park in the middle of the mall, which you use frequently, in addition to being scabbed with zombies... Has 3 convicts rolling around in a hummer for no reason. Its gunner can rapidly kill you from all the way accross the park, while you're trying to dodge zombies. If you manage to get close to it by barely dodging the continuous stream of accurate bullets, the guy with the baseball bat takes you out. If you try to run you will be quickly sharpshot, run over, and smacked until you die. I don't even know if you can kill them. (Or how you'd get a chance to aim at them.)
E ) Every time you're busting your ass, ghetto-rigging ways to get past the overly grab-saavy hordes, there's a constant ringing from the tranciever. If you answer it you can not fight or jump but the zombies are still in full-on action. You're pretty much constantly either contending with beeping or letting crap kill you. You're blackmailed by the beeping.
An excellent product where you CANT USE what makes it excellent. It's like buying a Pagani Zonda that only holds 10 minutes worth of gas. You have it to gawk at, and it's filled with amazing design and the coolest features ever, and that all means dick because you can barely access it.
I still reccomend that you buy this game just to impress your friends and enjoy the amazing graphical affect of so many detailed enemies on the screen at once. In fact it would change my opinion if anyone could explain a reasonable way to take out the gun shop owner and the clown, without just running from them until you see a tiny opening to shoot.
Edited by Hopeful, 14 August 2006 - 07:15 AM.