Game In Progress
Posted 14 March 2005 - 11:44 PM
Also, I like your controller suggestions. The only problem is that sometimes you need to run the treads in opposite directions. In other words, it's necessary to sometimes have the left tread in reverse, and the right tread going forward. It helps the tank make tigher turns, and can even turn on a dime. I've got all this working... but to do it, I'll have to eat up both analog sticks for control. Still open to other control schemes though.
We may just allow you to switch the tank's "mode"... so you can focus the entire controller on driving, or targeting. But in the event of driving, you can still target and fire, just not as easily (D-pad perhaps). I kinda like the idea of it being harder to shoot while you're driving, but if you park your tank, you can get better control over your turret and targeting. I'm also thinking of incorporating modern laser targeting like what's used in the M1A2. When a tank is bouncing over terrain, it can still maintain a decent lock. But if it's too easy to kill this way, this feature will be removed or purpose made a bit crappier than the real thing.
Posted 15 March 2005 - 03:51 PM
Posted 19 March 2005 - 04:49 PM
Posted 19 March 2005 - 06:48 PM
L- left wheels
R- right wheels
You press the one only to turn and both at the same time for going straight.
Problem that rises is that the triggers don't go backwards, so unless you have a button (a,b,x,y,black,white) that would shift the tank into reverse, you couldn't go backwards.
Then you could aim with one of the sticks and fire with one of the buttons.
The other method brought up was Halo 2's tank driving controls.
L- machine gun fire
R- tank shells
Left stick- move tank
Right stick- move cannon
Not exactly the most innovative, but it is proven to work fine and I don't think anyone would kill you for borrowing it.
Anyways, good luck. I would help to program, but I don't know jack of C++. All I have is some basic knowledge of Java and some knowledge of Basic (Ti-83+ version).
Posted 22 March 2005 - 04:49 AM
I could be wrong but i don't think triggers are pressure sensitive. If they are, i know it's not to the degree that the buttons are.
Posted 22 March 2005 - 06:03 AM
Posted 12 April 2005 - 09:12 AM
Posted 12 April 2005 - 11:18 PM
Posted 19 April 2005 - 11:14 PM
My site is down... workin' on it.
Posted 08 May 2005 - 12:27 AM
I'm re-integrating some recent work (really cool once I show it to you) and trying to get my main editor squared away so I can send it to Neil, in case he gets bored enough to make some new maps.
Posted 29 May 2005 - 08:50 PM
Posted 30 May 2005 - 01:16 AM
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