QUOTE(TomLoth @ Jan 14 2007, 05:55 AM)
first: I allready made 2 of your icons...
third: again for djdafreund, and again not trying to be harsh or anything, but your icons look kinda blend and are a little too big, (imo) it looks better when they don't hit the edges.
1st-Sorry, i already made those and thought i'd post them until your were posted. Sorry. Will make sure in the future not to do this.
third: Not taking harshly, it's ok. What is meant by "icons look kinda blend"?, i understand the little too big part, and i can change and repost those. I was used to the other folder icon where you HAD to make it ABAP, or else it wouldn't be barely readable on the screen. I haven't honestly looked at them on the xbox yet, so i'll do that, but i was just too tired last night to do it.
QUOTE(Blackbolt @ Jan 14 2007, 08:14 AM)
Lets try to keep the quality on these icons high ok? Its not fair to users if people are putting out quick rush job icons that dont really look all too good. It may be harsh to the people who create these sub-par icons, but its best for everyone all around.
If you are gonna make some icons put some effort into it, its not just a case of copying and pasting a pixelated .gif logo over the folder icon and saving. Use some skill, some effort and create something that looks good.
I could possibly use a few tips then. The others i made were apparently fine all that time. The default icon is only 128x128, how much quality can i cram in that? I am using artwork, mostly at a resolution of either 1024x768 or 800x600 (most of the logo's) and almost 'camera ready' 300dpi resolution. But when i shrink it to fit the default icon, it makes it look much worse.
Please, could you give me just a few tips as to what your doing to keep it able to look good? So i can check things in the future? I want to help contribute, and i am definitely skilled at photoshop, but might be missing something here, since i usually always work with artwork/graphics at 1280x1024 - 3072x2304.
Also maybe post a finished good PSD, so i can take a closer look at a considered good one. Then i can remake mine, and future ones, with a better understanding of what you want as expectations, using your sample, and tips. Thanks a bunch guys. Just wanting to do the right thing here.