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Why Is Crysis In Here?


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#16 nickthegreat

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Posted 22 September 2006 - 06:07 PM

QUOTE(OriginalCompGeek @ Sep 20 2006, 04:23 AM) View Post

They said nothing about DX10 noobie,


"Although Crysis will support both current and the next version of DirectX, Crytek claims that only DirectX 10 allows the game to run as it was intended by the developers because the next-generation DirectX API, which will ship along with Windows Vista, allows more effects and more objects to be drawn on the screen with a smaller computational cost for the hardware"

I have already posted the reference to this in this thread - you even reposted it when you quoted me. And it takes about 5 seconds to find similar quotes.

QUOTE(OriginalCompGeek @ Sep 20 2006, 04:23 AM) View Post

they said the consoles cant handle the game, the destructive environemtns, the textures. Whats so hard to understand. Leave DX10, 9, 66 out of this.

Quit bringing up DX10, no one is even talking about it.


How do you think these things are achieved. Do you know what an API is? Whats so hard to understand? DX10 is relevant, and has been mentioned by crytek.
BTW only cocks call people noobies.

Edited by nickthegreat, 22 September 2006 - 06:13 PM.


#17 nickthegreat

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Posted 14 October 2006 - 10:25 AM

and to add to my last, unanswered, post, and just so 'everyone' knows..................

QUOTE

Crytek's lead artist, Michael Khaimzon, has revealed that the developer could confidently port highly-anticipated PC title Crysis to PS3 and Xbox 360 - although there are no current plans to do so


http://www.eurogamer...rticle_id=68462


#18 I0RI

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Posted 05 October 2007 - 03:38 PM

huh Next-Gen consoles are not that much powerful to hav this Game blink.gif





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