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I Want Mc360 Submenu Mod Back...


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#1 Andrivious

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Posted 24 February 2007 - 06:51 PM

A while back, someone (don't remember who) created a mod and with the package come the submenu mod and a script to edit it. Could that someone (you know who you are... tongue.gif ) make a new version for MC360 1.02? And make it appear when i press white button at any time except when i'm using fullscreen mode (which you can enter by pressing X) to hear music or see movies? Please?

Edited by Andrivious, 24 February 2007 - 06:53 PM.


#2 French_TassLehoff

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Posted 25 February 2007 - 12:01 PM

I post it this evening or tomorow wink.gif

#3 Andrivious

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Posted 25 February 2007 - 03:21 PM

Thanks! I'll be waiting anxiously! smile.gif

#4 Andrivious

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Posted 26 February 2007 - 07:26 PM

So... are you really going to do it?

#5 manturafs

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Posted 26 February 2007 - 08:02 PM

i created the mod and modified the script. as for your request though, i'd have to look into it, but maybe French is going to do it. i can tell you though that it will take a while since the script isn't easy to modify and someone else actually improved my mod, but i forget who.

however you can't really make it always appear when you hit the white button unless you want to ruin some of the functionality of mc360. the white button has a function in mc360, so i wouldn't recommend what you are doing. why don't you just edit the guide instead?

#6 Andrivious

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Posted 26 February 2007 - 09:01 PM

I just and only want the menu to appear when i'm navigating tru the blades, not when i'm inside games, or music or other part of the skin. I'm asking here 'cause when I used it with Marketplace Mod it only appear if I opened it from Live Blade / Marketplace / Internet Apps, so then I mod the keymap file to appear when I pressed White (only when I was in the blades) but it only appeared when I were in any blade except the Media one. Anyway, does the old submenu editor script work with MC360 1.02 skin build?

EDIT: Does the BLACK button do anything in the skin? If yes, what?

Edited by Andrivious, 26 February 2007 - 09:02 PM.


#7 French_TassLehoff

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Posted 26 February 2007 - 09:44 PM

Submenu is back smile.gif

I take it from the LiveMark-0.736
There's some little bug on mc360 1.0 but that's work
I I give you in bonus the french allociné scrapper and a splash screen editor
Thanks to the authors

MC360_Submenu.+.Keymap.xml.+.Allociné.Scrapper.rar
http://www.hostfiles...php?id=99852E3D

MC360_Submenu_Editor_+_Splash_Script.rar
http://www.hostfiles...php?id=D0BB635A

Enjoy

edit: to view submenu push on black button on the pad or the menu button on the remote control when you are on the home (media) blade

Edited by French_TassLehoff, 26 February 2007 - 09:55 PM.


#8 Andrivious

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Posted 27 February 2007 - 03:54 PM

Can you make it to appear in any blade?

#9 French_TassLehoff

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Posted 27 February 2007 - 04:41 PM

I don't know how to do, in the keymap.xml i link it to the "home" section.
In Mayhem home is the main page but in mc360 home is by default on media blade.
It can be switch on other blade, home can be system/live/game.
In fact i don't know how to assigned a blade in the keymap.xml, if anyone can help me smile.gif

#10 Andrivious

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Posted 27 February 2007 - 05:52 PM

Just link the BLACK button to submenu window.

#11 French_TassLehoff

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Posted 27 February 2007 - 08:01 PM

You're right, enjoy the new keymap
It functions everywhere safe under the media blade, balck is assigned to playlist.

http://www.hostfiles...php?id=B2364721

Edited by French_TassLehoff, 27 February 2007 - 08:06 PM.


#12 Andrivious

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Posted 27 February 2007 - 08:26 PM

Bug report:
> when the submenu appears, it doesn't display any text. I've used a DialogSubMenu.xml file from a previous build and it corrected this.
> the text appears first and disappears last than the Submenu Blade! How can I correct this?

#13 pceptimus

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Posted 27 February 2007 - 11:30 PM

why not make a menu editor for the favorites menu instead?

#14 Andrivious

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Posted 02 March 2007 - 06:11 PM

So french, can you correct the bugs?

#15 chorton

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Posted 02 March 2007 - 11:36 PM

To get the white button to pop out your favorite scripts just add these settings to your keymap.xml. If you don't want the left and right trigger to change blade take out the <lefttrigger> and <righttrigger> parts in the following. But make sure you add your DialogSubMenu.xml to the pal folder in the skin, I used mine from previous builds.

Hope this helps, but might not tongue.gif



<gamepad>
<white>XBMC.ActivateWindow(SubMenu)</white>
<black>XBMC.Skin.ToggleSetting(HomeViewToggle)</black>
<lefttrigger>left</lefttrigger>
<righttrigger>right</righttrigger>
</gamepad>

<window1112>
<gamepad>
<white>XBMC.ActivateWindow(SubMenu)</white>
<lefttrigger>left</lefttrigger>
<righttrigger>right</righttrigger>
</gamepad>
</window1112>

<window1114>
<gamepad>
<white>XBMC.ActivateWindow(SubMenu)</white>
<lefttrigger>left</lefttrigger>
<righttrigger>right</righttrigger>
</gamepad>
</window1114>

<window0>
<gamepad>
<white>XBMC.ActivateWindow(SubMenu)</white>
</gamepad>
</window0>

<Settings>
<gamepad>
<white>XBMC.ActivateWindow(SubMenu)</white>
<lefttrigger>left</lefttrigger>
<righttrigger>right</righttrigger>
</gamepad>
</Settings>




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