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#556 DarthInvader

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Posted 11 June 2005 - 08:24 AM

Hey unprofessional, just putting in a humble request for an update on the games status, and what your working on. biggrin.gif

#557 The unProfessional

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Posted 12 June 2005 - 08:14 PM

since my job change i've been focusing mostly on a proper level editor. it's come along far enough that I'll be giving it to neil so he can mess with it. I also took some time to improve the engine, abstract the 3d api completely, so someone could take the source and port to linux (just have to write the GL version of the renderer), without having to modify much else. But at least now I can spend some time on it almost every day,

#558 DarthInvader

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Posted 13 June 2005 - 07:08 AM

coooool...any new screens? beerchug.gif

#559 DarthInvader

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Posted 15 June 2005 - 09:03 AM

Can someone lay down the mighty hand of banning on CSO? All he can do is troll.

#560 EcL|PsE

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Posted 11 July 2005 - 11:21 PM

whats the status of this game? ive been away for ages

#561 devguy

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Posted 12 July 2005 - 12:15 AM

QUOTE(EcL|PsE @ Jul 12 2005, 12:32 AM)
whats the status of this game? ive been away for ages

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Straight from Unprofessional's website dated july 5:

"These last few weeks I've been interviewing, taking tests, and dealing with other interview-related anxiety with a few game companies in the LA/Orange County area.

The outcome was good, so I'm starting my first job in the professional game industry, making this is a big step for me. Needless to say, I'm excited, and the anticipation is insane. Hopefully, I'll get some next-gen exposure early on, since I'll be working primarily on console projects. Also, I will not be abandoning my homebrew work."

Probably not the answer you wanted, but that is all I know.

BTW, congrats to you Unpro. Make sure you tell us everything you learn about the next-gen right away! tongue.gif

Edited by devguy, 12 July 2005 - 12:16 AM.


#562 The unProfessional

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Posted 12 July 2005 - 04:21 AM

I've been lagging a bit tying up loose ends at my old job. Started today at my new one. Working a new title slated for next-gens... so that'll make for some good exposure smile.gif

QUOTE
Make sure you tell us everything you learn about the next-gen right away!


Can't say too much... they're not final, and it's pretty tight-lipped. I'll tell you what I can tell you without getting my ass canned smile.gif

My project's not dead... I'm just trying to get settled where I'm at. Trying to familiarize yourself with such a large codebase, much of which is uncommented, is a brutal feat.



#563 whocares123

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Posted 02 August 2005 - 05:13 PM

This game looks freaking awesome ohmy.gif . I can't wait till its done.

#564 mod_n00b

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Posted 11 August 2005 - 04:23 AM

is there a beta out yet? or any version of this game?

#565 The unProfessional

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Posted 11 August 2005 - 06:10 PM

Unfortunately no, not yet. huh.gif

#566 Deryck

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Posted 16 August 2005 - 12:39 AM

CSO why do you think that he is making the game for your enjoyment only? ever think that it is a side project he wants to do on his own time. hes not getting money out of it, never made a promised release and doesnt need to so try to think about that before your own selfish wants. dry.gif

Edited by Deryck, 16 August 2005 - 12:40 AM.


#567 Millenia1x

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Posted 17 August 2005 - 03:50 PM

can't you just wait

#568 devguy

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Posted 14 September 2005 - 02:53 AM

It's been about a month. Any new updates on this Unprofessional?

#569 The unProfessional

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Posted 14 September 2005 - 04:09 AM

Yes, work is being done. I'm coordinating efforts with another programmer to build tools and consolidate our engines (he's building a different game). He has far more experience than me, and we're making good progress.

#570 devguy

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Posted 14 September 2005 - 03:38 PM

QUOTE(The unProfessional @ Sep 14 2005, 05:20 AM)
Yes, work is being done.  I'm coordinating efforts with another programmer to build tools and consolidate our engines (he's building a different game).  He has far more experience than me, and we're making good progress.

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Nice.




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