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#301 The unProfessional

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Posted 05 April 2004 - 04:32 PM

Still going... boom boom boom boom! Cheesy update... just letting u know I'm on it =]

#302 Wishi

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Posted 05 April 2004 - 04:43 PM

You can't bump your own topic! Especially when it's a sticky tongue.gif

#303 billenglish

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Posted 05 April 2004 - 07:00 PM

Can't wait for the game, its gonna be free right?

#304 The unProfessional

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Posted 07 April 2004 - 06:38 PM

Damn you wishi! I aint bumpin! Just letting people know the project's alive biggrin.gif

Billenglish: yes, it'll definitely be free. Selling an illegally built application wouldn't be the best move for my young career beerchug.gif

#305 cydonia

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Posted 13 April 2004 - 01:28 PM

Just wanted to show my support & interest in Jihad.

Didn't think a game of this calibur was possible blink.gif

Awesome work so far!! Keep on coding... beerchug.gif



Also, whats the music status? Got someone doing that? I might be able to help with that if not...

#306 EcL|PsE

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Posted 13 April 2004 - 07:36 PM

yeh man i could make a killer war game soundtrack, please man, u need sum help?

and also please make this with cusimizable soundtracks... cya


#307 The unProfessional

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Posted 14 April 2004 - 06:07 PM

Wow, lots of interest in music smile.gif Anyone interested in sfx?

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#308 pimp•

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Posted 14 April 2004 - 07:14 PM

hell yah!

GREAT JOB!!!! cant wait!!


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#309 BRD

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Posted 18 April 2004 - 03:37 PM

I'm interested in SFX. Maybe they could be more like beeps and tones that sound more like NES or Master System game sounds than sounding realistic.

#310 The unProfessional

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Posted 18 April 2004 - 10:43 PM

lol... nice. instead, we can just base the sound effects off people's voices to achieve maximum cheese appeal

#311 cydonia

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Posted 20 April 2004 - 05:22 PM

QUOTE (The unProfessional @ Apr 19 2004, 12:43 AM)
lol... nice.  instead, we can just base the sound effects off people's voices to achieve maximum cheese appeal

lol. my brother and i were talking about that...

Should be an option in the game:

1. Real SFX
2. Cheese SFX


Btw. unProfessional: check your PM if you havn't already done so...

Edited by cydonia, 20 April 2004 - 05:23 PM.


#312 The unProfessional

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Posted 21 April 2004 - 05:27 AM

I answered your PM =]

That's a thought... could add some fun factor

#313 cydonia

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Posted 22 April 2004 - 03:33 PM

QUOTE (The unProfessional @ Apr 21 2004, 07:27 AM)
I answered your PM =]

That's a thought... could add some fun factor

fun factor eh... cool. we'll create some more

serious battle type theme and also
fun factor style theme (in tune with your comparison, think bomberman)


Actually, another muso friend is really keen about this, he's gonna bring around(and lend us) a good synth pretty soon and we'll make something with that.

that might be able to create some sound effects too...


will let you know as things progress.


Cya.

#314 The unProfessional

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Posted 22 April 2004 - 06:24 PM

Cool =]

There's also another guy who's extremely interest and very talented. I told him I'd let him know once the game was ready for music. Since you're already working on it, I feel I should contact him and you guys can possibly discuss it. He's very talented, too.

He's "artynerd" on the forums... great guy.

#315 cydonia

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Posted 23 April 2004 - 02:32 AM

Cool. will contact artynerd then...

btw. with regards to fun factor style music... how fast will the game be? Cause exciting style music is normally quite fast. This probably wouldn't suit a tank game where you're rolling around at 20km an hour...also the colours in the game are very natural and deep. Rather than bright, exciting colours... this too might make bomberman style music sort of not fit in...


Let me know what you think.







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