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SCE, Immersion Settle Suit, Talk PS3 Vibration Tech


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#1 PS3Scene

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Posted 02 March 2007 - 12:52 AM

SCE, Immersion Settle Suit, Talk PS3 Vibration Tech
Posted by XanTium | 1-3-2007 18:52 EST

 
From gamasutra.com:


Touch feedback technology developer Immersion and Sony Computer Entertainment America have announced the end to their long legal battle, striking an agreement to bring Immersion-patented rumble tech to PlayStation products.

According to a statement from Sony, Immersion will be receiving "the amount of the judgment entered by the District Court," referring to the $82 million previously awarded to Immersion (plus $8.7 million in pre-judgment interest, down from the company's original $299 million claims), and "damages, pre-judgment interest, costs, and interest, in addition to retaining compulsory license fees ordered by the District Court which were already paid."

The new arrangement will also give SCE rights "with respect to Immersion's patent portfolio," most likely referring specifically to its previously touted "TouchSense" technology which can support both vibration and gyroscopic movement in tandem -- long held by Sony as the reason vibration was removed from the SIXAXIS.


Full Story: gamasutra.com




#2 throwingks

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Posted 02 March 2007 - 12:23 AM

Rumble is soo last-gen. dry.gif

#3 elitegamer360

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Posted 02 March 2007 - 03:19 AM

I think now M$ and Nintendo are screwed dry.gif

#4 mlmadmax

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Posted 03 March 2007 - 01:21 AM

blink.gif it's about time ph34r.gif

#5 dvsone

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Posted 03 March 2007 - 08:12 AM

I dOn't know how gamers and developers live without it.

#6 Charbless

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Posted 04 March 2007 - 05:44 PM

QUOTE(elitegamer360 @ Mar 2 2007, 04:26 AM) View Post

I think now M$ and Nintendo are screwed dry.gif


Care to explain this considering MS and Nintendo own a large % of that company anyway.

#7 dokworm

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Posted 20 March 2007 - 10:19 AM

QUOTE(throwingks @ Mar 2 2007, 12:30 AM) View Post

Rumble is soo last-gen. dry.gif


Oh yeah I enjoy my next gen controller doing *absolutely nothing* as I drive across different surfaces or use different weapons.

It is so much more immersive having a dead lifeless controller in your hands than one that reacts to the games rolleyes.gif




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